Crusader Kings III

Crusader Kings III

More buildings
271 条留言
hwt525 9 月 21 日 上午 12:46 
The buildings about coronation is not working, so I think this mod require updates
AllYourBase 7 月 15 日 上午 2:58 
Great mod and not just that; great balance!
Melkorian 6 月 9 日 下午 6:56 
honestly love this mod! 😍
Supersteveshark 5 月 8 日 下午 2:24 
heads up for new patch drop.
Shane1012 3 月 9 日 下午 12:45 
save game compat?
Darkwing Phoenix 2 月 19 日 上午 12:01 
Me: Wow, look at all of these new buildings!
Also Me: *Proceeds to ignore all of the ones that do not grant Gold and/or Dev Growth, including the vanilla military buildings, until I can't MAKE more*
Gropy  [作者] 2024 年 11 月 10 日 下午 11:08 
That's true, I forgot about that.
Supersteveshark 2024 年 11 月 10 日 上午 11:52 
the recent update (1.14.2) the "Breweries" line of buildings that was added was overwritten by wine line of buildings,
Gropy  [作者] 2024 年 11 月 9 日 下午 10:18 
Yes, reboot has a lot more interactions and buildings, this is a very basic version of that.
finallyciv 2024 年 11 月 9 日 上午 11:38 
Are there now differences between your mod and the Reboot version?
ck3user7748 2024 年 10 月 8 日 上午 4:53 
@Gropy I will try it again as you suggest and thank you
♡ Klutz ♡ 2024 年 10 月 4 日 上午 1:39 
Fishing Port has spelling mistake: "beable" instead of "be able."
Gropy  [作者] 2024 年 9 月 30 日 上午 6:28 
Hospices appear for me, try to sub and unsub?
Also in my vanilla game with only this mod, 80% of the buildings are vanilla.
ck3user7748 2024 年 9 月 30 日 上午 6:01 
This is so close to being a great mod. A couple issues - hospices don't appear for me, which results in too many baronies not having plague resistance. Also, while I love this mod, the CPU seems to preferentially build the modded buildings which is even less optimal than vanilla imho, so the modded buildings either need to be better value than the vanilla ones or it would be ideal to reduce their utilization by changes to AI weightings. However, I do not know if that is moddable or not. Just my two cents.
Gropy  [作者] 2024 年 9 月 30 日 上午 3:34 
Updated for 1.13

Spent the weekend cooking on it, removed a lot of bloat and weird stuff, tried to balance the buildings to match vanilla, while still being unique, haven't play tested it yet, so play at your own risk.
Gropy  [作者] 2024 年 9 月 30 日 上午 2:09 
They should, it's not updated, and is to bloated, this and other building mods should simply just add a few more options, nothing else.
Starfoth The Burgundy Silk Rug 2024 年 9 月 21 日 下午 5:07 
Hospital should get plague resistance
Happy Machinegunner 2024 年 8 月 31 日 下午 12:42 
nice mod with exta more building slots mod I have cataracts with 1800 attack ...
BSK 2024 年 7 月 17 日 下午 4:07 
it's working just fine for me, make sure it's not conflicting with another mod.
johnnyguffey1982 2024 年 6 月 29 日 下午 8:04 
mod not working
Archa3opt3ryx 2024 年 1 月 29 日 下午 4:36 
Hey, I'm with the After the End team for ck3, and in the desc of the mod, you mentioned looking for a mod team to join. Let me know if you're still interested in that.
Jbfresh 102 2023 年 9 月 7 日 下午 1:46 
it this Compatible lotr mod
Belgrifex 2023 年 6 月 19 日 下午 3:21 
Amnikarr 2023 年 6 月 3 日 上午 8:46 
Please update <3
Nuka 2023 年 5 月 3 日 上午 6:53 
Does this conflict with More Provinces Expanded?
DonBaTzu 2023 年 4 月 11 日 上午 12:33 
BUG,it well copy artifact
see two 2023 年 4 月 9 日 上午 12:28 
this kinda just makes new meta, don't see the point
buzina 2023 年 4 月 4 日 上午 6:37 
It does not seem to be compatible with the Trade Goods mod. Do not know? The trading market is not displayed.
⭕⃤ Sex Haver ツ 2023 年 3 月 9 日 上午 10:58 
looks like this doesn't work with new patch
Lost Nomad 2023 年 3 月 7 日 下午 3:09 
I have released a reboot of the mod with fixes for the issues, a realignment to the vanilla design and a few new features.

