安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I found both near each other and was sad that I couldn't put them both on.
Super fun, but I’m not sure my character was intended to find it so early.
That's part of K'Rakoths. The screenshot is showing a slight texture change on the mech, giving the pilot a more fitting helmet. And the soldier next to it being altered.
Yes, it won't effect any npcs already generated but it's safe to install mid playthrough.
I found the following asset errors in this mod:
[Error] Could not load image asset '/items/armors/other/minikflashlight/icons.png', using placeholder default.
(AssetException) No such asset '/items/armors/other/minikflashlight/icons.png'
[Error] Could not load image asset '/items/armors/other/minikflashlight/icons.png:head', using placeholder default.
(AssetException) No such frame head in frames spec /default.frames
Could you please fix them? Thank you! :)
The error has been fixed, though even when it was still there it didn't make the game unplayable. Just failed to apply a patch to an npc.
[23:06:52.222] [Error] Could not apply patch from file /npcs/z4miniknogtrooper.npctype.patch in source: D:\SteamLibrary\steamapps\workshop\content\211820\2435665276\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'head' in pathApply("/items/override/0/1/0/head/0")