安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Alternativelly, give hylotl guards Nambu Pistols, Arisakas Type-99 and Howa Type-89 automatic rifles
Fixed that now.
Snipers. Snipers can occasionally (especially in the lower levels. The ones in the upper levels can't) headshot you. It's supposed to display a little status effect when this happens, but it doesn't sometimes.
They like to hang out on bookshelves. Either take them out first, or bait out their brothers before taking them on.
Actually, they're the enemies from FFS DaE encounters. Which is why they drop weaponry randomly while the FFS ones don't.
Actually if I was using the vanilla FFS enemies, it would be arguably worse since the FFS enemies ignore armor with their shots. FFS DaE ones don't.
That's actually kind of the correct option.
Remember, when you first go down there, they will (hopefully) be fighting a horde of Gosmets as well. Use that as a distraction and concentrate on the cultists instead of the Gosmets (something that should be pointed out in your first encounter with them,) get yourself into a defensible spot on the left side. Make liberal use of grenades and molotovs (the latter in particular can shut down the spiders quite easily)
If you have any miniknog turrets or drones (you can get those from miniknog encounters,) make use of them.
Of course this is just my own nonsense
Not only that, but once the numbers start actually mattering, Lana, Nuru, and Sgt Max and the SRS show up to help as well. The latter of which will continually spawn when they die .