Stellaris

Stellaris

At War: Planetary Defense Fleets 2.8 update
67 条留言
udkudk 2022 年 6 月 29 日 下午 1:30 
Original mod updated to 3.4
Beast-Storm 2021 年 5 月 13 日 下午 11:44 
When can we expect an update?
nosivaste 2021 年 4 月 23 日 上午 2:42 
@Quin_D that must be either a different mod, or a mod incompatibility with this one and a different mod, i am using this mod and that is not happening for me
Quin_D 2021 年 4 月 22 日 下午 10:29 
this mod is blocking first contact for me. with this mod enabled, nothing at all happens for first contact. not the new radar icon or event, not the old messages
Brennal 2021 年 4 月 20 日 下午 2:50 
any chance you can update?
DarthCain 2021 年 4 月 20 日 上午 4:52 
An update would be great, thanks
初雪 2021 年 4 月 20 日 上午 4:14 
Update
nosivaste 2021 年 4 月 18 日 上午 3:14 
the planetary defence fleet does not return to the planet after being manually deployed or after battle in 3.0
Azona 2021 年 4 月 16 日 下午 12:54 
as this is last at war thing there is. can you fix all at war mods? currently broke all 2.6 ones and realy gonna be a miss to not have them.
Derg 2021 年 3 月 14 日 上午 8:59 
@Theamson from my experience yes they do but ships only lunch after your troops complete invasion into a planet. I stopped using this mod cause having to wait till invasion is over to move fleet somewhere else is super annoying.
Teamson 2021 年 3 月 13 日 上午 10:16 
Will the AI use those??
randy 2021 年 3 月 7 日 下午 3:40 
Is it normal that Patrol Craft have no weapon mounts in ship designer?
https://imgur.com/a/dvzWZ6g

I'm wondering if this might be some incompatibility with NSC or Kurogane. Those same secions on frigates do have weapon mounts as normal.
cana00003 2021 年 2 月 10 日 下午 10:21 
thank you soo much for keeping this mod alive!
p6kocka 2021 年 2 月 10 日 上午 3:09 
What is the difference between the mod´s defense and the hangar bays which can be build on starbases?
Heroicone1 2021 年 2 月 5 日 下午 10:08 
Why are tachyon so powerful against hull?
maltheal  [作者] 2021 年 1 月 12 日 下午 9:41 
try putting it under NSC 2 ill do my own testing here
StumpyPeak80609 2021 年 1 月 12 日 下午 6:00 
the issue is that the menu and any related content from the mod does not even show up, i believe that it is simply being overwritten by NSC 2 as it does add new ship types, as well as overhaul the UI with one of its requirements.
maltheal  [作者] 2021 年 1 月 12 日 下午 4:50 
its a random design it may take player designs made in ship designer under patrol craft
dont quote me on that one tho lol

but it is random and there is like 5 different designs with the base mod
Sackett 2021 年 1 月 12 日 下午 4:33 
Does the base construct a random set of the designs available during the construction window, or does it choose only the first or last design?
maltheal  [作者] 2021 年 1 月 12 日 下午 2:45 
there isnt any conflict with NSC2 what do you want me to patch in?
StumpyPeak80609 2021 年 1 月 12 日 上午 11:27 
Just a simple yes or no answer by the way is fine, no need to go into detail about why not if you do not wish to.
StumpyPeak80609 2021 年 1 月 12 日 上午 11:24 
Is there any plans in making a compat patch for NSC2 or is that gonna be something up to individuals todo by trial and error?
maltheal  [作者] 2021 年 1 月 7 日 上午 12:05 
***UPDATED***

gave the ability for the AI to set the system stance instead of it just being stuck in default planet stance

now the AI will never select planet stance but can change over to system stance
ill be changing the default in the next update
this should prevent AI defense fleets not being effective at fighting human players
maltheal  [作者] 2021 年 1 月 6 日 下午 6:07 
See this is why you guys gotta speak up about little things like @MrTechMonkey

