Starbound

Starbound

Universal Uncrafter ADDON: Uncraft Anything
54 条留言
󠀡󠀡 6 月 18 日 下午 7:26 
honestly smelting metal bars is a normal thing so i can see this lawful to use lol
Naga the Confused Undead 1 月 5 日 下午 1:28 
Finally. A good way of spoofing certain FU shit.
Silver Sokolova  [作者] 2024 年 10 月 28 日 下午 2:46 
@Randal no. You could look into the Spawnable Item Pack mod to spawn a fossil in
Randal 2024 年 10 月 28 日 下午 1:48 
will this uncraft a completed fossil display and give me back my fossil so i can show a moronic npc the fossil to complete a mission?
maryevangelinemartins 2024 年 9 月 9 日 上午 7:54 
starbound has its own version of source spaghetti
ErickD 2024 年 2 月 9 日 上午 9:22 
@ Silver Sokolova singleplayer works fine with or without the SCS subscribe :steambored:
Silver Sokolova  [作者] 2024 年 2 月 8 日 上午 8:30 
@dc I haven't checked out the SCS one but the Larger Capacity patch doesn't have any scripts in it (though it does replace the config file for the interface). Try testing without the SCS version on singleplayer?
ErickD 2024 年 2 月 6 日 下午 11:34 
@Silver Sokolova Hi.lova . I found SCS's version https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2897805577

works fine. May be it is the Larger Capacity patch's issue https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2689510272

can u check that out ?
ErickD 2024 年 2 月 2 日 上午 5:47 
yeah.just weird.no log. just not working since the last update:steambored:
Silver Sokolova  [作者] 2024 年 2 月 2 日 上午 1:43 
Thank you! There aren't any errors related to the uncrafter in either log, so it seems to be working fine
ErickD 2024 年 2 月 2 日 上午 12:37 
@Silver Sokolova
okay,here's the server and client's log: https://drive.google.com/drive/folders/1JJA-xtvpoedDoPd3Qr41PrdzRG9nRaYk?usp=drive_link
Silver Sokolova  [作者] 2024 年 2 月 2 日 上午 12:26 
@dc May I have the full log please? From a session where you interacted with the Uncrafter. The ship door sound is the sound it's suppose to make
Silver Sokolova  [作者] 2024 年 2 月 1 日 下午 7:12 
eh, what the heck, I'll just upload a version with the check
Silver Sokolova  [作者] 2024 年 2 月 1 日 下午 7:09 
@dc I'd rather have the full log. It looks like you have another Uncrafter mod that's removing the table responsible for storing which amount of bars to give depending on what kind of procedural weapon the player uncrafts.
Betabound adds some of its items to that table, so I'll add a check for the table in the next update. Either way, it's not this mod or Betabound, but rather whichever mod is removing that table
Silver Sokolova  [作者] 2024 年 2 月 1 日 下午 5:28 
I'll look into it, thanks
ErickD 2024 年 2 月 1 日 上午 6:56 
@Silver Sokolova found some bug while interact with the uncrafter ,here's the log
https://pastebin.com/DaxUNP9F
works fine with the previous release
can u fix that plz ?
Ninja-454 2023 年 12 月 1 日 下午 3:06 
@Silver -
Do you see it, lad...?
On the Horizon?
Is it... Treasure?
allan prime 2022 年 11 月 16 日 上午 7:19 
my game crashes when I try to open with Minus Goo and Recycle version
Silver Sokolova  [作者] 2022 年 11 月 16 日 上午 4:43 
in theory. try it and find out?
allan prime 2022 年 11 月 16 日 上午 1:38 
This Works with Universal Uncrafter Minus Goo and Recycle?
Not a Spy 2022 年 11 月 7 日 上午 6:19 
oh i see,well i guess i'll have to keep myself from exploiting this "feature" then,thx for the answer :)
Silver Sokolova  [作者] 2022 年 11 月 6 日 下午 8:53 
@The Smoking Man
I'm glad you like it!! It's pretty fun being able to rob a village and uncraft a ton of stuff, or just scrap a ton of weapons.

@Gibus Gaming
The Uncrafter has no way to tell how/where you crafted an item. It just picks the first valid recipe it finds, sorry!
Not a Spy 2022 年 11 月 6 日 上午 4:10 
the mod is looking at the wrong recipes for the pickaxes in the tinkering table

it costs less to make the pickaxe in it,but when i uncraft it,instead of picking the same recipe,it looks into the anvil recipe,which costs more,effectively multiplying the resources.
The Smoking Man 2022 年 8 月 2 日 上午 4:13 
Thanks for this. I just don't get the same sort of joy that other people get from carefully consuming an entire planet with a mining laser. I much prefer to get my progression purely through exploration, and creation. Destruction is for my enemies. The Mining Laser is for claiming rare blocks and furniture, and for occasionally drilling to the next subterranean structure. This really helps makes this play style even more viable than the base mod.
Nickyfalconer.EXE 2022 年 6 月 20 日 下午 6:27 
... ok
Silver Sokolova  [作者] 2022 年 6 月 20 日 下午 5:40 
@Nickyfalconer.exe It doesn't need to update-- it's works for all recipes
Nickyfalconer.EXE 2022 年 6 月 20 日 下午 5:15 
well the mod update to the new up to date FU?
Silver Sokolova  [作者] 2022 年 4 月 18 日 下午 2:35 
@Darkmega as stated in the mod description, this mod makes nouncrafting do nothing

