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I'll take your advice and consider releasing it as my own mod. Thanks for taking the time to reply, and keep up the amazing work with PR!
I know this patch renames them to 'Mediators' to avoid the vanilla clash, but I recently wrote a Lore Reconciliation Patch for Frackin' Species that resolves this differently.
Instead of renaming, I wrote a new codex that frames the shared 'Peacekeeper' title as a diplomatic bond formed over the Matter Manipulator, ending with distinguishing their own peacekeepers in documentation(including your mediator!). I also rewrote the FU 'Ravager' lore from 'religious cultists' to 'scientific fanatics mimicking Giants' to fit the original legacy lore better.
I thought this narrative approach might appeal to you. If you're interested in reading these codices or incorporating this idea, let me know! I'll upload the codex text at the comment section!
The only reason why I even use peglaci (or pretty much any race mod) is because it adds some additional galaxy generation :P
The rebirth mod was more of "remaster" then a "remake", I played with the original Peglaci race and the rebirth feels and acts just like it with only minor changes and updates to make them compatible, there's still no settlements, space encounters, dungeons, etc, etc, you know.
the Peglaci mod was made back in beta, although it seems like the only cases I found that operated on beta lore was some things related to how humanity was militaristic back then