Stellaris

Stellaris

Trait Upgrader and Better AI Trait Modding for 3.x
46 条留言
Athena 7 月 7 日 下午 5:33 
Will there be an update to 4.0?
Ascension 1 月 10 日 下午 9:57 
Thanks for the update.
kuyan-judith  [作者] 2024 年 11 月 9 日 下午 2:12 
Now updated to 3.14.15
kuyan-judith  [作者] 2024 年 6 月 27 日 下午 6:19 
Update:
fixed error log spam, fixed some minor bugs, made some improvements to AI negative trait adding logic.
kuyan-judith  [作者] 2024 年 6 月 3 日 下午 8:27 
Updated to 3.12.4

(sorry it took so long, I was on vacation in Europe)
Hyperlane 2024 年 5 月 9 日 下午 4:16 
Heads up, looks like this is breaking the new traits added in 3.12
Athena 2023 年 12 月 28 日 上午 4:39 
@kuyan-judith Thank you!
kuyan-judith  [作者] 2023 年 12 月 26 日 下午 5:23 
@Athena: It is!
Athena 2023 年 12 月 26 日 下午 3:56 
Is this compatible with Ethics and Civics: Bug Branch?
kuyan-judith  [作者] 2023 年 11 月 28 日 上午 2:43 
Updated to 3.10
kuyan-judith  [作者] 2023 年 9 月 16 日 下午 3:37 
Updated to 3.9
Tovius 2023 年 5 月 28 日 上午 11:01 
I think from scopes to the country now in ai_weights.
Tovius 2023 年 5 月 28 日 上午 12:20 
Just a heads up that the base scope in ai_weights is no longer country (but you can get to the country by scoping to the owner.
kuyan-judith  [作者] 2023 年 5 月 19 日 上午 4:31 
Now updated to 3.8
kuyan-judith  [作者] 2023 年 4 月 6 日 上午 1:57 
Updated to 3.7.4, and fixed some bugs
dhkatz 2023 年 3 月 18 日 下午 1:25 
Compatible with 3.7? Thank you :)
kuyan-judith  [作者] 2023 年 2 月 17 日 下午 9:59 
Update: Bugfix
kuyan-judith  [作者] 2022 年 12 月 25 日 上午 1:35 
Now updated to 3.6
kuyan-judith  [作者] 2022 年 12 月 22 日 下午 11:17 
Yes, this mod does still need to be updated to 3.6; I've almost finished updating it but still need to test to make sure I haven't messed anything up in so doing.
Rohzdear 2022 年 12 月 22 日 下午 2:29 
Would this need an update for 3.6 since last update was September? I guess not, but It doesn't hurt to ask.
kuyan-judith  [作者] 2022 年 6 月 6 日 上午 1:57 
@baronjutter: This mod definitely could not do that.
baronjutter 2022 年 6 月 5 日 下午 6:51 
I'm not sure if it's this mod, but it's the most recently I've activated, but I've noticed every empire is the opposite government that it should be. Egalitarians are all various dictatorships, and fanatic authoritarians are direct democracy and so on. Could this have done that?
Akirazine 2022 年 6 月 2 日 下午 6:19 
Haha thanks !
kuyan-judith  [作者] 2022 年 6 月 2 日 下午 5:41 
Oops, looks like I forgot to upload the update. Fixed.
Akirazine 2022 年 6 月 2 日 下午 12:07 
Is the update on another page ? The version attached here is still from March 18.
kuyan-judith  [作者] 2022 年 5 月 29 日 下午 9:31 
Now updated to 3.4
Lesandrya 2022 年 5 月 21 日 上午 2:32 
Update: Seems to work now for some random reason. All I did was unsubscribe and then subscribe again. Guess Steam was just being weird again.
kuyan-judith  [作者] 2022 年 5 月 20 日 下午 8:28 
@Peter34: Yes, but I have a lot of mods to update so it might take a while.
Peter34 2022 年 5 月 20 日 下午 6:00 
Will this be updated for 3.4?
Lesandrya 2022 年 5 月 20 日 下午 1:26 
Launcher doesn't allow me to activate this mod and says that it's missing a descriptor file. Since it seems to work for pretty much everyone else as far as I can see from the comments, I think it's probably something wrong with my game. Already verified files, but that did not help. Any other ideas?
Sane 2022 年 4 月 12 日 上午 8:57 
Much appreciated!
kuyan-judith  [作者] 2022 年 3 月 18 日 上午 4:20 
Now upgraded to 3.3
kuyan-judith  [作者] 2021 年 12 月 5 日 上午 12:44 
Well, I just tested it again and vanilla races are all there for me. Possibly it interacts badly with another mod you're using?
theersink 2021 年 12 月 5 日 上午 12:09 
This appears to break some vanilla races. With this mod installed I only get about 10 starting races, uninstall and they come back.
kuyan-judith  [作者] 2021 年 11 月 27 日 下午 7:43 
Now updated to 3.2
Volcary 2021 年 9 月 26 日 下午 1:22 
@kuyan-judith Can you include description on this mod?
kuyan-judith  [作者] 2021 年 9 月 25 日 下午 5:21 
Also lower priority on Industrious.
kuyan-judith  [作者] 2021 年 9 月 25 日 下午 5:21 
Good idea! They do now.
Volcary 2021 年 9 月 25 日 下午 12:32 
Do catalytic empires have priority on food trait?
kuyan-judith  [作者] 2021 年 9 月 23 日 下午 9:48 
Now updated for 3.1
Volcary 2021 年 9 月 22 日 上午 11:55 
update please
kuyan-judith  [作者] 2021 年 8 月 13 日 下午 11:37 
Fixed!
Dragatus 2021 年 8 月 4 日 上午 4:48 
Playing around some more it seems like a modify_species block can only remove one trait from the species and it will be the last one listed. It can also add one trait and it will again be the last one listed.

Or at least that's how my game behaves on my computer.

The obvious, if somewhat clunky, solution is to use two modify_species blocks.
Dragatus 2021 年 8 月 4 日 上午 4:21 
For some bizarre reason the mod is failing to remove Adaptive and Strong whenever I upgrade them to Extremely Adaptive or Very Strong, so that my new species ends up having both the basic and upgraded trait.

The strangest thing is that the temporary upgrade trait is successfully replaced with the base game trait (so it will remove trait_extremely_adaptive_upgrade and add trait_extremely_adaptive). The upgrade event is clearly triggering, it's just the line that removes Adaptive/Strong that somehow isn't working.
kuyan-judith  [作者] 2021 年 4 月 21 日 上午 2:55 
@Peter34: the AI will probably very rarely add traits from the Xenology mod since it will usually have a boosted priority for at least several vanilla traits and will never have a boosted priority for Xenology traits. That will be the only regard in which there are compatibility issues, however.
Peter34 2021 年 4 月 20 日 上午 11:35 
Interesting, but I’m concerned about interaction with the Xenology mod.