Barotrauma 潜渊症

Barotrauma 潜渊症

Artifacts extended
114 条留言
Noble 2023 年 5 月 8 日 下午 4:20 
Hi! i have updated this mod!
Link to revied version:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2973435246

If Original mod author does not want to have that mod up, gonna delete it. If original mod author wants to use that mod to update his own version, they can do it without notifying me.
Kitsaragi 2023 年 3 月 29 日 下午 10:06 
So I ran this mod and was able to find all the minor and two of the major artifacts, however when they were in my inventory I experienced a lot of lag losing about 10 frames. That said I was unable to test all of them to see if their effects worked as I rushed to get rid of them.
Thrice 2023 年 3 月 21 日 下午 9:38 
Anyone have a clue if this is working?
✠SIgmaWolf✠999 2023 年 2 月 21 日 下午 2:53 
Is this compatible with more artifacts (AOCS)
HowDost 2023 年 2 月 7 日 上午 9:41 
Will this mod be update ?
sage Aktheon  [作者] 2022 年 11 月 8 日 上午 1:16 
похоже разрабы снова что-то сломали.. эх
Black Lenin 2022 年 11 月 1 日 上午 1:56 
Я почитал дискорд и реддит, пишут что артефакты не появляются на карте, что не удивительно, тк randomevents, но так же во всех миссиях артефактов был всегда один и тот же артефакт.
sage Aktheon  [作者] 2022 年 10 月 31 日 下午 11:08 
единственная ошибка которая может возникнуть скорее всего с тринкетами. Тринкеты - единственные ванильные предметы которые этот мод меняет
Black Lenin 2022 年 10 月 27 日 上午 9:59 
@Schrödinger's Cat
Прости, можешь чуть подробнее сюда или в личку написать, что за ошибка и как определить моды, ломающие баротравматик
Schrödinger's Cat 2022 年 10 月 27 日 上午 8:43 
Проверили, с Баротравматиком все же не работает =\
Как выяснилось все моды с этим не работают с баротравматиком, нам пришлось еще пару модов отключить на бикон и аутпосты, но на них в целом, а вот этот мод очень обидно что отключить пришлось. Никак нельзя убрать этот рандомивентс.хмл?
sage Aktheon  [作者] 2022 年 10 月 25 日 下午 12:45 
это не зависимость, а опциональный костыль.
Изменение randomevents.xml в последних патчах вроде как не обязательно.
(если разрабы снова что-то не поломали)
Black Lenin 2022 年 10 月 23 日 下午 5:07 
Плохие новости (((
Schrödinger's Cat 2022 年 10 月 23 日 下午 2:23 
This mod is NOT compitable wtih Dynamic Europa and Barotraumatic!

Ты можешь убрать зависимость от RandomEvents? Из-за этого мод несовместим с Dymamic Europa и Barotraumatic. Можешь заглянуть в их файл и сам увидишь, он их ломает.
sage Aktheon  [作者] 2022 年 9 月 22 日 下午 8:26 
it should compatible and work properly with ANY mod
оно должно быть совместимо и работать корректно с любым другим модом
Black Lenin 2022 年 9 月 22 日 上午 8:31 
Hi
As I understand it will not work with barotaumatic?
Black Lenin 2022 年 9 月 21 日 上午 3:07 
Привет
Как я понял с barotaumatic работать не будет?
sage Aktheon  [作者] 2022 年 9 月 8 日 上午 11:01 
should be
Black Lenin 2022 年 9 月 7 日 上午 8:04 
Eightball 2022 年 5 月 14 日 上午 11:59 
Your mod worked fine when I tried it, however, a lot of the artifact effects cause major lag making the game unplayable.
Legatus 2022 年 5 月 14 日 上午 1:58 
Mod cant work with extended monsters.
sage Aktheon  [作者] 2022 年 5 月 3 日 下午 6:44 
Overall effects are obvious, nothing too dangerous or complicated.
No guide, do not break the immersion (the whole point of this mod)
Golden 2022 年 5 月 3 日 下午 2:36 
Is there a guide or list that describes which each artifact does?
sage Aktheon  [作者] 2022 年 4 月 22 日 下午 2:16 
Yeah, last patch has broken the game
sage Aktheon  [作者] 2022 年 2 月 4 日 上午 4:28 
i've tested my mod once again. Everything works as intended - artifacts spawn normally even without editing randomevents.xml
This mod does not change vanilla settings or vanilla artifacts - it simply extends artifact variety. That means that mod is very stable and compatible with other.

