Stellaris

Stellaris

Xenomorph Species
67 条留言
Capt. Latrios 9 月 3 日 上午 1:34 
I miss your old thicc species animated portraits. Wonder why you got rid of those?
sharktoot987 2024 年 8 月 15 日 下午 5:45 
fix this plz
ShadeTheShadow 2024 年 8 月 10 日 下午 3:02 
The 10 Variations of the Xenomorphs don't appear and the Xenomorph Origins dont seem to work
Babouche 2024 年 7 月 21 日 下午 3:25 
pls update
thestormhoover2 2024 年 7 月 20 日 下午 3:22 
could you add what beta of the game this mod works for in the description?
unflushablepoop 2024 年 6 月 29 日 下午 7:16 
I think this mod may not be working, origins are avaliable but portraits arent
Infinikaos 2024 年 5 月 29 日 下午 8:04 
pls update
trentonsuper20091 2024 年 5 月 20 日 上午 11:48 
Hello This mod needs to be updated for 1.12.2. Could you do that ?
kayila  [作者] 2024 年 1 月 30 日 下午 7:25 
@dirol Yes
Dirol™ 2024 年 1 月 7 日 上午 2:34 
Can AI play as xenomorphs?
Magistorikus 2023 年 11 月 28 日 上午 9:42 
Love this mod and appreciate the work that you do. Will this mod be updated?
Kingdark 2023 年 10 月 24 日 上午 4:22 
Then I'm very happy indeed to say I'm wrong. Welcome back :D
kayila  [作者] 2023 年 10 月 23 日 下午 9:12 
The inability to do species modifications is indeed a bug I need to fix.
kayila  [作者] 2023 年 10 月 23 日 下午 9:09 
That's not entirely true... I've had a lot on my plate, but I do want to revisit, update, and hopefully expand on this mod.
Kingdark 2023 年 10 月 19 日 上午 2:00 
The author hasn't paid attention here in a long time. (more than two years by now) so while the mod is still awesome, it likely won't be updated again.
♥ Sharpy > v < 2023 年 10 月 18 日 上午 7:58 
Two main issues I have with the mod are that:
1. The xenomorph trait isnt tied to the origin, meaning any species can take it (it gives a lot of bonuses and its free with no downsides except the one below)
2. You cant do any species modification of any type, meaning that while its stronger early on, its really sucks by the time other empires get their evolution ascensions.

I dont know if these are intended by the mod creator, but if they are, it is a very big let down.
Amaury 2023 年 5 月 16 日 上午 5:59 
This is amazing! I was wondering if it would be possible to add queen alien portraits? With the new DLC it would be awesome. Thanks!
Skyler 2022 年 12 月 23 日 下午 7:11 
:thumbsup:
Mythez 2022 年 4 月 26 日 下午 11:34 
Wonderful work - I have included parts of your mod in mine but then got banned for not asking for permissions. Do you have any objections to your work being included in mine? I have already added you to the credits list.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2796778215
Nova Starborn 2022 年 4 月 5 日 下午 4:03 
please update to 3.0+
Z33B3R 2021 年 11 月 26 日 上午 7:16 
Will you please specify more clearly which goodies are xeno specific? I have recently gotten a lot mods and they are getting lost in the shuffle.
RenderOfTime 2021 年 9 月 21 日 上午 10:48 
@kingdark yes i had removed the ascension mod and the game does not crash nearly as much as before it would crash every five years so i started over removed the mod and i had no crashes for 60 years
kayila  [作者] 2021 年 9 月 20 日 下午 3:04 
This mod is not dead! I've just been a bit busy as of late, but I am intending on updating it for LEM soon. Just been a bit busy as of late, but I do intend on verifying compatibility soon and making any updates that are required. I know they changed a lot of modding stuff, so I'm looking forward to digging in and seeing what the new changes can do. :)
Kingdark 2021 年 9 月 20 日 上午 5:44 
@renderoftime have you confirmed the game runs without the mods?
RenderOfTime 2021 年 9 月 19 日 下午 7:21 
my game randomly crashes i do not know why. i have only this mod and UI changes and a mod that adds ascension perks civics and ethics and its compatability patch im so confused
Fallain 2021 年 9 月 19 日 上午 5:36 
So i try them now with LEM and i see no issues. But my suggestion: make every from prescripted empire to devorwing swarm ,)
Fallain 2021 年 9 月 16 日 上午 8:05 
btw.... they looks awesome with Biomass shipset from Arkchitecture Shipsets mod ,) Thanks You for this cool mod :)
Fallain 2021 年 9 月 16 日 上午 8:02 
My game with xenomorphs as Crisis was one from my best stellaris experiences :D Thanks :) Works them with LEM update?
Templar Praising The Sun 2021 年 7 月 27 日 下午 6:17 
yay : D

btw dont worry i doubt it is going to have compatibility issues since all vanilla biological species has it!
kayila  [作者] 2021 年 7 月 27 日 下午 3:50 
Alright, so.. Sorry it took so long, as I was trying to determine the best and most compatible way of fixing the issue while (hopefully) breaking the least amount of mods. The new version has a modified script trigger which allows for xenos to be identified as organics, and thereby allows them to be assembled so long as you have organic assembly.

