Garry's Mod

Garry's Mod

Infinite Land
21 条留言
madelyn 2021 年 5 月 24 日 下午 7:41 
can you expand the triggers so when im going 5000 hammer units i dont skip the triggers
ForneyD 2020 年 12 月 9 日 上午 4:45 
Use showtriggers_toggle to see triggers around the map that creates the teleportation effect.
voyaka2_0 2020 年 6 月 9 日 下午 1:57 
amazing!!!
bub8 2019 年 3 月 28 日 下午 11:35 
remove fog plz
funny skeleton 2018 年 1 月 20 日 上午 11:23 
@Ileryon3000 one it has easy to run graphics, it also limits how much you can see so you cant see the whole map, and its not infinte it has an end.
ileryon (Entry) 2018 年 1 月 13 日 上午 8:15 
Still can't understand how minecraft can handle infinite worlds so well.. if only that was possible on the source engine. Also how does the map works exactly?
x45clamibot 2017 年 8 月 26 日 下午 8:42 
This map is even better than the one that comes with the Gravity Hull Designator mod! That map used to work very well, but now for some reason cars act stupid when being teleported and blow themselves up. I can now drive my cars in any direction as long as I want on this map. The only drawback is that vehicle speed is set to 0 after the teleport commences. Other than that, great map! It would be nice if you could expand the map size to the hammer size limit, but don't sweat it.:steamhappy:
LORD_DEATHv11 2017 年 3 月 22 日 下午 1:43 
What if I told you, that you can fire off Gbomb misiles, photon torpedoes, and rockets, and that they will fly past you over and over again.
𝐃𝐎𝐂 2016 年 8 月 6 日 下午 1:41 
Im Going To Use It For Testing Out My Wac And Scars ETC. Mods
Jinkel92 2016 年 6 月 30 日 下午 2:25 
Man, the idea is great. But I think it should not be Teleport, if not portals, as the portal game.

Portals should be placed in the 4 points of the bucket, would also have to solve the problem of height, not to hit the top of the cube.

Otherwise it's fantastic.

Google Translate = Sorry.
Ender 2015 年 4 月 23 日 下午 5:56 
very creative
Drake 2014 年 7 月 31 日 下午 6:30 
@Train Wiz
Yes, your are correct with that.
Just put some obstacles down, and practice ramping off while ABH-ing
Archduke 2014 年 7 月 29 日 上午 5:59 
How did you make it, teleports at the end or what? Getting the map size to flatgrass (with grass texture) + adding some view distance and this would be the ultimate plane map :D
Hooker 2014 年 6 月 14 日 下午 9:38 
Great map for practacing ABHing!!! Good work!
BONES MALONE 2014 年 6 月 10 日 上午 10:40 
:D
Half-Master 2014 年 1 月 17 日 上午 6:30 
What the fuck?... Cool map bro!
CAT PRIME 2014 年 1 月 16 日 下午 2:39 
I'll have to remember that, but i don't really use vehicles anyway, i mostly just make machinima. This map would be perfect for a western front type thing except with giant robots.
Koval  [作者] 2014 年 1 月 16 日 下午 1:39 
Yes , but depend to vehicle , sometimes crashes, sometimes comes into conflict between the beginning and the end of the map. mostly happen with larger objects.
CAT PRIME 2014 年 1 月 16 日 上午 11:24 
So basically its a loop.

This is actually quite interesting. Do vehicles make it crash or something?
Koval  [作者] 2014 年 1 月 16 日 上午 9:50 
Fixed, try again c::balloon:
DemonicBox 2014 年 1 月 16 日 上午 8:56 
I see pink and black squares :(, any reason why? I have hl2, ep 1 and 2 and css installed, whats wrong?