饥荒联机版

饥荒联机版

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Heap of Foods
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文件大小
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更新日期
69.047 MB
2020 年 12 月 25 日 上午 9:36
10 月 29 日 下午 5:23
110 项改动说明 ( 查看 )

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Heap of Foods

描述

  • This mod is purely about Grinding and Cooking foods! With tons of new content about it, you will surely lose your mind when it comes to using the Crock Pot!

  • Featuring foods from Shipwrecked, Hamlet, The Gorge, Unimplemented Foods and even Exclusive Foods made only for this mod!

  • Over 200 New Crock Pot Dishes: Uncover them and fill your Cookbook to the brim!

  • Over 50 New Ingredients: Tons of new items to be used in the local cuisine.

  • Over 10 New Plants: Farm Crops and many bountiful Bushes and Pickables to increment your repertoire of cooking ingredients.

  • New Warly Spices: Feeling tired about the usual spices? Try the new ones, from setting your enemies ablaze to increasing food stats or even no spoilage penalties!

  • Whole New Places: The Serenity Archipelago and The Seaside Island, where you will find tons of new content and mobs to assist you in your culinary journey.

  • Reworked Monster Foods: Characters that can eat this type of food will gain the full benefits with no drawbacks anymore!

  • The Gorge Cookware: Cooking foods will never be the same again!

  • A New Category of Foods: The Artisan Goods. Brew and produce an array of new beverages using the Wooden Keg and the Preserves Jar!

  • The Artisan Products can be produced using the Wooden Keg and the Preserves Jar, they can be crafted near an Alchemy Engine in the Cooking Filter.

  • They take several days to be done. Some of them have special effects and they do not count towards the Cookbook, instead, they can be viewed at the Brewbook, which is a exclusive book for this new category of foods.

  • Wooden Kegs and Preserves Jar only accepts specific ingredients such as Vegetables, Fruits, etc. Producing an invalid product will result in Sludge.

  • Seaside Island welcomes a new Merchant! Assisted by a familiar survivor, he has opened a one-of-a-kind trading post, specializing in rare items and ingredients that are otherwise incredibly difficult to acquire and even some you won't find anywhere else.

  • Make sure to check his wares every now and then to see what he got to offer. As his inventory is always changing, each day, each season, each occasion!

  • Q: What this mod does?
    A: This mod adds over 100 new Crock Pot dishes and Ingredients to cook, as well new plants and creatures. Some content of the game has been tweaked to match the new contents of the mod. Already existing mechanics and items may have extra effects and abilities. And new places can be found throughout the seas.

  • Q: Recipes of the Wooden Keg / Preserves Jar don't appear on the Cookbook.
    A: These recipes are special and do not appear in the Cookbook. Instead they have their own book called Brewbook. You can find it on the Cooking Filter of the Crafting Menu.

  • Q: The inventory icons are bugged / Inventory icons are displaying wrong images.
    A: This is a common issue whenever the mod gets a new update. To solve this, simply restart the game (Not the world). If this issue continues to happen, please contact me.

  • Q: Why was the spices removed from the main Mod?
    A: It was causing slow loading times ruining the overall performance. This is because the way spices are added to the game, they basically create a new prefab for each food.

    Since the mod has so many new foods it was creating so many prefabs while loading the world, causing it to load slow. The current solution I came up with was making it as a Complementary Mod for people that don't care about that and want to have the Mod Spices regardless. Heap of Foods on its own only has Vanilla Spices.

    If you wish to use Mod Spices, please download the Complementary Mod here.

  • Q: Is this mod compatible with Craft Pot Mod?
    A: Yes. It is! Craft Pot Mod should be able to tell you every recipe this mod has.

  • Q: Does this mod works with other mods?
    A: I can't confirm that, sorry. If you're playing this mod along with other mods and have issues, please consider disabling them first and try again to see what is causing the problem. You can post your problem in the commentary section below.


  • The mod has support for multiple languages! If you want to contribute with your localization, please join our Discord and follow the steps there.

  • For changing the mod language head over to the mod configurations while starting your server and select the one you desire.

    Current supported localizations:
  • 🇧🇷 Português Brasileiro
  • 🇨🇳 简体中文 | Author: 糖豆罐里好多颜色
  • 🇵🇱 Polski | Author: Dr_Brzeszczot
  • Need Help? Found a bug? Issues with the mod? Suggestions? Head to our Discord and have a chat with us! Our Discord: Click Here to join![discord.gg]
热门讨论 查看全部(2)
13
4
10 月 21 日 上午 11:04
置顶: Food Recipes Sheet
Kyno
7
10 月 21 日 上午 11:16
置顶: Artisan Goods Recipes Sheet
Kyno
1,230 条留言
谈兵 11 月 11 日 下午 7:15 
Can a basement or freezer be added in future updates to lock in the freshness of food, where containers such as refrigerators can be placed
Kyno  [作者] 11 月 9 日 上午 5:05 
@Sound This is unlikely to get fixed as The Architect Pack is no longer being updated.
Sound 11 月 8 日 下午 11:37 
There is a current bug when using Heap of Foods and Architect pack mod, the truffles ground or placer are not visible(the ground itself is collectable and you can drop the truffle item and see it just fine) and when crafting the planter it crashes("kyno_truffles_ground"). I believe the reason might be cause both mods are trying to use the variable.
Kyno  [作者] 11 月 8 日 下午 7:03 
@EGOIS You can't dig Truffles. The Crumbling House setpiece is a placeholder for now, part of an upcoming update planned for 2026.
EGOIS 11 月 8 日 下午 6:27 
松露根怎么才能铲除啊?还有那个蘑菇农场围绕一圈松露的彩蛋地形那个房子可以修复吗还是只能捶掉?
Kyno  [作者] 11 月 5 日 下午 6:28 
@GhostFire Insn't that a game feature already? Pretty sure you can disable them through World Settings.
GhostFire 11 月 2 日 上午 4:25 
Could this mod possibly disable the monkey island and pirate monkey attacks in the game?
谈兵 10 月 30 日 上午 9:37 
Thank you very much for your reply. My friends and I really like your mod and it has brought us a wonderful time. Best wishes
Kyno  [作者] 10 月 29 日 下午 5:24 
@非·谈兵 As I mentioned before, I don't have enough spare time right now to proper develop and test a fix for it, but I have added another check for regrowth in this hotfix and the mechanic can now be toggled on/off via Mod Configuration if the issue persists. I'll look into it in further updates, let me know if it still happens though.
谈兵 10 月 29 日 上午 10:19 
Could you please fix the infinite mushroom replication bug I described above? Our current workaround is to disable world regeneration entirely, as enabling it causes the mushrooms to multiply indefinitely.
@Kyno