武装突袭3

武装突袭3

Universal Ammo System: Lite
16 条留言
Speed_Freak13 2022 年 4 月 8 日 下午 6:23 
THIS VERSION IS NOW OBSOLETE/OUTDATED.
The new and improved version can be found on my workshop.

Link to Universal Ammo System: Lite(Updated)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2791408146&searchtext=Universal+Ammo+System
Rastek 2021 年 10 月 20 日 下午 2:02 
Hey Berl, first of all, i really like your work, sentry guns are a life changer, and so is UAS, but i must say that i use UAS specifically for the explosives, specially the 40mm grenades, i don't have a problem with my 150 round magazine making my gun fire 5 bullets per shot, but i would say that most of the lag/delay in opening the arsenal is caused by the massive amounts of rifle magazines, my first thought of making a lite version of UAS would have been gutting most of these instead of the explosives
Yo Gabba Gabba! 2021 年 9 月 12 日 上午 10:07 
It would be great to have a version of UAS with just commonly issued ammo, so that SLAP-T is still there, for example, but not the really far out stuff.
Illegal Cage Fighting 2021 年 8 月 11 日 下午 8:01 
If I may: a tutorial for adding said ammo types would be nice, or a small update to include them. I like the concept of UAS, but the sheer volume of choices is mind-boggling, and I don't wanna spend a whole day google searching just to learn what's basic vs what's kind of exotic.
El Berl  [作者] 2021 年 3 月 23 日 下午 12:16 
Potentially. The way I've set UAS: Lite up is that you can add any magazines you deem non-essential to the config, copy the scope = 1; over, and redistribute modified versions as you see fit.

I'm happy to run you through the works of making a modified UAS: Lite more suited to your needs.
Col. Schwi 2021 年 3 月 23 日 下午 12:14 
Any plan for an update? Recent updates of the main mod added more "non-essential ammunition types".
El Berl  [作者] 2021 年 1 月 20 日 下午 1:56 
It's surprisingly not too hard. Grab Notepad++, Arma 3 Tools, and PBO Manager. I sent you an invite so I can run you through the works.
Oriskana 2021 年 1 月 20 日 下午 1:55 
I agree, but simply put we would be fine with very few common types of ammo and then the exotic stuff. I'm afraid, that might be above my skillset but I'm not saying no. So feel free to share please :)
El Berl  [作者] 2021 年 1 月 20 日 上午 8:31 
That's certainly possible for down the road, although I'd wager that the common stuff in UAS still holds a lot of merit due to how it effectively syncs guns from different mods in terms of damage and penetration.

If you'd like, I'd be happy to run you through how to make such a patch on your own!
Oriskana 2021 年 1 月 20 日 上午 4:41 
Hello, have you thought about making an inverse lite version of UAS? As in lite version that contains only the "exotic" stuff like chemical, emp...? Our group really likes the expanded options, but doesn't really wanna deal with tons of common rounds we will never use.
El Berl  [作者] 2020 年 10 月 30 日 下午 9:03 
Excellent!
user2g 2020 年 10 月 30 日 下午 9:02 
Yes, can confirm it lowers loading time.
El Berl  [作者] 2020 年 6 月 12 日 上午 5:32 
Really? Excellent. That's working better than anticipated!
RabidStoat 2020 年 6 月 12 日 上午 5:26 
Nice. Oddly enough it seems to have done something to loading - I managed to actually get zeus to work with 9min load time compared to the full UAS not letting it work at all
El Berl  [作者] 2020 年 6 月 12 日 上午 5:23 
It's UAS with the less common ammo types hidden, for less bloat and increased simplicity. Load times aren't affected.
RabidStoat 2020 年 6 月 12 日 上午 1:45 
So this is UAS with just the most common ammo types? Less bloat,basic compatibility, faster loading?