Stellaris

Stellaris

Higher Base Intel
10 条留言
unflushablepoop 2022 年 11 月 22 日 下午 8:25 
ok thanks for quick reply
Jmcgee1125  [作者] 2022 年 11 月 22 日 下午 7:59 
I have no reason to believe it doesn't work on 3.5, but haven't explicitly verified so.
It just changes the intel level visibility levels, so saves are unaffected (bar any changes that result from having this increased visibility, of course).
unflushablepoop 2022 年 11 月 22 日 下午 7:53 
does this mod work with 3.5 and is it save game compatible?
Dr. Nolegs 2021 年 9 月 21 日 下午 5:50 
WOOOOOOOOOO
Jmcgee1125  [作者] 2021 年 9 月 21 日 下午 5:49 
f i n e
Dr. Nolegs 2021 年 9 月 21 日 下午 4:46 
Could you update this to free me of the scary red text that doesn't mean anything?
Jmcgee1125  [作者] 2021 年 8 月 14 日 上午 9:16 
I modified the base game's intel level system. If the AI uses that, which I assume they do, then yes, the AI is affected as well.
crow 2021 年 8 月 14 日 上午 12:52 
player only or AI too?
spincrus 2021 年 6 月 3 日 下午 1:54 
Makes a lot of sense
LordZ 2021 年 5 月 31 日 下午 2:15 
Very good :D

Was a bit annoyed by some of the intel level stuff, this should help ease some of that up for me.