红怪
Hideout
100 条留言
Encreedem  [作者] 11 月 2 日 上午 11:49 
@infiniteclone7 I'd like to help but I'm not sure what you mean with 2nd wall checkpoint. Is there anything else that describes the area, like a room number (e.g. "A01"), what it looks like or what abilities you got last?
infiniteclone7 11 月 1 日 下午 11:02 
Cannot progress past 2nd wall checkpoint, you are trapped with nowhere to go
Amaya ssm 9 月 28 日 下午 5:28 
This is, no joke, nearly on par with the original game in level design. Sabotaging the water intake system, backtracking to reach containment chamber areas, the functional air ducts and room layouts, the strategy needed to beatsome enemies, passing by areas you still need to get the skill for and then coming back with the skill to clear it - it's wonderful! Thank you for this mod, it's incredible!
测码高手顶针 9 月 24 日 上午 1:05 
很不错的作品,虽然通关了也没看到我被困的兄弟:steamthumbsup:
Encreedem  [作者] 6 月 20 日 上午 7:17 
If you want to make your own maps then check out the "Official Workshop Tutorial" by the Carrion devs. You can find it in the Carrion Workshop.
It will give you an overview of which tools you'll need and how to use them.

Also, the following links might be useful:
Carrion Wiki: https://carrion.wiki.gg/wiki/Guide:Mapping
Basic Scripting Tutorial: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2458870011
CARRION Modding Discord: https://discord.com/invite/HvbbDrF

Also, thanks for the quick reply Gorse! It's always nice to see people help others in the Carrion mapping community :)
Gorse Man 6 月 19 日 下午 2:25 
ingojeck - #1 download right version of tiled #2 download debug map #3 open game files and open the UGCToolkit #4 make a new mod with UGCToolkit #5 open tiled and open the level for your new mod #6 make your new level with stuff #7 make sure you have the right scripting, and also, make sure you give the doors/floodgates/levers names like door1, lever1 [<- this in scripting would be: lever1 -> door1] the lever goes first: lever ->, and then the door goes last: lever -> door. MAKE SURE YOU NAME THE STUFF, oh and also when ur done writing a line of code at the end do a little ":" or ";" i cant remember exactly, also you should use notepad++ for scripting. That should be it.
ingojeck 6 月 19 日 上午 8:22 
how do u make maps
Encreedem  [作者] 6 月 4 日 上午 6:57 
Well, it took me four years but I'm in the mood for mapping again. The first thing I did was to fix several minor issues and made it a bit more obvious where to go in multiple places where people tended to get stuck.
Time to work on a new level I guess.
Encreedem  [作者] 5 月 10 日 下午 12:08 
I'm glad you enjoy it!
If I understand correctly then you got Xiphorrhea (the ability to break wooden barriers) but not yet the upgrade to destroy brick walls.
After you get Xiphorrhea look for the switch in the same room to unlock paths to the left and right. Both need to be challenged as they will give you one ability each. This can be done in either order.
One part where I've seen some people struggle: When you enter through the water gate you can go to the right and down, even though it looks like a wall. That's also the path where you get the brick breaking ability.
KYRO 5 月 7 日 上午 5:47 
Hi firstly amazing map. i'm stuck hahaha, where do you get the brick breaking ability?
Gorse Man 1 月 6 日 下午 8:54 
nvm i need to know how to make a map change point
Gorse Man 1 月 6 日 下午 5:17 
hey so about me making maps, my "project" menu doesnt let me add folders at all, do you know why
Just a space nerd 1 月 2 日 下午 5:00 
bruh does the mod go on like world box:steamsad:
Encreedem  [作者] 2024 年 9 月 28 日 上午 7:31 
Mind control is not in this map.
In room D36 (the one in the upper right of this map, soon after you get the web sling ability) you need to do the following:
Follow the air vent above until you land in the water to the right. Reach left through the blocks and destroy the container. Its explosion will destroy the wooden blockade above.
Go down and rip off the iron grates besides the lever but don't pull the lever itself. Go back through the air vent and shoot the lever with your web sling.
Zorgmort 2024 年 9 月 28 日 上午 6:13 
I can't find mind control. I stuck on room D36.
Adalbert 2024 年 7 月 19 日 下午 12:40 
Can get a bit confusing, but that's hard to avoid on a huge level. One of the better maps.
Encreedem  [作者] 2024 年 6 月 27 日 下午 4:03 
To add an object, first make sure you have the right layer selected in the upper right section of Tiled. They should be self-explanatory (water goes in layer "Water", vines/cables in layer "Verlets", other objects in layer "Objects", etc.). If you're not sure where something goes, look at other levels and click an object. The layer in which that object is will automatically be selected.