I always set it to on system invade as well but it never occurred to me that the AI were just using default I'll update that
MrTechMonkey 2021 年 1 月 6 日 上午 5:19 
Hey so I've noticed that the 'launch when ships are in orbit' thing doesn't really work. It only triggers when troops ships are in orbit, but the troop ships land as the PDF launches so the PDF goes to fight the station while the troops take their planet. I noticed this on planets that I'd already bombarded (I actually didn't know they had a PDF at first because I'd killed all the buildings). I've not had much of an issue with my own PDF's as I have them spawn when ships enter the system so they stand a bit more of a fighting chance when supporting the Station. Obviously it'd be nice to have the 'only launch when ships are bombarding' feature but for now you might want to just make the AI use the 'launch when ships enter the system' option.
MadToxinNo2 2021 年 1 月 4 日 下午 12:13 
I saw this mod a bit back, and didn't download because it was outdated. Now, though, I will and have downloaded this. Thanks.
maltheal  [作者] 2021 年 1 月 3 日 下午 10:38 
there are 2 add-ons now available check my collection to find them they add more defense craft or reduce them

i made them to give options to everyone as some might think there are too few or too many enjoy :)
Vincenator 2021 年 1 月 3 日 上午 11:47 
ayeeee thank you!!
maltheal  [作者] 2021 年 1 月 2 日 下午 7:28 
I will be looking to add content to this one I'll be adding in looking to add in destroyers next for patrol craft level 3
Vincenator 2021 年 1 月 2 日 下午 5:23 
Will there be more content updates? Like perhaps addons so stuff from ESC would work? Or just maintaining the mod? Either way, thank you for your service!!
maltheal  [作者] 2021 年 1 月 2 日 上午 10:22 
Anytime :)
aemeric 2021 年 1 月 2 日 上午 6:10 
Thanks for the hard work and involvement, maltheal. Greatly appreciated!
maltheal  [作者] 2021 年 1 月 1 日 下午 8:04 
well it should im sure its not perfect at it but its mostly automated so all the AI has to do is build the building
[TAG]Alblaka 2021 年 1 月 1 日 下午 5:38 
Does the AI use this mod properly?
JcDentonQ 2021 年 1 月 1 日 下午 2:31 
@maltheal That sounds great, I'll gladly take some border patrol automation also.
maltheal  [作者] 2021 年 1 月 1 日 下午 12:15 
@jcdenton

Don't you worry lack of automation is the reason I picked up modding stellaris

Currently studying automated trade and automated border patrol mods as those are my next priority to bring back to stellaris 2.8.1 those tho are so outdated tho I have to write them from the ground up
JcDentonQ 2021 年 1 月 1 日 上午 11:06 
Thanks for the update, it looks like it's the last automated defense fleet mod still working. :steamthumbsup:
Noone 2020 年 12 月 29 日 上午 9:20 
You my hero!!
maltheal  [作者] 2020 年 12 月 29 日 上午 2:58 
@nedarhan

i misunderstood what your were saying at first there is no need to have a second building as it would actually make a mess of things script wise and i think your looking for a larger amount of defense corvettes?
maltheal  [作者] 2020 年 12 月 28 日 下午 7:40 
I can look into it for sure
nedarahan 2020 年 12 月 28 日 下午 7:15 
Hey I have a suggestion: Could you make it so that the military megacorp building does the same thing as the PDF base? Maybe at like half rate?
maltheal  [作者] 2020 年 12 月 28 日 上午 8:48 
@mikey they have built in compatibility for each other so it does not matter which one get overwritten
Arcturus 2020 年 12 月 28 日 上午 4:30 
Would this and Planetary Cannons not be compatible, since they both edit the same file?
LordZarmack 2020 年 12 月 27 日 上午 4:32 
Good to see you're still around, cheers for the update :steamthumbsup:
dog!♡💤 2020 年 12 月 26 日 上午 12:43 
dude you're awesome, thank you!
maltheal  [作者] 2020 年 12 月 25 日 下午 8:36 
@dog!♡💤

kurogane expanded contains 4 conflicts and 6 error codes by its self as it needs an update but the ships turning into base game deformed ships was a gfx error from this mod that is now fixed :)
maltheal  [作者] 2020 年 12 月 25 日 下午 8:28 
@dog! ill check it out but i think this update should of fixed the issue
maltheal  [作者] 2020 年 12 月 25 日 下午 8:27 
***updated***

demon ships are no more all ships should spawn as they should now
dog!♡💤 2020 年 12 月 25 日 下午 5:51 
Hey there and merry Christmas! Wanted to let you know that for some reason, this mod and Kurogane Expanded don't seem to play nice together. Had my corvettes change from their usual ship model into something from the base game when I had both mods activated regardless of the load order of the two.

Not sure why this is and if this is on your side or Kurogane's. Regardless, this is a great mod!
Mattie AH 2020 年 12 月 25 日 下午 5:12 
thanks @maltheal happy x mas to you too