Stellaris

Stellaris

Starbases/Orbital Rings Upgrades, Balances & Fixes (3.8.*)
99 条留言
Patrick Schlesier 5 月 14 日 下午 5:51 
please update this to 4.0
初雪 2024 年 6 月 23 日 上午 4:52 
Finally this mod broke perfectly. It crashes the game. It's a shame because it was a good mod. I'll be back when it's updated again.
Snuggy 2024 年 6 月 2 日 上午 3:50 
I finally find the mod im looking for and its out of date. Damn you! Update your mod!
初雪 2023 年 11 月 28 日 上午 9:31 
Pls update this mod break army conscription view !!
初雪 2023 年 11 月 9 日 下午 9:05 
Update pls
LennyTheLing 2023 年 8 月 12 日 上午 8:58 
It also seems this mod removes the specifications for elder race outposts and starbases. Changing the file names away from the base file name should fix the overwrite issue.
LennyTheLing 2023 年 8 月 9 日 下午 3:41 
After doing a bit of investigation, it appears that removing **/interface/starbase_view.gui fixes the issue.
LennyTheLing 2023 年 8 月 9 日 下午 3:32 
Looks like this mod disables the new army builder tab under stations. Although I am unsure if this is due to a mod conflict.
guardian1368 2023 年 7 月 27 日 上午 4:43 
does this have the function to mass upgrade all stations
初雪 2023 年 7 月 20 日 上午 7:28 
It would be helpful if you could update the interface as the batch organization tab for the Army has disappeared.
初雪 2023 年 5 月 3 日 上午 7:47 
great!!! THX!!!
Mealya  [作者] 2023 年 5 月 2 日 下午 2:57 
Updated, I only tested it rapidly since I have only little time to allow on this. Any feedback appreciated ;)
Nokta 2023 年 4 月 28 日 上午 12:56 
Thank you!
Mealya  [作者] 2023 年 4 月 27 日 上午 10:46 
Update coming in next days
初雪 2023 年 4 月 22 日 上午 1:06 
this mod is broken. please update.
Ovid 2023 年 3 月 20 日 下午 11:47 
Attention players, this mod is INCOMPATIBLE with 3.7 update. If this mod is active, the game will crash before getting to the main menu.
I'm not sure of why it's crashing, but I was testing a playset of 80-ish mods, and once I removed this one, it stopped crashing on startup.
On further testing, another Orbital Ring mod (Orbital Ring Buildings Updated) was also causing a startup crash.
And while Orbital Ring Buildings Updated seems to be reacting badly to another mod on my list (by itself in a playlist, the crash-before-main-menu issue didn't occur), when I put this mod in a playlist by itself, the crash-before-main-menu DID occur.
Nokta 2023 年 3 月 15 日 上午 8:41 
aww, that shuks I really need this mod for like personal survival lol. But thank you anyway Mealya, if you get around finding the time to update this, it would be really great.
Mealya  [作者] 2023 年 3 月 15 日 上午 5:37 
@Immotal Zeki : I dont know. Since a few months I have very little time for Stellaris so... Sorry
Immortal Zeki 2023 年 3 月 3 日 下午 7:30 
Is it possible to make this compatible with NSC?
Mealya  [作者] 2022 年 12 月 17 日 上午 2:59 
@Nokta : you are welcome ! ;)
Nokta 2022 年 12 月 15 日 上午 12:57 
Can't live without this mod. Thank you for updating it.
北内雪崩型 2022 年 11 月 30 日 下午 11:55 
thx!:steamthumbsup:
Mealya  [作者] 2022 年 11 月 30 日 上午 9:19 
3.6.0 up. Since the weapon rework i'm not sure about the fact that the mod is still balanced, feedback appreciated. Not sure too that the X slots on the starbase are correctly firering at close distance like they should...
Mealya  [作者] 2022 年 11 月 30 日 上午 2:53 
3.6 is coming today :)
北内雪崩型 2022 年 11 月 29 日 下午 6:23 
3.6 pls :OneeChanbaraORIGIN_AYA:
Mealya  [作者] 2022 年 9 月 22 日 上午 1:41 
3.5.2 x)
Mealya  [作者] 2022 年 9 月 20 日 上午 10:40 
3.5.1 !
Mealya  [作者] 2022 年 6 月 25 日 下午 2:44 
@Deadles Thx for the feedback ! I'm on it :)
Deadles 2022 年 6 月 25 日 上午 11:28 
Construction costs and maintenance are also no longer correct.
Deadles 2022 年 6 月 25 日 上午 11:10 
I found a bug - The build time of the ion cannon is not correct when the mod is active.
Mealya  [作者] 2022 年 6 月 21 日 上午 4:49 
3.4.4 for the mod will come this evening 10:30pm/11pm, until then it should remains compatible even if not updated
Mealya  [作者] 2022 年 5 月 22 日 下午 2:41 
@Alekseyev/JtL : It is a grand strategy game, more ressources + more tech = win (if we simplify the problem) so battleships are here to win in the late game. For me the problem is at the beginning with the balance of different weapon types which is not good at the moment but Paradox said they will look into it "soon". After that... You could look into the support role of other ships than battleships. But x50 zodiacs will never will against a aircraft carrier (if we talk about real maritime battle)
Alekseyev/JtL 2022 年 5 月 22 日 下午 12:50 
Interesting, do you think vanilla's balance, where only battleships are viable from the point you get them, is better balanced? I haven't used BSW extensively yet (still finishing a 3.3 game without it atm), so I can't comment on that.
Mealya  [作者] 2022 年 5 月 22 日 上午 8:45 
@Alekseyev/JtL : Possibly but putting my mod after them, but since they change ALL the game mecanics destroying the balance I don't think it is a good idea do have both at the same time. My choices to balance the game are based on vanilla not on a crazy mod...
Alekseyev/JtL 2022 年 5 月 21 日 下午 1:10 
Is this compatible with Balanced Space Warfare?
Mealya  [作者] 2022 年 5 月 18 日 上午 8:20 
*done*
Mealya  [作者] 2022 年 5 月 18 日 上午 8:12 
Ah yes you are right. I'm on it :)
Dekent 2022 年 5 月 18 日 上午 4:54 
Ah I mean

