Don't Starve Together

Don't Starve Together

Heap of Foods
1,177 Comments
Kyno  [author] 21 hours ago 
@hjf0517 That does not explain much, what you can't do? actually craft or place? And what house, wurt's fishermerm hut?
hjf0517 Oct 7 @ 3:57am 
cant make mermhouse :steamsad:
rgranda33 Sep 27 @ 1:35pm 
does anyone know how to get the sugar-free version of nukashine in trade from sammy? I trying to avoid rolling the dice for Fallout themed sunken chest.
hcj13580238623 Sep 23 @ 4:23am 
Can canned food also achieve a stacking effect?:steamhappy:
The Toblin Sep 15 @ 7:39am 
Would it be possible to include compability for mods like Craft Pot and Recipe Repeater in your custom cookpots? Right now, that's the main reason I'm not using them, in spite of their faster cook time. It's just such a hassle not having a quick repeat for cooking large amounts of things. It's literally faster just making normal crockpots than having to manually put in every ingredient in the custom ones.
󰀀RibkaDory.dlc Sep 14 @ 11:50am 
Hello! In your mod, heap of foods, can you spawn the new islands in the game in an already existing world? Thanks!
白夜 Sep 10 @ 10:43am 
「When using this mod in combination with Dehydrated.The bucket can be used 10 times, but can only be used once」I have same problem too.qwq
And when I use the drum , game will crush.
CaptainSnafu Sep 5 @ 10:33pm 
can you make the ashes can fertilize every plants and not just for coffee plants? That's the fact in reality.
月疏影ovo Sep 4 @ 3:50am 
Possible reasons for errors:Bagel and Fish/鱼肉面包圈(cookingrecipecard)
Add to Cooking Guide nil With Inv: 122266 - cookingrecipecard(LIMBO) (valid:true)
Kyno  [author] Aug 29 @ 10:23pm 
@flipwix You need to use the 'Cleaver' to open them. You can find it at the Tools crafting filter.
flipwix Aug 28 @ 6:28pm 
I can no longer seem to open or eat coconuts, which I think are part of this mod...? Unless I'm mistaken!
远山梅子青 Aug 28 @ 8:35am 
[00:00:56]: [string "scripts/tilemanager.lua"]:80: attempt to perform arithmetic on local 'targetidx' (a nil value)
[00:00:56]: @scripts/stacktrace.lua:130 in (global) StackTraceToLog (Lua) <129-132>
@scripts/util.lua:794 in () ? (Lua) <794-794>
msg = [string "scripts/tilemanager.lua"]:80: attempt to perform arithmetic on local 'targetidx' (a nil value)
@scripts/tilemanager.lua:80 in (upvalue) ChangeRenderOrder (Lua) <62-82>
tilegroup = table: 000000001D4FD950
tile_id = 36
target_tile_id = nil
moveafter = true
idx = 29
item = table: 000000001D504C50
targetidx = nil
@scripts/tilemanager.lua:214 in (field) ChangeTileRenderOrder (Lua) <212-215>
tile_id = 36
target_tile_id = nil
moveafter = true
@scripts/modutil.lua:381 in (global) ChangeTileRenderOrder (Lua) <378-383>
tile_id = 36
target_tile_id = nil
moveafter = true

help!!!
Kyno  [author] Aug 27 @ 6:23pm 
@pandemy Yes, it should slowly regrow over time. But you can enable the 'Retrofit Trades' option to let you trade some items for mod items with the Pig King.
pandemy Aug 26 @ 11:45am 
If the mod is added to a world that has already been generated, will plants from the mod start growing around the world over the course of the year? (Like Asparagus? Not Champignons and Stone Slabs, but maybe the vegetables?)
+没力子+MLZ- Aug 23 @ 8:53am 
when compatible with island adventure?
Symmy Aug 20 @ 10:45am 
When using this mod in combination with Dehydrated.The bucket can be used 10 times, but can only be used once. Admin, can you fix this?
一期一会 Aug 19 @ 8:28pm 
OK, thank you, I'll report to them. Are there any methods to temporarily avoid crashes when milking?
Kyno  [author] Aug 19 @ 8:20pm 
@一期一会 That is a problem on their end.
一期一会 Aug 19 @ 8:13pm 
when applying with another mod——Don't Starve: Dehydrated, using steel bucket to milk will cause a crash. And the wooden bucket has some durability issues.

