Stormworks: Build and Rescue

Stormworks: Build and Rescue

Soyuz Rocket/spacecraft and Launch pad [1/2 scale]
25 条留言
RedPug 2021 年 7 月 27 日 下午 3:29 
your stabilization worked fine with lower thrust. It was just that it was unstable with a a twr of about 200 :D
also, due to stormworks physics, it can't get past around 70 m/s because of the insane amounts of drag, it just stops accelerating.
m3 2021 年 7 月 26 日 下午 4:26 
you said soyuz is crammed. i thought the mercury capsule was crammed
B3N  [作者] 2021 年 7 月 26 日 上午 10:15 
I think I put it in the description of the mission that an update messed up the timing so thanks for taking the time to figure out some new settings that work better. Its been a long time since I was working on this but I believe the LES separation was something I tried to incorporate but never managed to make fit. Maybe with the new hard-point connectors as a more compact join it would be easier. I used a PID controller for stabilisation but that clearly isn't effective anymore for whatever reason. The parachute was timed (as with all the staging) so you may have splashed down before that timer ran out
RedPug 2021 年 7 月 26 日 上午 1:29 
tip to make it have the right thrust and burn times.
Booster: 4% thrust, delete all but 2 fuel tanks
Core: 6% thrust, delete 2 fuel tanks (should have 7 remaining)
Gives a good TWR and has reasonably accurate burn times

the boosters will burn for 2 mins and 20.5 seconds, the core will burn for 5 minutes and 2 seconds
RedPug 2021 年 7 月 26 日 上午 1:03 
nice rocket!
You might want to reduce the solid rocket boosters' thrust to be 25%, seeing as they quadrupled their thrust.
I would also like to see the launch escape tower jettison prior to booster sep, just like in the real one.
Also maybe some stabilization, my rocket went all over the place.
The parachute also never deployed :(

You did nail the cramped capsule, though.
m3 2021 年 6 月 30 日 下午 8:54 
k
B3N  [作者] 2021 年 6 月 29 日 下午 5:13 
It used to be like that but one of the updates messed with it. Its not working properly now but I don't want to have to go through all the trial and error to figure out how long the timing needs to be again.
m3 2021 年 6 月 29 日 下午 2:17 
and b3n you could have made it so when the boosters have no fuel they jettison
B3N  [作者] 2021 年 5 月 20 日 下午 2:54 
It needs an edited workbench as its too big to spawn in the normal ones. Alternatively use the link and get the mission version. That spawns it on the creative Island.
Q Protein 2021 年 5 月 20 日 下午 2:46 
were can i place the ship?
m3 2021 年 5 月 8 日 下午 2:25 
ok
B3N  [作者] 2021 年 5 月 7 日 上午 3:55 
I think the amount of fuel in the rocket fuel tanks was changed in an update so all the timings are off now. If I get a chance I'll fix it but its probably unlikely.
B3N  [作者] 2021 年 5 月 7 日 上午 3:47 
I think one of the recent updates may possibly have changed some of the parameters. I'll test It and see.
m3 2021 年 4 月 10 日 下午 3:59 
one thing.
When the boosters seperated they still had fuel in it which horibbly messed up the angle of the rocket
astronauteddie 2021 年 1 月 24 日 下午 2:39 
let me explain: Go to the staircase at the front and press "lights (if its dark)" and then: "*i forgot but its next to lights*" then go to the towers and get in then use NO-CLIP to go to the "decending chamber" and launch.
m3 2020 年 12 月 22 日 上午 9:16 
he said he crashes every time he tries full scale
m3 2020 年 12 月 14 日 下午 6:41 
can you release just the soyuz part
already stood up
pls
liek the soyuz rocket itself
Vixen 2020 年 12 月 7 日 下午 6:25 
Could you please make a full scale?
Stormy 2020 年 11 月 21 日 上午 2:56 
Oh nvm
Stormy 2020 年 11 月 21 日 上午 2:55 
B3N Where can i spawn it?
Mr-Zeno 2020 年 11 月 15 日 上午 10:16 
this is the best rocket ive ever seen in the game
pucci 2020 年 11 月 7 日 下午 5:58 
ok
B3N  [作者] 2020 年 11 月 7 日 下午 3:16 
there isn't any space in the bit with the parachute. I guess one could probably fit in the other module
pucci 2020 年 11 月 7 日 上午 9:28 
is it possible you can add more seats?
RaffiePer 2020 年 11 月 2 日 上午 6:52 
Super good! Love everything with it.