Stormworks: Build and Rescue

Stormworks: Build and Rescue

[Hebis] Underwater Mission Locations
8 条留言
xXPinkFloyd92Xx 4 月 10 日 下午 1:38 
I figured it out by going to the playlist file and seeing the mission names I was able to use the ?mstart -m:"mission name" command to spawn them. They have a probability factor of being there or not so they might not actually spawn. You can change this by editing the playlist file.
xXPinkFloyd92Xx 4 月 10 日 下午 1:11 
I can't figure out the syntax to spawn a mission. What would the type be? I tried "underwater" but it says no mission found. Do we need default underwater mission zone turned off? I am trying to spawn a mission using this command. ?mstart -t:"?" I want to know what to use for the -t:"?" value. Thanks
ScrapCat 2024 年 1 月 1 日 下午 3:28 
OHHHHHHH WHYYYYYYY WHY THE TITAN
NotSoHonestAbe 2022 年 6 月 30 日 下午 9:24 
Hey, loving your mods. Just a quick question.

I know we need to disable default mission locations and default sawyer locations, and on another of your mods you commented that we don't need to disable default forest fires or default building missions, but what about this mod, and your train missions mod?

Do we need to disable default underwater zones, or anything else?

Thanks.
PythonGuy 2022 年 1 月 20 日 下午 1:47 
so many things to test locations how to make faster
Karen 2021 年 8 月 26 日 下午 9:12 
sorry i held down enter a bit to much lol
:)
Karen 2021 年 8 月 26 日 下午 9:12 
yay
perfect


















foucault 2021 年 6 月 12 日 下午 10:25 
What parameters should I use to force these missions to spawn?