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Still, seems like a useful little "inter-dimensional tavern" where all your adventurers can converge on; I'll be using this excellent module.
- Load the module with the character that has the items, and place the items in the world (e.g. store in a chest or drop on the ground)
- Save the game, and export your character
- Host a multiplayer game, and load the save game you created (you won't need another player to join)
- Unlike in single-player, you'll now be asked to choose a character; choose the character you want to give the items to
- You can then give the new character the items you stored in the world, then save the game and export the character
Now you have your old character without the item, and the new character with the item!
This works with most modules, but Hoarder Hole makes it easier to store and sort items your characters aren't using. If you want, you can also duplicate items by placing them in a module, saving the game, then re-loading with the old version of the character that still has the item