Crusader Kings III

Crusader Kings III

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More Buildings Reboot
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2.620 MB
2023 年 3 月 7 日 上午 11:59
10 月 30 日 上午 6:07
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More Buildings Reboot

在 Lost Nomad 的 1 个合集中
Lost Nomad collection
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描述
Reboot of the original More Buildings mod.

I had been using the mod for some time but made various changes to address the issues the original mod had and added some new buildings.
I have now released it as requested by a few friends and also having seen mentions of the issues people faced with the original mod on various forums.

Fixes and additional buildings are listed in the discussion at the top of this page.

I have no plans on adding any more buildings until after the touring DLC has been released, once I get a chance to see if anything can be leveraged from the DLC in this mod.


All Under Heaven
AUH limits the number of building slots to 6 which is not enough for some people.
MBR raises the limit to 20 buildings. Just as before AUH you do not have to use all 20 slots but they are there if you want them.


Compatibility
MBR is unlikely to be compatible with other mods that change the 00_holdings.txt file without a compatibility patch.


Vanilla Compatibility
Like most mods since Lance update, compatible with Ironman + achievements.


Original mod
This mod is a drop in replacement for the original so it's safe to sub to this mod in the middle of an existing game once you unsub from the original.

Big thanks to Gropy for the original More Buildings mod.


Checkout my other mods
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2024 年 10 月 28 日 上午 4:45
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Minor Mistake
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2024 年 9 月 26 日 下午 3:58
Buildings list
Lost Nomad
473 条留言
Lost Nomad  [作者] 41 分钟以前 
@KingMyrddin
Can you give me some more details so I can isolate your issue.
What start date are you playing?
Who are you playing as?
What county/province are you having issues with Temple Citadels?
KingMyrddin 15 小时以前 
@Lost Nomad as the only mod in a playset, and enabled, the buildings still don't appear for the Temple Citadels. Both the castles and cities in the region are fine. It's just the new holding type.
Lost Nomad  [作者] 10 月 31 日 上午 1:27 
@KingMyrddin
Start a new game with only MBR in your playset to confirm the bug and if so please let me know.

If you find the buildings do appear for the Temple Citadels, which they do, then you have confirmed that one of the other mods in your normal playset conflicts with MBR.
KingMyrddin 10 月 30 日 下午 7:41 
The MBR buildings don't appear for the Temple Citadels. I'm guessing because they're technically a new holding type.
Lost Nomad  [作者] 10 月 30 日 下午 7:10 
@Watterzold
If the other mod edits the county view then no they won't be compatible.
Watterzold 10 月 30 日 下午 3:21 
Is this compatible with Extra More Building Slots(16 slots)? I see both mods edits the window_county_view file
Lost Nomad  [作者] 10 月 30 日 上午 6:19 
@jesusjr
As promised the AUH update for MBR raises the building cap to 20 building slots :steamthumbsup:
jesusjr 10 月 28 日 下午 3:11 
sweet sounds good. Been using another mod to add that feature but looks like I wont need it then.
Lost Nomad  [作者] 10 月 28 日 下午 2:05 
@jesusjr
Paradox have decided to cap building slots in AUH at 6

I'll be increasing that when I update the mod, I'm thinking off capping at 15, if only because I recently added the scrollbox for the buildings row so I wanna see it used :steamhappy:
jesusjr 10 月 28 日 下午 12:25 
Maybe I am remembering wrong but I thought civil engineering allowed you to go over the cap for max holdings. Now I can't seem to go above 5.