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Got this because it was the closest I could find to tidally locked, but I'm guessing the solar generators are dependant on day/night status
I wouldn't call that "using your brain" as much as I would call it having a stroke
also weather is determined by the planet type and doesn't change depending on what biome your in or where on the planet you are, so I couldn't do that even f I wanted to.
the fuck are you going on about
I don't think I can add a cold side, pretty sure the status a planet gives is always the one the primary biome has. Also tier 3 cold epp is a frackin thing.
being so close to a star that its tidaly locked (one side always day other always night) would result in the star Devouring the atmospher of the planet
and also add a side thats night but INSANLY cold like Heating 3 epp cold
i will survive here with a cooling 3 epp
I thought I took out that one sky colour option
For the sand and stone maybe they could give pyrite when extracted.
The solar wood could yield solarium and large quantities of methanol and carbon when extracted.
can you find them at fiery stars, or other stars????
Maybe, not sure what they would give though. Silicon and glass would just be redundant and solarium wouldn't be cost effective because cutting down some trees would be much faster.
oh, yes the blocks don't have any recipes involving extraction.
do you mean they aren't dropping any items or what?
Solar Seared planets are supposed to be able to have midnight as a secondary biome, though I've never found one. Probably just unlucky though.
Burn Resistance Spray if you're using vanilla