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id imagine that your mods and Balanced Space Warfare v2.0 would conflict with eachother in a lot of ways, but after looking at it i personally think it would be incredible if they could somehow work together.
so would there be a possibillity for that in the future mby?
As with before, it would be far easier for me to create a new mod, than it would be to go through the process of trying to sync the discriptor file. So, within hours i will be launching a new mod. For both RIG-SD and RIG-WD. I will be posting links on both mod pages when this happens.
Corvettes and destroyers are fully planned and ill work on them tonight. Im aiming for weekend finish to all ships.
Turns out ill need to build lvl 2-3 stations for necroids from scratch. Shouldnt be an issue. I love the current ship set.
Would there be any chance of supporting the amazing Kurogane shipset at all?
Necroid weapons - some form of leeching/debuff weapons? Is it possible for them to give a malus to enemies like slower speed/fire rate etc
Weapon wise I'd say exotic, but I kind of feel they deserve a new weapon type given their strange style and distinct tone.
OR
Make their small ships cheaper (Corvette and destroyer), and with less firepower, to make them more swarmable, and make their capital ships more costly and hold a lot of fighters to give a "Swarm of undead" feel.
Can't think of any other mods in my playset that would cause the issue, and the +2 sensor range starbase bonus worked fine.