安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2116278405
I guess when I get more free time I will think about adding more story content and maybe unique edicts. Also trying to figure out why loyal vassals aren't as willing to help as federation members when at war even if they are strong enough. Maybe entirely ditching the vanilla vassal system is the way to go...
Viable Feudalism - Feudal Empire Federation: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2114559224
EV VF - Feudal Origins Patch: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2116278405
Thx for thinking about an alternative.
Another idea might be to simply spawn 2 fully equipped colonizer ships and leave it to the player, where to settle.