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报告翻译问题






i thought there was a feature built into the game where instead of creating a scenario you could create a campaign.
Does anyone know if the developer plans to create this feature?
@louisquanz, @ FrancenCZ: I'll try to write up a guide on how to make a custom campaign, as well as push a new update, but I have no idea what the time frame would be. The process for making a custom campaign is esoteric and finicky. There's a thread on the discussions page about it with a few pointers.
Short version: Read the thread. Find my mod, and copy the file structure. Game Scripting/Coding familiarity is very helpful.
Also I wanted to ask, how did you set up the units to carry over in the campaign? Did you create a unit directory and then just use the id's when making the scenarios, or did you somehow do that after you made all the scenarios in the campaign?
I hope we can see more in the future.
Also, how did you string the scenarios into a campaign?
For the Thessaloniki path, that was intentional design. The Race to Athens has a similar set up. It does need communication or a revamp of objectives. It is basically not able to be completed without Level 3 logistics.
The issue stems from how the roads are built on the map. They allow for supply dumps aren't very well connected in northwest Greece. They are essentially split between the Greek and Albanian side, I assume that's because of how they wanted to simulate the Greek and Italian positions during Marita. I can only really fix it by having gamey truck supply zones at key points along the path, but those would then connect to the Greek interior and then Supply would stop being an issue because you'd be using the roads designed for Marita.
When going for "over see counterattack scenario" there is little room to actually break the greek line and if there is, I have not been able to find an efficient one. Maybe making that scenario a little wider would help?
Secondly, in the "Hold Ionnina" operational path, the mission where you rush to secure Thessaloniky is next to impossible with the weird way you can deploy supply depos. Even if I managed to get the airfield and overrun all of the greek units in the west and get to Thessaloniky, there was no way for me to get supplies up there. I know over-supply is a thing, but maybe this should be looked into.
Otherwise, amazing work!
If you run into technical issues with mods, feel free to post either here on Steam or on unityofcommand dot net forums. I am looking to continually improve mod support for this game.
Cheers!
I am currently making sure that mods like this do not crash the game for non-owners of required DLC, but at the very least such players will not have the correct unit models, e.g. Greek units will show up as something else.
It does need a thumb image. If you add a 200x200 pixel "thumb.jpg" file in the mod folder, it will show in Steam Workshop, and also on social media. You can use game assets for this (flags, game logo, etc.).
Cheers!