安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
results in a bit of incompatibility
Basemod
StsLib
Testmod
The bug still exists.
Here are my mod list:
Basemod
StsLib
Act Like it
Alarm Clock
A Localization Update
Colored Powertips
EasyBlight
ExtraEnergy
FixWordSpacing(修复单词间距)
HighLight Path
Lazy Man Kits
Minty Spire(QoL Complication)
Quick Restart
Rare Cards Sparkle
Run History Plus
Smile Girya
StackableRelics
Unmuzzled
[功能mod] 混沌之环
Kikuchiyo
Yami
Antenna
Shion
Conspire
Infinite Spire
Replay the Spire
SynthVmod
RULib
RelicUpgrade
Unlockallmod
With these mods the block is growing linear as expected.
But after adding:
Testmod
to that list the bug appears. It seems that Testmod has caused the problem.
I have no idea. There's no relics in that mod is related to the block cap though.
btw for recent chat discusisons, i saw a card which was randomly created by another card, which until end of turn, it actually gives a +x to max handsize. i only found it once, but it seemed to work
but yes you have a fair point... one thing that seems to happen is that the game shrinks all the cards in your hand, instead of simply adding a scrollbar mechanism (or a multi taskbar system)
hmmm, maybe until that can be addressed somehow, i leapt to that idea, before i looked
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2631769014
@The360MlgNoscoper this mod was made with the intention of only affecting gameplay in extreme cases; maximum hand size is something that you can reasonably run into without being massively overpowered. The most notable case here being Scrawl.