To add e.g. a soldier, select the "Object" layer, then open your "Templates/enemies/humans" folder (find Templates via UGCToolkit -> [your level] -> browse local files) and drag the file "assault_rifle_human.json" into your level.

I'd be happy help if you have any other questions but if you want faster answers I'd recommend joining the CARRION Modding Discord (see link below). Specifically the #mapping chat for mapping-related questions. It takes me some time to see new posts in Steam so there will be a noticeable delay before I can answer questions here.
Gorse Man 2024 年 6 月 26 日 下午 4:39 
but how do i now place objects like a enemy?
Gorse Man 2024 年 6 月 26 日 下午 4:33 
Thanks, now i can make my own maps
Encreedem  [作者] 2024 年 6 月 26 日 上午 10:39 
If you're using Windows then look for the file with "win" in it. In this specific case you'd choose "Tiled-1.3.1-win64.msi".
Gorse Man 2024 年 6 月 25 日 下午 6:08 
what one do i chose im on win 10
Encreedem  [作者] 2024 年 6 月 25 日 上午 10:10 
You can download Tiled 1.3.1 (or any other version) from the creator's GitHub page: https://github.com/mapeditor/tiled/releases/tag/v1.3.1
Gorse Man 2024 年 6 月 24 日 下午 11:53 
how do i get Tiled 1.3.1 or before as it wont work for recent versions
Encreedem  [作者] 2024 年 6 月 24 日 上午 5:38 
Glad you enjoyed it! And yes, it's meant to boot you out of the level. There's only one big level and the red gate is the end of it.
Laughing_Dragon 2024 年 6 月 24 日 上午 1:22 
great map but is it meant to boot you out to the menue when you enter the first red gate thing?
Encreedem  [作者] 2024 年 6 月 23 日 上午 10:27 
If you want to make your own maps then check out the "Official Workshop Tutorial" by the Carrion devs. You can find it in the Carrion Workshop.
It will give you an overview of which tools you'll need and how to use them.

Also, the following links might be useful:
Carrion Wiki: https://carrion.wiki.gg/wiki/Guide:Mapping
Basic Scripting Tutorial: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2458870011
CARRION Modding Discord: https://discord.com/invite/HvbbDrF
Gorse Man 2024 年 6 月 19 日 下午 7:45 
how do you make maps anyway?
Ghost of the Machine 2024 年 4 月 12 日 下午 9:55 
I had no issues whatsoever with difficulty/softlocks. Fun and well done little campaign! 10/10
some1stoleit 2023 年 11 月 23 日 下午 11:59 
Another good map, Carrion fans sure are spoiled for good content thankfully.
some1stoleit 2023 年 11 月 23 日 下午 11:57 
Hey I decided to play and record every mod on workshop, here's the vid I did for yours. Hope you like it

