安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I have another question: Which of your mods "DEI - Stronger Rome" and "DEI - More Romans" should be placed the highest in load order? For both mods your instruct that "If you want to play this mod with my other submods, also place this mod on top of them.". But obviously only one of them can be placed top?
With the exception of the morale boost against other Roman factions which help during civil wars, every other trait helps the AI substantially during auto resolves and also gives them a lot of money because the AI loots often. This will in effect allow Rome to win the punic war faster and field twice as many stacks.
Hello, when DEI has its newest update they just announced, could we get a version of this mod that's Stronger Parthia? If there are any two factions that should get big because it happened IRL, it should be Rome and Parthia.
This comes up anytime I try to enter: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2768070125
If Rome is fighting another Latin faction (very rare) then they're both buffed the same so it doesnt do anything except draws the battle out longer and cause more casualties on both sides.
In the much more likely scenario that ANY other faction is fighting rome in central italy then they have a buff vs the Romans.