In your case: other mods break something and result in such weird behavior. Try contacting other mod's developers. One of those 2: Barotraumatic or ITA is broken or your local files are corrupted
Shizno 2022 年 2 月 3 日 下午 12:38 
Would load order affect this? im running Barotramtic and Into the abyss. Ive tried the fix listed and even restoring the randomevent and just nothing but sky artifacts lol
sage Aktheon  [作者] 2022 年 1 月 28 日 上午 1:15 
Updated mod: added support for Russian localisation.
Also fixed some misspells in English descriptions
sage Aktheon  [作者] 2022 年 1 月 25 日 下午 7:31 
mod localisation upcoming!
Russian localisation will be added soon. (скоро будет добавлена локализация мода на русский)

If you wanna help, adding localisation for other languages - message me and i'll add your localized text into mod
muko 2022 年 1 月 22 日 下午 5:11 
Thanks - artifact case inhibits all negative effects !
sage Aktheon  [作者] 2022 年 1 月 22 日 上午 10:15 
Bad luck or new Bugtrauma bug. If you keep getting that problem, try restoring randomevents file - you still can optain via missions and ruins
Shizno 2022 年 1 月 22 日 上午 7:39 
so all i get after deleting the random event stuff is nothing but sky artifacts , all the time non stop sky.
sage Aktheon  [作者] 2022 年 1 月 10 日 上午 6:51 
artifact case fix will be ready soon (it came out it requires some workaround to work properly)
muko 2022 年 1 月 9 日 上午 7:04 
For artifact case - meaning vanila one
sage Aktheon  [作者] 2022 年 1 月 9 日 上午 2:46 
@mukowalec, every artifact has it's own deconstruct recipe. Some can be deconstructed intro scrap, some into rare materials, some into trinkets.
I'll check for solution about artifact case and will try to fix it
R4skall 2022 年 1 月 8 日 下午 4:32 
a husk related artifact would be an interesting and extremely dangerous addition
muko 2022 年 1 月 2 日 上午 2:51 
Meaning vanila - also why artifact split into scrap not alien materiel ?
sage Aktheon  [作者] 2022 年 1 月 2 日 上午 2:16 
Case? Are you mentioning EK mod?
Those 2 are incompatible.
Legacy textures is a temporary solution
muko 2022 年 1 月 1 日 下午 2:56 
Mod not updated ? Infrasonic keep damaging - even in case + legacy artifact textures
Mirtar1 2021 年 12 月 10 日 下午 2:03 
Does it have a husk and bleeding kinds of artifacts?
sage Aktheon  [作者] 2021 年 11 月 21 日 上午 8:20 
Late october update? Yes
Black Lenin 2021 年 11 月 21 日 上午 6:14 
HI! Great mod!
Is it compatible with the latest update?
sage Aktheon  [作者] 2021 年 11 月 7 日 下午 7:57 
glad to hear that, thank you!
SPEEDRUNNER - Z 2021 年 11 月 7 日 下午 12:04 
great work people are loving it on this end
sage Aktheon  [作者] 2021 年 11 月 7 日 上午 8:45 
updated missions. now they include all default missions.
updated events.xml, now environment can spawn 2 random arfticats out of 16 (instead of all 16 as it was before)
sage Aktheon  [作者] 2021 年 11 月 1 日 上午 4:30 
they've added a new tag for trinkets. Missing tags could block from solving/disarming some alien ruin traps.
I've updated tags in mod - trinkets should be fine again. Error message should be gone.
Also trinkets now should be stackable.
Seppy Beppy 2021 年 10 月 31 日 上午 10:13 
ever single time i do a mission, the log will spam for as many times as there are terminals with artifacts in them, complaining about there being no artifacts in them, it doesnt do anything bad but it does cause alot of spam every mission
SPEEDRUNNER - Z 2021 年 10 月 29 日 下午 8:32 
woo more features again!
sage Aktheon  [作者] 2021 年 10 月 29 日 下午 3:38 
fixed the mode, updated. Extended artifacts look oldish atm, but should be working properly.

Also, due to fact that explosions now can deal negative structuredamage, i was able to finally enable Integrity Artifact and related missions! yay!
SPEEDRUNNER - Z 2021 年 10 月 28 日 下午 9:10 
up2date?
Chevet Over The Moon 2021 年 10 月 21 日 下午 1:47 
i find them randomly without changing the xml
could be extended map though
Lord Goldhand 2021 年 10 月 17 日 上午 5:15 
I did find a biohazard artifact on a cliff while just driving around