https://www.youtube.com/watch?v=5W989Wr462s&list=PLvTfj0GFbd6aG6bGRpQXfq5MnVT1VpFAM&index=6&pp=iAQB
equibo8338 2023 年 4 月 29 日 下午 6:10 
This was really fun! Felt like playing the game again, with the same amount of creativity.
Revalopod 2023 年 2 月 27 日 上午 4:02 
Pretty good mod
Encreedem  [作者] 2023 年 2 月 15 日 下午 7:47 
@Lautaro162435: Can you explain where you got stuck? I've heard from some people that this level isn't always very intuitive so perhaps you didn't see the intended solution. There are several areas where you need to circumvent doors. I'd be happy to help if I know more about the situation.
If you genuinely got stuck because of a bug then I'd recommend giving the level another shot. Once you know what to do it should be possible to beat the level in less than 25 minutes.
Lautaro162435 2023 年 2 月 15 日 下午 4:00 
Great mod but there's a door buged and I can't finish the level. I lost like 3 hours playing this mod for nothing. :steamthumbsdown:
clockworxc 2022 年 12 月 26 日 上午 7:53 
nevermind, i accidentally jumped off and found the path lol
clockworxc 2022 年 12 月 26 日 上午 7:51 
Idk if im doing something wrong or not but when I load up this map, for some reason I cant go past the dark wall/ transition area.
Wolffie 2022 年 7 月 30 日 上午 12:20 
I just played through this mod and had a lot of fun. There were a couple spots where I was confused about what to do and had to trial-and-error my way through, but most of puzzle and encounter designs were very good. I had a lot of fun.
ChozoChorizo 2022 年 6 月 13 日 下午 2:11 
okay, very interesting that. I had thought the door next to the Pyrophilia in Hydrophilia's area was a steel door as I couldn't destroy it when I checked. Steel and Iron doors, evidently, are hard to tell apart (who would have guessed). Seperately, the D36 room has proven elusive as I'm fairly sure the final containment capsule is in there alongside a checkpoint I previously obtained, but I physically cannot return to the area due to a wall closing off the only way to it. I'm a bit at a loss; I can only assume I either sequence broke by hitting the lever in this room with webs while it was still surrounded by grates, or I have not found a potential backtrack section in this area which I doubt, but is possible I missed. Any idea what I could be having issues with?
Encreedem  [作者] 2022 年 6 月 13 日 下午 12:28 
Iron doors should definitely be breakable with an upgraded Xiphorrea. You need to be medium sized (tentacle vortex can only break wood). Perhaps you found a steel door? They can't be smashed in this level.
Either way, I'm glad you (and everyone else who replied) liked it!
ChozoChorizo 2022 年 6 月 12 日 下午 3:32 
iron doors dont seem breakable with Xiphorrea's upgrade. Not sure if you even update these anymore but i wanted to mention. Otherwise, excellent map.
Facetious 2022 年 2 月 11 日 下午 6:27 
Fairly long for a singular level. The puzzles were all pretty fun.
aciel.samael 2022 年 1 月 27 日 下午 10:56 
Very nice, had a good time making my way through this.
Kil-Bii 2022 年 1 月 2 日 下午 6:26 
Uploaded playing video https://youtu.be/ryIM8HSoDvg
thestony1 2021 年 12 月 30 日 下午 2:30 
@Encreedem thank you!

How did I get through this entire game five times over without realising that?!! Now I have to replay all my other maps to work out what I missed :-)
Encreedem  [作者] 2021 年 12 月 28 日 上午 1:45 
@thestony1 Parasitism isn't in this map. You already unlocked the ability to break brick walls/iron doors but you can only do that when you are medium sized. Shrink by one size (e.g. with the biomass pool to the left of that door) and try breaking through it now.
thestony1 2021 年 12 月 26 日 下午 5:55 
This map was great fun!

How in the nine hells are you supposed to get to the containment vessel in B80 though? The jail door is locked, so I can't open it without Parasitism which I presume is in the container...

There's a few other areas/locked doors that look like they'd be accessible with Parasitism too (especially at the very ending) - did I miss picking it up somewhere along the way? I don't think so as I have the other 8 of the 9...

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2696029015
Bones'n'Marrow 2021 年 12 月 22 日 下午 6:33 
This is great. As good, maybe even better, than the official holiday DLC. I appreciate all the effort that clearly went in to this. Thank you.
Fuer 2021 年 12 月 5 日 上午 5:03 
Amazing ngl
mrThomasTeller 2021 年 11 月 15 日 下午 9:21 
Cool! I like your mod.
nigerien sewer technician 2021 年 11 月 4 日 下午 2:56 
Pretty fine. :steamthumbsup: