Black Mesa
Permanent Bloodpools
88 件のコメント
Bloodandironlover 1月31日 4時10分 
I think its the MP5 EOD
Bonkguy 1月9日 14時51分 
mp5 in the pics?
Kenny☆ 2024年7月7日 4時20分 
Bloodpools don't always appear even after adding that line to the autoexec
c4sual  [作成者] 2024年1月2日 8時14分 
You can add commands to your autoexec to achieve that, I don't remember which tho, there are probably topics on steam forums with them listed.
fallingtree123 2023年12月31日 18時00分 
do you think you could make a mod for permanent corpses?
Lord of the Pile 2023年11月29日 15時41分 
oh i was supposed to use cl_ragdoll_bloodpool_chance "1"
Lord of the Pile 2023年11月29日 15時37分 
i used cl_ragdoll_bloodpool_chance "100" and still its only about 50% of the time. how do i fix this?
c4sual  [作成者] 2023年11月4日 17時54分 
It will work :)
Fish 2023年11月4日 10時15分 
Hi does this work with the 4K UHD blood decal mod thingy.
NeonGhoul 2023年10月27日 0時50分 
Do these work with retextures?
Cyn 2023年9月29日 8時21分 
WOOOOOOOOOO!
c4sual  [作成者] 2023年9月14日 16時07分 
Hey eveybody, I uploaded the persistent shells addon that everyone wanted. I hope I gave you a reason to replay this game once again lol
Ray Ray 2023年4月10日 22時27分 
I added “cl_ragdoll_bloodpool_chance 100” in the autoexec.cig and nothing happens, bloodpools still only form a handful of times
Malata Societa' Official 2023年2月15日 12時58分 
for this mod i must put vpk file on custom folder?
Trigger®™[PL] 2023年2月15日 12時50分 
It is not mandatory but it proviede 100% chance for blood pool. I uploaded best config below. It make all sence for this mod. It works this way. NPC when killed turn into ragdoll. Ragdol itself does not produce blood pools. SO when it happends that after kill you hit ragdoll it produce blood pool. With this mod and config it is 100% that it will be so. Otherwise it is randomlly.
Malata Societa' Official 2023年2月15日 12時31分 
@FunLuke but now i understand its just a chance for appear more but its not mandatory setup right?
rendann 2023年2月15日 12時02分 
its in SteamLibrary\steamapps\common\Black Mesa\bms\cfg\autoexec.cfg
Malata Societa' Official 2023年2月15日 9時14分 
I recommend adding this line to your autoexec.cfg, so there's always a 100% chance for a bloodpool to appear:

cl_ragdoll_bloodpool_chance "100"
what the hell is this????? where???? its not just a vpk file????? omg this orrible difficult nerd setting skill!!
leevee 2023年2月13日 7時07分 
id imagine so. i dont see any reason it wouldnt because its not changing the texture
dav 2023年1月6日 6時21分 
does this work with reskins of blood pools?
Trigger®™[PL] 2022年11月12日 11時30分 
Kylo Ren n problem. Just hours of testing :)
Ren 2022年11月5日 22時14分 
@Trigger®™[PL]
Thank you for posting your full autoexec. Seems pretty good.
Trigger®™[PL] 2022年4月30日 7時51分 
It works this way. When you kill NPC with one shot not a burst and ragdoll of killed npc won't be hit during shootout/falling onto ground, there will be no pool until you shoot it. NPC after beeing killed are changed to ragdols so it is enough to shoot it while falling onto the gorund or in any other time after.
