边缘世界 RimWorld

边缘世界 RimWorld

Expanded Materials - Metals Mega Patches
97 条留言
Shanghai Shanks 2024 年 3 月 25 日 上午 9:50 
works fine for 1.4 for me
Mitroll 2023 年 6 月 30 日 上午 1:28 
Does not appear to be interacting with Rimatomics in 1.4
Valenskarr 2023 年 4 月 11 日 上午 11:54 
Can confirm that this mod works in 1.4. Or at least for the mods that I use listed in desc.
dabeek 2023 年 2 月 25 日 下午 5:40 
+1 1.4
ELLIOTTCABLE on Discord 2023 年 2 月 20 日 下午 1:31 
@Betute for Medieval Overhaul, there's a separate patch-mod worth subscribing to:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2775878596&searchtext=%22expanded+materials%22
xDawidos 2023 年 1 月 24 日 下午 4:28 
update for vanilla expanded pls
Valenskarr 2022 年 12 月 22 日 上午 9:48 
Anyone test to see if this works in 1.4?
vin 2022 年 12 月 16 日 下午 2:01 
@dltslt
I'm assuming you added this to Simplechaineslumber_metal.xml

<operations>
<li Class="PatchOperationReplace">
<xpath>/Defs/ThingDef[defName="Owl_CarpentersTrestle"]/costList</xpath>
<value>
<costList>
<VMEu_Iron>20</VMEu_Iron>
</costList>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>/Defs/RecipeDef[defName="VMEu_MakeCharcoal"]/ingredients/li/filter/thingDefs/li</xpath>
<value>
<li>Owl_Firewood</li>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>/Defs/RecipeDef[defName="VMEu_MakeCharcoal_Bulk"]/ingredients/li/filter/thingDefs/li</xpath>
<value>
<li>Owl_Firewood</li>
</value>
</li>
</operations>
dltslt 2022 年 8 月 10 日 上午 9:18 
@Raleon i just made a local patch for myself to use firewood from simple chains lumber to create charcoal. i only added these lines to the original patch.

<li Class="PatchOperationReplace">
<xpath>/Defs/RecipeDef[defName="VMEu_MakeCharcoal"]/ingredients/li/filter/thingDefs/li</xpath>
<value>
<li>Owl_Firewood</li>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>/Defs/RecipeDef[defName="VMEu_MakeCharcoal_Bulk"]/ingredients/li/filter/thingDefs/li</xpath>
<value>
<li>Owl_Firewood</li>
</value>
</li>
Raleon 2022 年 6 月 14 日 上午 2:42 
Patching Simple chains - Lumber doesn't seem to work: charcoal is made using mods lumber instead of logs.
ごまさんだよ_twitch 2022 年 5 月 30 日 上午 5:31 
Project RimFactory - Materials pach plz
FungalFish 2022 年 5 月 12 日 上午 1:33 
Vanilla Expanded Classics has it's own bronze
Betute 2022 年 3 月 26 日 下午 3:59 
Hello, can you make a patch for medieval overhaul? It has it's own version of coal and iron
123nick 2022 年 3 月 7 日 下午 7:30 
Hows the rimefeller compatability patch work? rimefeller has "crude oil" as a liquid stored in tanks and piped, while expanded materials metals has "dark oil" (which is essentially same thing) as an item extracted from fossils. Shouldnt there be some way to convert the two? rimefeller already has a structure that converts stored liquid chemfuel into chemfuel items, so maybe something like that but for dark oil items into rimefeller crude oil liquid would be possible?
ELLIOTTCABLE on Discord 2022 年 3 月 4 日 上午 10:09 
Small note - it's spelled "Rimefeller", not "Rimfeller."

