Stellaris

Stellaris

Habitat Life Support
16 条留言
Beast-Storm 2021 年 6 月 3 日 下午 6:48 
Does this mod work in 3.0???
OldEnt 2021 年 5 月 21 日 下午 11:18 
Spiritouspath 2021 年 5 月 21 日 下午 11:16 
stellaris mod missing descriptor file appears so please look into that
Crazy Old Texan 2021 年 5 月 13 日 下午 1:15 
Great mod and yeah it loves dick.
初雪 2021 年 5 月 12 日 下午 10:03 
Usable in dick?
curiosityKilledMe 2021 年 5 月 11 日 上午 9:57 
@Wraith
It is 90% habitability for every species when 'Eco-Integration Studies'(habitability tech Lv4) researched. So an extra 10% from this building would just match the habitability cap.
But the building is still useless as it would been very uneconomic to produce alloys on a habitat rather than on a 20+ size planet, no mention of Ecumenopolis. On the other hand, minerals or energy producing doesn't worth this 135 influence improving, Dyson Sphere and Matter Decompressor are much better way to spend influence.
Besides, there are only 8 district slots and 5 building slots on a habitat. There is no job for extra pops gained by this building.
OldEnt 2021 年 5 月 7 日 上午 5:43 
@Wraith Habitats have 80% or 90% habitability, unless this has changed in 3.0.
Wraith 2021 年 5 月 7 日 上午 3:20 
Seems like a great building except for having that habitability bonus, If I remember correctly habitats are already 100% for every species.
Bronson 2021 年 4 月 27 日 下午 7:47 
Nice mod!
Bullet 2021 年 4 月 13 日 上午 10:05 
Looks like a useful and mostly-balanced mod. I rate it great/best
Arti 2021 年 2 月 9 日 下午 5:12 
Instant favorite, Thank you!
OldEnt 2021 年 2 月 8 日 下午 4:06 
Arcology project in a building form. Simple and elegant.
ckoldmail 2021 年 2 月 8 日 下午 1:42 
50% housing reduction per habitat? I can already feel my game slowing down.
Noxious 2021 年 2 月 8 日 上午 11:19 
About 1000 alloy less than a full habitat.
Noxious 2021 年 2 月 8 日 上午 11:18 
Expensive as fuck though
Space Elevator 2021 年 2 月 8 日 上午 4:27 
damn its op as fuck