<width=1>PackMan09 2022年4月29日 17時54分 
But i have to shoot the ragdoll once for it to work
<width=1>PackMan09 2022年4月29日 17時37分 
i figured it out
apparently you could use notepad so thats what im doing
Trigger®™[PL] 2022年3月24日 11時01分 
If there is not, create it in cfg folder. Example of my autoexec file:

r_farz -1
r_decals 9999
r_decal_cullsize 0
decalfrequency 0
r_drawmodeldecals 1
r_decalstaticprops 1
r_maxmodeldecal 100
cl_fastdetailsprites 0
g_ragdoll_fadespeed 0
g_ragdoll_lvfadespeed 0
g_ragdoll_maxcount 99
g_ragdoll_important_maxcount 99
cl_show_bloodspray 1
cl_detailfade 9999
cl_ragdoll_bloodpool_chance 100
snd_restart
<width=1>PackMan09 2022年3月23日 14時30分 
or do I put it in the cfg folder
<width=1>PackMan09 2022年3月23日 14時30分 
how do you open autoexec.cfg since it says that I need a app for that and i'm on windows
Greenmovie13 2022年3月10日 12時47分 
For bullet shells, this would cause quite a bit of lag once the amount of shells on the ground starts to build up. While the blood pools are just a decal, the shells are models themselves and despite their size can have a higher file size than that of the blood pools, so I don't believe this could be done reliably
< blank > 2021年12月6日 1時00分 
would it be possible to do this for bullet shells?
Trigger®™[PL] 2021年9月22日 6時17分 
@MoiCestTOM it depends if after kill of npc you hit ragdol then. If not there will be no blood pool. Check it by shooting already dead npc without blood pool. There will be like 100% chance for blood pool after shoting only once ragdol/deadnpc.
MoiCestTOM 2021年9月22日 6時00分 
i have subscribe to your mod and i write cl_bloodpool_chance 100 in the autoexex.cfg but nothing change no 100% of chance for a bloodpool sometime yes and sometime no
SamIam 2021年8月24日 3時26分 
Great! Any chance to to this for gibs?
These stayed much longer in BMS 2012 than in actual versions.
Also there are no bullet wounds at different (non-human characters).
Blood pools will also not form when characters get gibbed (was different too in BMS 2012)
Jamesinator 2021年4月14日 14時49分 
Please do the bullet shells! That would be awesome! After firing the M2 Browning and having like 100 shells thrown across the floor would make the expierence 100X better
dog 2021年4月8日 17時32分 
infinite glass shards and debris would be sick, please do that next!
BENNI.RoR 2021年3月7日 12時50分 
Works fine.
Kyrii 2021年2月3日 19時52分 
Infinite glass shards and debris sounds great! Infinite Gibs would be fun, too! ;)
theytookourhobbes 2021年1月27日 11時29分 
please upload perma glass shards and debris!
[CgC] Prophet 2021年1月23日 23時34分 
Yay, blood that sticks around like the original game.
Trigger®™[PL] 2021年1月21日 13時55分 
Fantastiic mod. I am also surprised why effect like this aren't in game by default (or as an option at lest). Permanent shred would be soo cool too. About shells. I'm about to repack all weapons. Which parameters need to be edited to make it permanent?
VOLOX 2021年1月17日 1時33分 
like
Dan 117 2021年1月9日 11時50分 
Thanks for this, just gived you an award i always wanted the blood pool to be permant :)
SABERTOOTH 2021年1月5日 22時43分 
So what happens without this mod? Blood pools disappear after a while? That's odd.
c4sual  [作成者] 2021年1月5日 16時29分 
I wish It would be an easy upload, but unfortunately I would need to upload a whole weapon pack for permanent shells to work. I don't know which weapons do people like the most. Maybe I will upload a Juniez weapons pack?
Tayzor Azul 2021年1月5日 15時19分 
By all means please do a bullet shells, there is not allot of games that have permanent bullet shells lying around permanent.
David 2021年1月4日 8時35分 
I've set the blood pool chance to 100 and it's still not very consistent. You should upload the persistent particles mod as well, sounds awesome. Any way you can make ragdolls collide with the props?
easy pete 2021年1月2日 15時53分 
great mod
c4sual  [作成者] 2020年12月28日 10時00分 
It's 15%, I think.
Bakim the Waster 2020年12月28日 8時54分 
What is the default bloodpool chance?
c4sual  [作成者] 2020年12月24日 10時34分 
Nope.