LUA ERROR stack traceback:
../mods/workshop-3004639365/scripts/modcompats/2334209327/hof_buckets.lua:13 in (field) fn (Lua) <6-23>
scripts/bufferedaction.lua:26 in (method) Do (Lua) <22-36>
scripts/entityscript.lua:1611 in (method) PerformBufferedAction (Lua) <1593-1626>
scripts/stategraphs/SGwilson.lua:7674 in (field) ontimeout (Lua) <7666-7675>
scripts/stategraph.lua:660 in (method) UpdateState (Lua) <646-690>
scripts/stategraph.lua:716 in (method) Update (Lua) <709-735>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-146>
scripts/update.lua:288 in () ? (Lua) <224-298>
神恋 Aug 17 @ 7:55am 
Hello, when I am using both Sakura Forest The Winterlands and Random Terrains And Resources simultaneously, there is a more than 50% chance that one of the two new islands in the Heap of foods will not be generated (usually Seaside Island). I suspect that the islands and terrain generated in these mods may have interfered with the Heap of foods
Dr.Fetus Aug 12 @ 7:19pm 
I can't make dumplings. The recipe overlaps with meat pasty.
󰀍ardbert󰀍 Aug 8 @ 8:20pm 
Before the latest update, if used together with the Don't starve together:dehydration mod, various buckets of the mod could be used for milking. However, after you fix the bucket milking update, the bucket of that mod cannot be used to milk anymore, and your mod's bucket can only be milked once, which means 100% durability will be lost and just gain one bottle of milk.I hope you can adapt it
Kyno  [author] Aug 8 @ 5:22pm 
I can place it just fine, are you playing with other mods that could possible conflict?
EmilM Aug 8 @ 1:15pm 
I've encountered a new bug. I can't place a mealing stone.
The recipe exists, but whenever I try to place it, it simply never builds.
EmilM Aug 8 @ 12:14pm 
Wow! Blazing fast update. I tried the increased storage mod, it works! Well done =).
As a developer myself I am impressed.
Kyno  [author] Aug 8 @ 12:09pm 
@我不是DD @EmilM It should be fixed now, let me know.
EmilM Aug 8 @ 8:28am 
For some reason, the Increased Storage Mod isn't compatible with this mod.
我不是DD Aug 6 @ 10:05pm 
Conflict with 5x5 slot chest/ice box mods (tried two 25 slots mods) , happens only on latest update
Lilith Is Gone Aug 6 @ 1:40am 
Just updated the mod and issue got fixed - no idea what happend. Couldn't update it yesterday.
Kyno  [author] Aug 5 @ 7:20pm 
@Lilith Is Gone Unfortunately that info isn't enough to determine what the issue is. I would appreciate if you can send a crash log through our Discord.
Lilith Is Gone Aug 5 @ 4:52pm 
Game crashes while trying to load the world with this mod enabled. Yesterday everything was fine. Turning off the mod makes world to load perfectly fine.
Kyno  [author] Aug 5 @ 1:57pm 
@陈旧 And anyone else having that issue, Read F.A.Q
陈旧 Aug 5 @ 1:51pm 
The food icons are appearing confusingly.
Kyno  [author] Aug 4 @ 7:06am 
@Prime Not a problem, just saying if you find new issues thats why.
Prime Aug 4 @ 6:08am 
my bad was too impatient
Kyno  [author] Aug 3 @ 8:36pm 
@Prime mod has yet to be updated for the new content.
Prime Aug 3 @ 11:13am 
if i try to place the new drying rack the game crashed. probably conflicting with the long pig previous drying method
CloakOfFrost Jul 31 @ 12:05am 
Can the sprinkler have a config option to be turned off? Many other mods include sprinkers and its strange to see them all in the crafting tab.
良好市民Shelby Jul 29 @ 8:52am 
食谱有中文版吗
Kyno  [author] Jul 26 @ 6:45am 
It was indeed an error within the game and not the mod itself. Latest game update should have fixed it: https://forums.kleientertainment.com/forums/topic/167216-game-update-680682/
dano Jul 24 @ 8:28am 
is there a way to force the mod to download to local machine? Then I could copy it to the dedicated server.
BA Jul 24 @ 1:42am 
So, the dedicated issue is that a mismatch of steamclient.so file in dedicated server, replacing all steamclient.so in the dedi folder "fix" the issue.
BA Jul 23 @ 2:43pm 
It's probably just steamcmd don't let anons download large files, dedi download issue is nothing to do with mod authors.
TheMilkrat Jul 21 @ 7:52pm 
Attempting to get a crab trap by giving a pigeon to the pig elder consistently is crashing the server.
Stack trace:

https://pastebin.com/GVXC3pZT
王红温 Jul 21 @ 10:24am 
fix pls , can't live without this.:steamsad:
PinwheelSystem Jul 19 @ 8:42pm 
something else I wanted to add, the clickbox is having issues with some of the placeable objects like mushroom stumps and spot spice being too small and only activating at the very bottom, I was unable to fertilize coffee plant without the "Do Chores" client mod which automatically fertilizes dry crops, but I assume not everyone has that mod
PinwheelSystem Jul 19 @ 8:36pm 
also displays same text while placed in inventory, it seems to be the object code instead of the object name since most items can be spawned with Kyno_ placed before them
PinwheelSystem Jul 19 @ 8:33pm 
@Kyno sorry for late reply but wrong canned food text appears while highlighting the object while spawned, placed in world, it's the object itself that seems to be not working properly.
王红温 Jul 18 @ 9:58am 
fix?
Kyno  [author] Jul 17 @ 7:44am 
@Simon Honestly, not making updates until I find out what is causing this issue. It has also happened to another mod of mine so it can break more mods if I try to update them again.