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报告翻译问题






https://youtu.be/WnNsyBUYpNU - Might have to wait a bit for the HD to process
Lastly, I had the same issue as Blax after the elevator. I was able to see where the door should have opened, and part of your end-of-game "thanks for playing" text.
Overall there were many great aspects of this map that were overshadowed somewhat for me by the issues I mentioned. That said, I still enjoyed it quite a bit and am looking forward to more if you are so inclined. Nice work!
Positives: I loved all of the floating text; it did actually gave me more of a sense of purpose in the map as opposed to following the path to get to the end. The backtracking aspects were well done, and although I didn't die, it looked like you added a good amount of autosaves which I've seen other creators have trouble with in backtracking maps. The layout was good and the environment felt fairly natural with an appropriate amount of clutter. Nice to see music used 3 times and the first battle caught me nicely by surprise.