Legend of Grimrock

Legend of Grimrock

Legend of Link
21 条留言
Sharticus:DestroyerOfToilets 3 月 22 日 上午 6:42 
can't open the door next to all the pits.
Dystopian 2024 年 5 月 22 日 下午 7:57 
is this dead?
JesternarioTTV 2023 年 1 月 14 日 下午 3:00 
The door to the bow doesn't open when a key is used on it (key is just thrown at the door).
Sir Dalen 2015 年 3 月 28 日 上午 3:59 
Realy like it but there is a lot room to improve.
Would like to see this as a series of the dungeons where you get to the next when you finished one.
- Would like to see the dungeon design more like the original if possible
- Why no dagger?
- Only missileweapon is a sling but no ammo
- Why no throwing weapon? Seems to be more like a boomerang then the sling.
- Havent found a way to open the door at the pitroom too (key doesnt work properly)
- I think the endboss should be a flying dragon spitting lightnings (most likely it needs to be nerfed!). Seems to be more like the original boss.
- Why not using nerfed blobs where blobs appeared in Zelda?

Go on :) would like to see more of it.
Sir Dalen 2015 年 3 月 28 日 上午 3:06 
At the room with the door and the pits i found a bug. The first pit on the right has a teleporter that teleports back on the excact same pit so you fall infinite till you are dead. Btw looks strange when you drop an item there.
TheBonesnapper 2015 年 3 月 21 日 上午 12:28 
Fun, could use a little work
Ututat 2015 年 3 月 3 日 上午 7:52 
Sweet!
sergeysvir180 2015 年 3 月 2 日 下午 11:51 
Збс
Alekaiser 2015 年 1 月 1 日 下午 4:45 
Door with pits... HOW DO WE GET THROUGH THE BLOODY THING?! XO
Krow 2014 年 12 月 30 日 下午 5:59 
Great! Can't wait. :)
Zyga 2014 年 12 月 30 日 下午 2:56 
Wow, great idea. Waiting for more content.
Majestro 2014 年 12 月 30 日 上午 4:55 
Very Good Mod
Oocam Cross 2014 年 12 月 26 日 下午 3:22 
sorry just rellisd put a 15 I meant to put 5
Oocam Cross 2014 年 12 月 26 日 下午 3:10 
ok so from what i played of it this is not a map you wold want to bring a new team in to it is hard if not inpossible to do. If you want to try this map out I wold recomend a Level 15 team with 2 fighters with spec in swords and axies a mage with earth magic spec with 5 skill pionts in to spellcraft and the last class can be ether a another fighter or rouge. I did have fun with this but the mobs of enemies is a bit to harsh if not prepeared and the lack of food is also a killer. If you could put some food with the starting gear it wold help balace it alot.
Deeds 2014 年 12 月 26 日 下午 12:08 
neat
d-Enzo the Technogressist 2014 年 12 月 26 日 上午 6:57 
sounds cool
Lee Carvallo 2014 年 12 月 25 日 下午 7:08 
I think this looks like fun. Thanks to you!
Scootic Rowlann 2014 年 12 月 22 日 上午 6:05 
YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Chebs 2014 年 12 月 17 日 下午 5:03 
I like this idea a lot. However, I feel like having huge mobs of enemies like in LoZ get's a little tedious in LoG. Regardless, I had a lot of fun playing through the first level. Like the other poster mentioned, I wasn't able to open the door in the room with the pits, but I assume that's something that will be added later (or maybe I just missed a secret.)

Overall, great work! I love the addition of LoZ sounds, although the door sound doesn't really fit the LoG doors. I look forward to the next levels.
TKtato 2014 年 12 月 17 日 下午 1:05 
one of the doors will not open with a key... its the one with all the pits
Duke Nukem 2014 年 12 月 14 日 上午 11:30 
This ! I can only upvote this !