Space Engineers

Space Engineers

Campbel Town - Fortress Class
24 条留言
♠ Zahltag ♠ 2020 年 7 月 1 日 上午 10:58 
the ship is very well built :Khappy:
CoolFox  [作者] 2020 年 5 月 29 日 下午 2:10 
@MightyWeasel: Now that should work
@LansStarsider: Done ;)
CoolFox  [作者] 2020 年 5 月 28 日 上午 2:16 
@MightyWeasel Thanks for your feedback! I don't quite understand where the problem comes from but I will look into it and try to fix it in a future update.
CoolFox  [作者] 2020 年 5 月 28 日 上午 2:11 
@LansStarsider thanks for your feedback! I'm going to split the sequence to make sure the hangar door is fully open before the platform rises, and vice versa when it closes.
MightyWeasel 2020 年 5 月 27 日 下午 10:10 
Very nice work, this is a gorgeous build. Doesn't look like there's any way to load cargo other than ice for the hydrogen system and uranium for the reactors though. And, since the hydrogen system is separate, no ice gets to the o2/h2 generators that are supposed to be making oxygen.
LansStarsider 2020 年 5 月 27 日 下午 2:56 
Might want to adjust the hangar sequence with either a delay before the platform starts rising or make the platform a separate sequence. As it is, anything more than a few blocks high gets smashed into the doors before they're finished opening. Same issue with the reverse too.
Mantha 2020 年 5 月 25 日 上午 9:15 
This is a VERY good ship by the way, I love it a lot! Practical inside and outside, and still beautiful!
Mantha 2020 年 5 月 25 日 上午 9:10 
Why no interior lights?
CoolFox  [作者] 2020 年 5 月 25 日 上午 3:52 
I was in the Swiss army, and I know that it is very important to have enough toilets if the food in the mess is bad ;) And we can accommodate a VIP (there are 5 rooms too)
Tannervsworld 2020 年 5 月 24 日 下午 5:09 
Why is there 5 toilets when theres a max crew of 4?
JIKOSU 2020 年 5 月 22 日 上午 11:21 
this looks cool
jimbo1676 2020 年 5 月 22 日 上午 11:14 
I read the name fast and thought it said the Camel Toe...I had to back up and re-read it.
CoolFox  [作者] 2020 年 5 月 22 日 上午 9:03 
Thanks ! ;)
Miath 2020 年 5 月 22 日 上午 7:10 
She looks good. Well done!
Swedish_Persson 2020 年 5 月 22 日 上午 12:17 
Very nice build
CoolFox  [作者] 2020 年 5 月 21 日 上午 9:26 
@Auren thanks for your feedback ! It's true that the safety on the torpedoes isn't great. I'm going to make it better. And yes, I tested against the turrets, and the chances of hitting the target and about 50% (at least at 100m/s). But this is compensated by the rate of fire which isn't bad.
CMDR_WATCHYOUR6 2020 年 5 月 20 日 下午 5:55 
Yes, I was in creative, the holos appear, but the welders where not working, and it was in battle mode, I could fire them, BTW very nice destruction power XD. Maybe I'm forgoting something else
Auren 2020 年 5 月 20 日 下午 12:52 
Very nice ship :)

You may want to add timers to the torpedoes to turn off the mass blocks after launch and arm the warheads. At the moment if an enemy rocket gets into the tube both torps will go up , as well as the front of the ship.

Have you tested the torps against turrets? I'm finding they get blown up pretty easily.
CoolFox  [作者] 2020 年 5 月 20 日 上午 4:09 
@Felis Cactus This is my intention. I will add Auto destruction mode for the next update ;)
CoolFox  [作者] 2020 年 5 月 20 日 上午 4:06 
@CMDR_WATCHYOURR6 thx! In creative mode the torpedoes reload automatically, but in survival mode, you need equipment in the cargo ships so that the welders can work. And don't forget to switch the ship into the battle mode if you want to use it.
CMDR_WATCHYOUR6 2020 年 5 月 19 日 下午 7:43 
very nicce work, couldn,t figure out how to weld new torps after firing them
theDoc312 2020 年 5 月 19 日 下午 7:11 
great!
Felis Cactus 2020 年 5 月 19 日 下午 6:07 
Nice ship btw
Felis Cactus 2020 年 5 月 19 日 下午 6:07 
Going to fill this with warheads and ram it into a shipyard, because history reference.