This is only important to help people (like me!) find this mod when searching the workshop. <3
Kyrox 2022 年 2 月 5 日 上午 10:55 
What exactly is this doing to wall light? With, or without this mod, the light only requires 5 steel. I moved the patch to the bottom of the load list, and it still only requires 5 steel.
Dex Enfvaras 2022 年 1 月 24 日 上午 5:05 
Could you patch Medieval Times? The medieval tab uses steel for everything and I think it would be fitting to have it as iron.
ElTustador 2021 年 12 月 24 日 上午 1:22 
Is it possible to make a patch for yayo combat 3 adopted? Ammo from that mod are crafted with steel, would be cool if it used lead or something like that.
Pamparampampamparam 2021 年 12 月 16 日 下午 7:21 
How about Primary Generators: Charged?
Shado 2021 年 12 月 15 日 上午 2:28 
Any chance for a Medieval Overhaul patch?
Mitokandria (Tricks) 2021 年 10 月 23 日 下午 1:54 
ToT From the "PS:" I guess that means no patch for Simple Chains: Steel? Asking the SC: Steel author if he's willing to add hooks or a patch from his end.
TheLastBulletBender 2021 年 10 月 9 日 下午 5:26 
+Quarry? steel is spawned directly
Celtic 2021 年 9 月 25 日 下午 4:06 
+1 for Medieval Overhaul
KAPPAROTO 2021 年 9 月 16 日 下午 6:17 
Hey, do you plan to add Medical System Expansion 2?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2056706586
ArpyClarkson 2021 年 9 月 16 日 下午 1:33 
+Medieval Overhaul
D4C765 2021 年 9 月 15 日 下午 12:16 
Rah's Bionics and Surgery Expansion
It's not compatible, Can you check it out plase?
daz_ian 2021 年 9 月 3 日 下午 2:17 
Simple Chains: Lumber has a forked version using the Vanilla Expanded framework; could that get the same patches as the original version?
PterribleDactylus 2021 年 8 月 27 日 下午 4:16 
Are there any plans to make this but for the Expanded Materials - Plastics?
Scorpio 2021 年 8 月 25 日 下午 12:23 
+Medieval Overhaul
SkyLarkBlue 2021 年 8 月 7 日 上午 12:57 
Wondering if a patch could be done for the VCE Condiment table. At present it requires 80 steel, which with the expanded materials mod is way too high for the level of tech it represents. A lot of Vanilla Expanded is already patched by the main mod I think, so I wasn't sure if I should ask there directly.
TurtleShroom 2021 年 8 月 6 日 下午 3:04 
Please consider adding the Metals from the Storytime Mod if you can! They add, among other things, Copper and Tin.
OptimusPrimordial 2021 年 8 月 3 日 上午 3:38 
Basic components for Rimsenal Feral equipment would be cool, thanks.
созерцатель 2021 年 7 月 31 日 下午 2:43 
+Medieval Overhaul. Pretty please.
Korath 2021 年 7 月 30 日 上午 7:28 
Awesome mod, many thanks for work so far!

Request for patch for the new Medieval Overhaul (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2553700067) that adds it's own Iron Ore, Gold Ore, Silver Ore and Coal Chunks with refinement for them
falconelaris 2021 年 7 月 29 日 下午 2:36 
Could you add a patch for Ancient Rim - Core (Continued) in 1.3?
Dark_knight_pentagram 2021 年 7 月 27 日 下午 3:50 
Hello I tried to make my own patch for Early Times but it did not work at all, any tip that could help me? I feel like I am doing something stupid but no idea what? below is my code that was meant to make Early Times coal recipe output Expanded Materials Charcoal. Hopefully when I get this working the rest will be easy.

[code]<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<Operation Class="PatchOperationFindMod">
<mods>
<li>Early Times</li>
</mods>

<Operation Class="PatchOperationSequence">
<success>Always</success>
<Operation Class="PatchOperationReplace">
<xpath>*/Defs/RecipeDefs[defName="EarlyTimes_MakeCoalFromWood"]/products</xpath>
<value>
<products>
<VMEu_Charcoal>75</VMEu_Charcoal>
</products>
</value>
</Operation>
</Operation>
</Operation>
</Patch> [/code]
🍈ₘₑₗₒₙ 2021 年 7 月 25 日 下午 12:50 
Thanks so much for maintaining these!
Xyllisa Meem Paradox Station 2021 年 7 月 24 日 上午 10:01 
Hello, could you add patches for black armory and black armory light? thanks
Dark_knight_pentagram 2021 年 7 月 24 日 上午 7:23 
Hello Great Hero, Thank you for making patches. Could you add patches for Clockwork And Steam_ and Early Times. Thank you
501 2021 年 7 月 22 日 下午 2:36 
No rush - you are a hero and a saint for sharing that ambition with the rest of the community! <3
Gaming_Tesh  [作者] 2021 年 7 月 21 日 下午 7:50 
I will try and take a look at adding a patch for this as soon as I get the chance. Thank you, I just trying to make it easier for myself and others to use expanded materials.
501 2021 年 7 月 21 日 下午 4:49 
I love these patches! Thank you so much for the time you put into these.

I do have a request if you are still taking them. Would you be interested in patching this with Early Times? I saw another had requested Medieval Times previously so I don't want to beat a dead muffalo, but perhaps Early Times? No worries if not, but thank you regardless for making these patches!! You are wonderful =D
Gaming_Tesh  [作者] 2021 年 7 月 21 日 上午 8:38 
will try and do it shortly
KAPPAROTO 2021 年 7 月 21 日 上午 7:17 
Hey, thanks for the mod. Will it be updated for 1.3?
DeadpanGod3 2021 年 7 月 18 日 下午 4:32 
Could you add a patch for UN Colony Continued? i'd love the two production chains to be combined.
созерцатель 2021 年 7 月 18 日 上午 11:14 
Great work, hope it will be updated:steamthumbsup:
Gaming_Tesh  [作者] 2021 年 7 月 13 日 下午 4:42 
Error should now be fixed with VFE Makeshift will look into adding support for other requests
Gaming_Tesh  [作者] 2021 年 7 月 13 日 下午 4:13 
Hello, everyone I will try to fix and add to this mod shortly I am sorry for the long wait.
ZippoMoon 2021 年 6 月 13 日 上午 1:01 
Just coming back to request that you also pach "Vault-Tec - Handy things for your vault!" https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1888778429
Lenny 2021 年 6 月 12 日 上午 8:24 
Could you add support for the Industrialisation mod? It also adds concrete, copper (and some other stuff I think).