Space Engineers

Space Engineers

HoverEngine (compatible with the WaterMod from Jakaria)
53 comentarios
Takeshi  [autor] 14 DIC 2024 a las 2:34 
There was much work with balancing between script and default behavior (just a mod). I think you will not have fun with this changes.
Please no visible reuploads, Thank you.
MaxStone 13 DIC 2024 a las 17:29 
How would i go about modifying a workshop file? I'd like this, but 10-50x the strength, 2x the max height, and 5x the durability
CTH2004 30 JUN 2023 a las 12:40 
why not just have one mod? After all, this one doesn't need the water mod, right?
VS-lockon 4 MAY 2023 a las 18:03 
Plane Parts is nice Takeshi but now we need boats part with out weapons
black_dragon1230 22 NOV 2022 a las 17:30 
I have tested it and its a great improvement. Being able to drop from full height to the ground in seconds is lots better. Thank you for making the adjustment. I was wondering, is it possible for there to be a config file to adjust parameters of the engines?
Takeshi  [autor] 19 NOV 2022 a las 15:03 
Please check it out now, should be really faster for large grids, 50% faster for small grids.
Thank you for pointing me on this problem, didnt play often with large grids and hover engines.
Takeshi  [autor] 19 NOV 2022 a las 3:08 
I will make some tests with higher rate for large grids.
Thank you for the feedback.
black_dragon1230 18 NOV 2022 a las 19:51 
@Takeshi is there any way to make the hover lower back down faster. Especially when using the large grid ones and your 30 meters in the air it takes forever for your vehicle to come down. This has been one of my all time favorite mods.
zerovani 20 SEP 2022 a las 16:26 
Just tested. Works fine now, thanks.:steamthumbsup:
Takeshi  [autor] 20 SEP 2022 a las 8:54 
Updated to new ModAPI from WaterMod, please check and report problems. Thx
John Battlefield 20 SEP 2022 a las 5:11 
seeing issues with new watermod as well.
zerovani 18 SEP 2022 a las 21:43 
Hi there, I think the recent changes to the water mod have broken this mod.
Serialtasted 23 MAR 2022 a las 11:01 
Tested and it does
Takeshi  [autor] 23 MAR 2022 a las 9:47 
Please test it, thank you.
Serialtasted 22 MAR 2022 a las 21:23 
Hey there. Is this compatible with version 3 of the water mod?
Takeshi  [autor] 24 FEB 2022 a las 10:16 
??? if you need HoverEngines working under water then use the original hover engine mod. In the original mod the hover engine ignores the water.
skatt 23 FEB 2022 a las 12:08 
Got it, thanks. Listen, is it possible to alter the ion engines so that they can push the ship in the water?
Takeshi  [autor] 23 FEB 2022 a las 11:11 
Please check the Basic hover engine Mod, Discussio area. In short, it is the atmo thruster.
skatt 23 FEB 2022 a las 11:06 
Hi, and on the basis of which engine did you make this mod? It's just that my inhibitor should turn off all engines and I need to know what to change in the settings
Viper 30 AGO 2021 a las 10:09 
excellent, i just wanted to make sure my currently-hovering ships would not crash when i swap mods to use this version. thanks!
Takeshi  [autor] 30 AGO 2021 a las 10:03 
Is the same block, you dont need to replace them. Only some changes in the script.
Have added this to the description.
Viper 30 AGO 2021 a las 8:04 
Will this replace hover engines that exist in the world with these new versions, or are these separate blocks?
Bodyboarder2528 24 MAY 2021 a las 1:46 
cheers
Takeshi  [autor] 24 MAY 2021 a las 1:18 
should work again.
Pleaase report problems.
Thx and have a nice day.
Takeshi  [autor] 17 MAY 2021 a las 1:04 
thx, not a easy replacement.
Get a crash with the new API version, try to get help to fix it.
Please wait, fix is comming soon.
;-)
MechanizedCheese 16 MAY 2021 a las 14:22 
unfortunately Jakarias updated the water mod to V2.13 and this mod is once again outdated

Won't float on water (or at least that's what I observed)
Bodyboarder2528 16 MAY 2021 a las 1:22 
:lul: all good
Takeshi  [autor] 16 MAY 2021 a las 1:02 
my fault, checking for water on planet without checking if there is a planet ;-)
Bodyboarder2528 16 MAY 2021 a las 0:56 
lol cheers what was the cause?
Takeshi  [autor] 16 MAY 2021 a las 0:52 
Thx and fixed. I was able to reproduce it far away from planets.
Bodyboarder2528 15 MAY 2021 a las 19:48 
im getting this error https://pastebin.com/2YzZuFZY
Takeshi  [autor] 14 MAY 2021 a las 7:47 
Updated to Jakarias API v12, please report Problems.
Thank you.
Takeshi  [autor] 14 MAY 2021 a las 6:54 
still working on it.
I think he did not make the update for my requirements.
Egglanoir 9 MAY 2021 a las 12:49 
Looks like a fix got released
Takeshi  [autor] 27 MAR 2021 a las 1:19 
not yet, Jakaria is bussy with real life.
Egglanoir 26 MAR 2021 a las 15:06 
How goes fixing the water compatability?
Takeshi  [autor] 14 FEB 2021 a las 4:16 
no, but the higher Speed can lead to damage on your vehicle ;-)
BookBurner 14 FEB 2021 a las 3:54 
speed mods are still problematic?
Takeshi  [autor] 14 FEB 2021 a las 2:18 
Thank you for the info. Updated to V10, but didnt work. I am working on it.
Darian Stephens 13 FEB 2021 a las 20:16 
This doesn't seem to work with the latest update of Water Mod.
In the log, it mentions that this mod is using Water API V8, when Water Mod was expecting V10.
Takeshi  [autor] 18 DIC 2020 a las 4:09 
yes, I think so ;-)
Changes should not have impact to NPC and there are no changes on SubtypeIDs. Only in the script.
Arachnade 17 DIC 2020 a las 14:49 
Does this still work with more npc encounter v7?
sevya 6 DIC 2020 a las 11:50 
This was already my favorite of the hove engine mods. Now, this has it working properly with my favorite water mod! Thank you, Takeshi!
Takeshi  [autor] 2 DIC 2020 a las 8:41 
You need:
WaterMod + HoverEngine (compatible with the WaterMod from Jakaria)
(not the original HoverEngine Mod)
Pheonix-1 2 DIC 2020 a las 8:39 
is this a have both mod or don't have both mod?
XRCInfiniteXero 29 NOV 2020 a las 17:24 
@Ken_Stormwolf Basically.
XRCInfiniteXero 29 NOV 2020 a las 17:23 
@Sworddog Use the old hover mod from Takeshi to be sure it functions when loading non-water world's (per the specific water mod).
Sworddog 29 NOV 2020 a las 16:58 
Does it work without water mod?
BadPancake 29 NOV 2020 a las 9:22 
Oh your still alive cool. Thanks for the mod.
Alec R. 29 NOV 2020 a las 7:42 
Yay, Takeshi is alive