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报告翻译问题
Yours in comparison is very good, Gorge ones are an faithful recreation of what the event was, while the other two world's content are placed as close to where it makes sense the most, and while its not compatible with actual shipwrecked/hamlet world addons, what it adds makes exploring ocean less boring when you have work to do.
Oh and exclusive dishes cannot make me wait for Warly's skill tree, he needs it as many, many mods add his abilities while making him obsolete at same time. And the fact he's most team reliant of all means playing solo with him is a huge annoyance when you cannot eat dried food and such.
Im specifically asking because I am currently trying to make mod stuff that uses a lot of sprites for items that need to be carried on your back.
Also that if you found any way to make the process easier in general for rotating them at an angle or you just know the angle at which they are all rotated because I cant seem to find this info anywhere.
Can you give me the ITEM_CODE or check the generate-ruler ?
@Pimpolho da 011 There are no dishes for Truffles yet. Think of it as a cactus for Deciduous Forest for now.
And when I use the drum , game will crush.
Add to Cooking Guide nil With Inv: 122266 - cookingrecipecard(LIMBO) (valid:true)
[00:00:56]: @scripts/stacktrace.lua:130 in (global) StackTraceToLog (Lua) <129-132>
@scripts/util.lua:794 in () ? (Lua) <794-794>
msg = [string "scripts/tilemanager.lua"]:80: attempt to perform arithmetic on local 'targetidx' (a nil value)
@scripts/tilemanager.lua:80 in (upvalue) ChangeRenderOrder (Lua) <62-82>
tilegroup = table: 000000001D4FD950
tile_id = 36
target_tile_id = nil
moveafter = true
idx = 29
item = table: 000000001D504C50
targetidx = nil
@scripts/tilemanager.lua:214 in (field) ChangeTileRenderOrder (Lua) <212-215>
tile_id = 36
target_tile_id = nil
moveafter = true
@scripts/modutil.lua:381 in (global) ChangeTileRenderOrder (Lua) <378-383>
tile_id = 36
target_tile_id = nil
moveafter = true
help!!!
LUA ERROR stack traceback:
../mods/workshop-3004639365/scripts/modcompats/2334209327/hof_buckets.lua:13 in (field) fn (Lua) <6-23>
scripts/bufferedaction.lua:26 in (method) Do (Lua) <22-36>
scripts/entityscript.lua:1611 in (method) PerformBufferedAction (Lua) <1593-1626>
scripts/stategraphs/SGwilson.lua:7674 in (field) ontimeout (Lua) <7666-7675>
scripts/stategraph.lua:660 in (method) UpdateState (Lua) <646-690>
scripts/stategraph.lua:716 in (method) Update (Lua) <709-735>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-146>
scripts/update.lua:288 in () ? (Lua) <224-298>
The recipe exists, but whenever I try to place it, it simply never builds.
As a developer myself I am impressed.