Stormworks: Build and Rescue

Stormworks: Build and Rescue

Sawyer Islands North Harbour V1 Ready Dock Expansion
36 条留言
Crypto 2024 年 7 月 31 日 上午 7:53 
i really wanmt to use this but it is wayy to laggy
Creaghalls  [作者] 2024 年 5 月 6 日 下午 2:14 
add on editor, create the pieces in the workbench and then place them together in the addon editor as an environment mod. I made this video a while back on them https://youtu.be/Cu-hjWQ-onc
blue and white star line 2024 年 5 月 6 日 上午 8:17 
this is so great and lovele okay i don't speak english im just from iceland but its so cool how did you do it
Creaghalls  [作者] 2024 年 3 月 29 日 下午 12:09 
dont think this build will be updated any further sorry
Curtis56239 2024 年 3 月 23 日 下午 5:17 
Do you think you can add something like a flood gate where the dock ends (its more for looks) (and it would look super cool) or add like a draw bridge there where people can cross over it
nikita110912 2023 年 11 月 28 日 上午 8:02 
wtf
Creaghalls  [作者] 2023 年 9 月 17 日 上午 7:09 
there is a lite version with less detail, lights, peices etc. This is a very old mod so I'll not be making any changes to it for now
Ninovium 2023 年 9 月 17 日 上午 3:52 
Could you please remove like 90% of the lights in the Port Control building? There are way too many and they cause unnecessary lag
Creaghalls  [作者] 2023 年 7 月 23 日 上午 7:29 
Maybe, dont know how it could really be functional tho
ammo_87 2023 年 7 月 21 日 下午 3:03 
By any chance, do you think you could make a dam?
Creaghalls  [作者] 2022 年 7 月 1 日 下午 3:40 
Thats done to reduce the lag, having the piers only go a little bit down drastically reduces the number of blocks (especially at north harbour cus the water is quite deep) less blocks means less resources needed. With the amount of stuff in these harbours its important to make them run as efficiently as possible so that other creations can be used with them without too much lag
w4rlord117 2022 年 7 月 1 日 上午 7:42 
Really love your harbours but it bothers me the piers dont go all the way to the seabed, they just stop a short ways below the waterline. Is there any possibility of going back and extending the piers?
NuclearAtlas 2021 年 10 月 6 日 下午 1:42 
That would be nice
Creaghalls  [作者] 2021 年 10 月 6 日 上午 6:19 
My other harbour fits into an area on the creative island quite well, I could modify it slightly to fit in better and upload it as a separate mod
NuclearAtlas 2021 年 10 月 5 日 下午 1:53 
I would also suggest making a harbor at the creative base or multiplayer base because they have the land spawns. I have been trying to find a harbor for creative base for a long time.
NuclearAtlas 2021 年 10 月 5 日 下午 1:38 
I understand that
Creaghalls  [作者] 2021 年 10 月 3 日 下午 11:59 
Yeah that’s been something I tried to fit in from the start, but unfortunately the shape of the area surrounding it and the height the walls had to be didn’t suit it very well
NuclearAtlas 2021 年 10 月 3 日 下午 6:05 
It would be cool to have a RO RO vessel dock
Creaghalls  [作者] 2020 年 12 月 31 日 上午 12:56 
These are based off IALA region A markers which is what it’s like where I live and where the game is set, the US and parts of Asia operate using IALA B which is what you described with red right return.
Sh4d0w0fd347h 2020 年 12 月 30 日 下午 9:49 
hey my guy. just an observation, you have your channel markers on the wrong side, see your reds and on the left when your coming into the harbor. the way i remember how nav aids work is Red Right Return. meaning that on your way inland on a channel the red nav aid will be on your right hand side and the green on your left hand side. just an inaccuracy i noticed
lucassobolik 2020 年 10 月 4 日 上午 7:03 
cool
Creaghalls  [作者] 2020 年 10 月 3 日 上午 2:28 
TheSavageProdigy- the harbour takes up a lot of the games resources which can mean things like that that rely on physics working well can be affected. If you are running on a low power computer there is nothing I can do
Moistoyster- thank you and yes that has been a problem since I started designing the original version, because of the fences there’s no way to get onto there except the steep grass hill at the back. I will have another look at it tho and see if I can maybe find a fix
Moister the Moist Oyster 2020 年 10 月 2 日 下午 9:58 
This is pretty great! However, fire trucks can't reach the port control in case of a fire. That's a lawsuit waiting to happen, pal.
TheSavageProdigy 2020 年 10 月 2 日 下午 6:47 
Ok now the winch is breaking. Stormworks pysic...
TheSavageProdigy 2020 年 10 月 2 日 下午 6:40 
Crane keeps breaking on me and my friends, Likes to after a while moving in a certain direction without a single key being pressed.
Creaghalls  [作者] 2020 年 9 月 30 日 下午 11:55 
I believe it is 21x11 although it’s worth checking the stormworks wiki as well
Feral 2020 年 9 月 30 日 下午 11:00 
What are the dimensions of the containers?
Creaghalls  [作者] 2020 年 9 月 29 日 上午 3:42 
Cus this one is a complete different version with a load of new stuff. This way if someone preferred the old one they can still use it
Michiru_0513 2020 年 9 月 29 日 上午 3:17 
then way two posts when you can just update the old one
Creaghalls  [作者] 2020 年 9 月 29 日 上午 2:56 
The other creator was me
Michiru_0513 2020 年 9 月 28 日 下午 9:03 
iv seen this before from another creator so you may want to credit them
Gameknight99906 2020 年 9 月 28 日 下午 3:44 
I think it is possible and your welcome
Creaghalls  [作者] 2020 年 9 月 28 日 下午 12:54 
the dream lol
Alistair 2020 年 9 月 28 日 下午 12:40 
Imagine getting on the front page in less than an hour lol
Creaghalls  [作者] 2020 年 9 月 28 日 下午 12:10 
i might do that in the future as a seperate mission as i dont want it to lag out pcs that cant handle it. Thanks for the feedback
Gameknight99906 2020 年 9 月 28 日 下午 12:06 
I really enjoy this harbor, and if you would like a suggestion, you might have a lot of success with having a spawner for the harbor with all of the boats in there positions