@FishLord yeah
Fishlord 2022 年 4 月 18 日 上午 11:45 
This is OP if you combine it with mods that make enemies drop their gear
Darkmega 2022 年 2 月 11 日 上午 8:35 
I managed to sight the files from frackin universe's github then patch them to add "nouncrafting" to their recipe groups for the food decorations for crafting forwards and backwards. but unfortunately even after adding the mod into the mods folder and making it load after FU with the metadata tags, the uncrafter periodically decides to uncraft some stuff into either it's components or the decorative version and back. so it partially fixed it. but now it's kinda random and annoying.

it was the items and recipes from their plating table. are there others that I'm missing perhaps?
Silver Sokolova  [作者] 2022 年 2 月 11 日 上午 8:19 
yes, it's possible. also the decorative food items are from Foodie's Furniture, a mod which FU absorbed
Darkmega 2022 年 2 月 11 日 上午 2:46 
part 3: alternatively, do you have any idea how to make the recipe blacklist the comment in the original lua file mentions?

If you could make an example, I could probably add all the recipes to it myself as needed with a personal patch. as I know how basic mod packing and unpacking works, and can figure out the json patching I think. I just don't know how it would work when going into a lua file as it seems to suggest...
Darkmega 2022 年 2 月 11 日 上午 1:53 
part 2:
So what I'd like is that, instead of picking the first uncraftable recipe it comes across, maybe you can make a second version of the uncrafter machine or add a button to it's interface that switches the uncrafter to use the last recipe it finds instead of the first that you can easily switch between. then if people find their items uncrafting into the wrong thing due to new recipes, they can try the other version and hope to get a different result.

do you think it's possible? or is this a bit of a tall order?
Darkmega 2022 年 2 月 11 日 上午 1:51 
part 1:
G'day, is there a way that you can reverse engineer this thing to potentially add a button to it that makes it search for recipes in inverse order?
For example, I have the ore plants mod that lets me craft seeds that grow cooked foods. I use them to basically condense my farms to grow multiple items on something in one go and then uncraft to get the components to use for seperate things to trim down my farm usage space.

however frackin universe added a form of food decoration items which take the cooked food and turn it into a placeable and vice versa. what is happening is now the uncrafter simply converts some foods to and from their placeable variants.
Silver Sokolova  [作者] 2021 年 11 月 1 日 上午 10:39 
We can't ;-; Sorry
Sir_Ducseb 2021 年 11 月 1 日 上午 2:51 
Hello! I love your mod and i've a question: I've a lot of mod and some give multiple recipe for one item, can we choose which uncraft we want for an item? thx !
Silver Sokolova  [作者] 2021 年 10 月 30 日 下午 7:07 
No problem! I'm glad you enjoy!
Flavus Rex 2021 年 10 月 30 日 下午 3:06 
*this one
Flavus Rex 2021 年 10 月 30 日 下午 3:06 
i went ahead and tested it, seems so long as this on, subdued, and the original are downloaded it works flawlessly. far as i can tell anyway. thanks for the patch btw
Silver Sokolova  [作者] 2021 年 10 月 30 日 上午 10:46 
the worse that can happen is one harmlessly cancels the effect of the other out
Silver Sokolova  [作者] 2021 年 10 月 30 日 上午 10:46 
sure
Flavus Rex 2021 年 10 月 30 日 上午 10:30 
Windows XP 2021 年 1 月 28 日 下午 2:18 
Thanks for the update. The old 2016 uncrafter wasn't working and I was pretty bummed out until I found this.
KolincaRN 2020 年 11 月 6 日 上午 10:56 
Wow, wish I had seen this before, thanks a ton!
Another great mod from you :)
Silver Sokolova  [作者] 2020 年 10 月 14 日 上午 1:54 
moo
Cyber Von Cyberus 2020 年 10 月 9 日 下午 5:13 
Thank you so much
TANKSAVE 2020 年 10 月 9 日 下午 2:41 
@Bumrum
From what I can tell most of the stuff in FU can still be uncrafted. From what I've found the "only" things you can't uncraft are the basic metals (Alloys still work), seeds, (anti)neutronium, anything involving Ancient Essence, and liquid Irradium/protocite.
Weapons, armor, furniture, most liquids, food, RNG weapons, mech parts, and fuels can still be uncrafted. I didn't test every individual item from the categories that can be uncrafted but I did pull quite a few from each.

I thought this list would be much smaller when I started. It seems most of the stuff marked as nouncrafting was involved in a super high output automated resource farm. I think the big one that started everything was Liquid Irradium. You could set up a few pumps on an Irradium Sea and get a 1 to 1 on turning Liquid Irradium into Irradium bars and state-phase gel. Ironically, if the recipes to craft these liquids were balanced from the start this wouldn't have been an issue.
bumrum 2020 年 10 月 8 日 上午 10:57 
@Speed Runner - Z
Provided my memory is not faulty, a change in the past made ALL things have the nouncrafting tag making the uncrafter useless needless to say the change was not well liked. It irked me when they did that not just to their resources but the base game assets as well. Frackin is a massive grindfest and they just keep adding more to it, like the latest research system that was borked on arrival. It just adds more micromanaging to the game thankfully they left cheat codes in it for people like myself who hate that kind of progression system so they can skip it otherwise it would have been unbearable.
SPEEDRUNNER - Z 2020 年 10 月 7 日 下午 8:07 
so what doesnt it normaly do again was something changed?