If this causes this mod to conflict with other mods, please identify which mods (if you can) and I'll look into trying to figure out how to make them work happily together.
Templar Praising The Sun 2021 年 7 月 19 日 下午 5:09 
biological tag is still missing, i suppose it is possible to modify the mod file for that. however i do not know much about modding unfortunately.
tolaburke 2021 年 7 月 7 日 上午 8:06 
The mechanics of pop assembly changed with 3.0.x. Now biological empires can use Pop Assembly. With standard Empires, they to go Bio ascension-the Cloning Vats grants +2 Pop Assembly at a massive food upkeep. You can assemble any race in your empire. With hives, Spawning Drones grant Pop Assembly rather than direct growth. Thing is...the game looks at the species type. If it's not marked 'Biological' it can't use pop assembly. It'll say 'there is no race that can be assembled'.
kayila  [作者] 2021 年 7 月 7 日 上午 7:08 
@tolaburke I'm a little unsure what you mean... Pop assembly is usually used for robotic pops. Xenomorphs are biological.
Kingdark 2021 年 7 月 6 日 上午 4:17 
This is one of my favorite mods on the workshop! Now I can be one of the most scary races of the ficionverse.
tolaburke 2021 年 7 月 6 日 上午 2:48 
The Xenomorphs are not capable of using Pop Assembly.
Baka Racker 2021 年 6 月 23 日 下午 2:10 
Thank you for maintaining and improving this!
kayila  [作者] 2021 年 6 月 3 日 下午 8:15 
@fazemlg420swag and @Your Reckoning Sorry it took so long, but I've finally tracked down what was causing the wonky district stuff that caused them to get dropped a month into game. It should now be fixed in the most recent version! :)
Vote ☑ 2021 年 5 月 17 日 上午 6:01 
This is a great mod! It's kind of funny thinking of them as scientists or sitting at a desk governing.
Kingdark 2021 年 4 月 30 日 上午 5:41 
@Kayila: Thank you so much for the update! I'm re-subscribing immediately.
kayila  [作者] 2021 年 4 月 29 日 下午 3:59 
Hey folks,

Sorry, things have been a bit hectic in my life of late. The mod is now updated to Stellaris 3.0!

@Fennec Cop Thanks for the bug report, I've renamed those empires, so they should be fixed now!
TurtleShroom 2021 年 2 月 25 日 下午 9:59 
This Mod works with V2.8, IIRC.
inactive acc 2021 年 2 月 25 日 下午 6:21 
Hello. Can I update this mod?
Thank you.
Lyra Goldtongue 2021 年 2 月 9 日 上午 8:45 
So, minor bug report. The preset xenomorph empires species names are mixed up. For some reason, the K-Series and Red Xenomorph species' names are Deacon Xenomorph instead of the proper ones.
kayila  [作者] 2021 年 1 月 21 日 上午 10:29 
Alright, I've managed to confirm and replicate the issue, but I'm still working on tracking down why it's happening.
Your Reckoning 2021 年 1 月 19 日 上午 9:50 
I have had the same problem as faze when I did the Rebellious Hive start about a month in the starting districts disappeared and it left me struggling with early game as my food and creds were negative. Don't know if it was intended or not.
kayila  [作者] 2021 年 1 月 13 日 上午 11:59 
@fazemlg420swag That's strange... This mod doesn't touch districts at all, so it definately sounds like something else is causing the problem.
ye 2021 年 1 月 12 日 下午 4:53 
@kayila im not sure it might have been some weird conflict with another mod but when i started a game as a zenomorph not far in all my agriculture and generator districts just disappeared so i had no food or credits and a bunch of unemployed
kayila  [作者] 2021 年 1 月 12 日 下午 3:33 
@fazemlg420swag I'm not really sure what you mean by that comment. Nothing in this mod should mess with anything around that. Could you please provide some more information?
ye 2020 年 12 月 18 日 下午 5:50 
when i pick a ruler foci all my agriculture and generator districts disappear