"▶ Add shield bonus points (1000, 2000, 5000, 10000, 20000) to each level of Starbases like it is existing in vanilla for armor"

That, but for orbital rings
Mealya  [作者] 2022 年 5 月 18 日 上午 1:41 
@Dekent : Done ! I forgot the normal modules on rings, sorry ! +20% now :)
Dekent 2022 年 5 月 18 日 上午 1:10 
Any chance of giving rings the shield bonus as well?
Mealya  [作者] 2022 年 5 月 16 日 下午 12:17 
@Figaround : You may try putting my mod before NSC2 but I can't say what will be the result
Figaround 2022 年 5 月 16 日 上午 11:20 
Compatible with (-NSC2 Season 6-) https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=683230077 ?
They change the starbases there too, basically increasing the number of modules and structures available.
arc361 2022 年 5 月 13 日 上午 11:23 
Apologies it was a different mod. I just noticed the icons looked different once I disabled yours but I kept going down the list and found the one
Mealya  [作者] 2022 年 5 月 13 日 上午 2:46 
With just my mod enabled there is absolutly no problems with hyper relays on my side. Furthermore there is absolutly no links between my mod and hyper relays...
Mealya  [作者] 2022 年 5 月 13 日 上午 2:36 
@arc361 I will check on that thx
arc361 2022 年 5 月 13 日 上午 1:39 
I think this mod has a bug with hyper relays. With it enabled I noticed the relay had a red mega-structure icon and they werent linking. i disabled the mod and now the icon is white but there not linking still. I build a new one and it doesnt appear to be linked to the old ones i built
Mealya  [作者] 2022 年 5 月 12 日 上午 11:21 
Update to 3.4.2 soon this evening or this night
Mealya  [作者] 2022 年 4 月 18 日 下午 1:53 
@Macubus : Ah ah thx. Not having the dlc breaks the Citadel level of a starbase. I will add the dlc.
Mealya  [作者] 2022 年 4 月 18 日 下午 12:07 
@Macubus : It's a good question. I never tested the mod without apocalypse. But I'm very confident about the fact that it is not a problem
macubus 2022 年 4 月 16 日 上午 4:17 
As this mod adds some stuff from the "Apocalypse"-DLC ... what happens if I don´t own this ? Just asking because it is not mentioned as necessary.