More Buildings Reboot
无尽晚霞不见君 2023 年 2 月 16 日 上午 3:29 
I love this mod, please update.
HaziTru 2023 年 2 月 14 日 下午 4:34 
Also I barely see the AI build these
HeirandtheSpare 2023 年 2 月 13 日 下午 6:58 
I love this mod, please update.
HaziTru 2023 年 2 月 12 日 上午 11:06 
Sinews of war compatch that actually works please
POTATOBOY! 2023 年 2 月 1 日 下午 9:51 
i fixed it silly me had a special world compatch and a grander buildings compatch on at once :D
Darth_Eques 2023 年 1 月 30 日 下午 3:07 
If you are not seeing the buildings showing up try reordering your mod list. Something is overriding it
Owl 2023 年 1 月 28 日 下午 3:20 
Is it Compatilible with EK 2 ?
POTATOBOY! 2023 年 1 月 28 日 上午 4:33 
same issue
WombRaider 2023 年 1 月 27 日 下午 5:27 
why are none of the building showing up?
naz 2023 年 1 月 26 日 上午 3:55 
@M thank you!
twisle 2023 年 1 月 12 日 下午 2:13 
how do you make such good icons that match the game so well?
G0lgrim 2023 年 1 月 8 日 上午 6:10 
I kindly want to request a update for this mod and if nessessary and not to much asked a compatibility patch for Elder Kings 2? Thanks. :)
Mud 2022 年 12 月 26 日 下午 5:42 
@valaddar thank you for that!
𝓢𝓷𝓸𝔀 ℬ𝓪𝓵𝓵 2022 年 12 月 17 日 下午 9:30 
compatch for EK2?
Valaddar 2022 年 12 月 16 日 上午 7:58 
All, I have posted a compatch for Cities of Wonder 3 (my mod) that is a new take on COW2. The compatch requires More Buildings to be active in your playlist even though it's not being actively updated as there's just touch code to maintain/update.

This patch also has fixed the scripting errors mentioned below.

COW3: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2901477267
Compatch: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2902342062
T 2022 年 12 月 6 日 下午 9:41 
To update my advice for this: if you choose to keep the gamerule parts related to slots, edit the file:

...\Steam\steamapps\workshop\content\1158310\2229800103\common\on_action\mmb_game_start.txt

so that it only has the following 14 lines:

on_game_start_after_lobby = {
effect = {
if = {
limit = { has_game_rule = less_slots_limit }
game_rule_slots_effect = yes
}
if = {
limit = { has_game_rule = more_slots_limit }
game_rule_slots_effect = yes
}
if = {
limit = { has_game_rule = extreme_slots_limit }
game_rule_slots_effect = yes
} } }
Yúkinari_Loveless 2022 年 12 月 6 日 上午 1:32 
A update for this great mod would be really great ^^°
G0lgrim 2022 年 11 月 27 日 上午 3:19 
Would this mod be compatible with Elder Kings 2? If not i would kindly request a compatibility patch if possible. :)
Rockstar 2022 年 11 月 3 日 上午 8:54 
Some updates from anyone coming here:
This mod has some script errors that doubles artifacts, and some other things.
You can take the advice of user "Ambitions" below to fix this.
You can easily add these buildings to other mods by modifying their 00_holdings.txt and including the buildings in each of the holding types.
Zageto 2022 年 11 月 1 日 下午 2:48 
Esta desactualizado, no se si esta traducido o no, porque el texto código es lo único que aparece en la descripción de los edificios. pero las construcciones las podes hacer y no es necesario que inicies una nueva partida.

Te dice lo que hace cada construcción, los soldados, las defensas todo eso esta bien y las imagenes se pueden ver bien.

Mira la fecha de mi comentario, tal vez ya lo actualizaron.