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Anyone familiar with the problem or knows a fix?
Both sets of assets were included with Train Simulator for a while and are often overlooked when required assets are listed in route and scenario descriptions. You can get them on their own but they are included with many routes.
Not sure if this will even be noticed and touched upon this late in the route's submission (looks as if you finalized it already), but it appears I've come across an issue regarding the 'Call of Duty' Standard Run. In particular after dropping off the freight consist, it appears that when running through the Castle Rock 1 rail to then switch over to the Castle Rock 2 rail the switches are not functioning correctly (these are not player controlled). This breaks the scenario, since the player is required to hook up to the passenger consist on rail 2 before finishing the delivery to Monument.
Attaching links to screengrabs:
http://imgur.com/FZ14OPV
http://imgur.com/RWfgSLs
I'm very picky about what I'll add to my train sim and immediately discard anything that doesn't measure up to my quality standards. This will remain on my hard drive. This is a worthwhile legacy add on.
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Rich
I do have to agree though, anyone that knows this route and knows the area can tell this is very inaccurate to the actual joint line that exists today.
I know you aren`t the original author so again, great job on the remake!