Space Engineers

Space Engineers

57 个评价
Campbel Town - Fortress Class
   
奖励
收藏
已收藏
取消收藏
Type: Blueprint
标签: ship, large_grid
文件大小
发表于
更新日期
7.334 MB
2020 年 5 月 17 日 下午 12:26
2020 年 5 月 29 日 下午 2:01
7 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
Campbel Town - Fortress Class

描述
I present to you my first warship: the Fortress Class Campbel Town.

Its name is a tribute to the English destroyer of the same name which took part in the raid of St-Nazaire during the second world war.

The Campbel Town is a heavily armoured and armed vessel, ideal for hand-to-hand combat and ramming, developed by Greystones Industries in early 2140 to meet the ever-increasing demand for medium-range battleships to defend the orbit of distant colonies.

NOTES:

This is a vanilla model using DLC, Automatic LCDs 2, Phil Ship Diagnostic and Whips Turret Based Radar scripts.

You can also download an optional sound mod here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=429025139&searchtext=Battlestar+Galactica+sounds

Below you will see all the useful informations. Don't hesitate to contact me by mp if you have any questions or issues with the model.


TECHNICAL INFORMATIONS:
Creative: yes
Survival: yes
Role: Orbital Defense, Assistance for heavy vessels, exploration
Space: Yes
Atmosphere: No
---------------------------------------------------------------------------
Manufacturer: Greystones Industries
---------------------------------------------------------------------------
Class: Fortress
---------------------------------------------------------------------------
Year: 2144
---------------------------------------------------------------------------
Pressurized crew quarters: yes
Pressurized engines room: yes
---------------------------------------------------------------------------
Max. Crew members: 4
Crew quarters: 4 + VIP
Medical Room: 1
Cryopods: 4
Mess: 1
Armory: 2
Toilets: 5
Shower: 3
Hangar small ships: Yes
Briefing Room: Yes
Airlocks: 2 (Automatic, can be switched in manual mode from the cockpit)
Auto Repair: Yes
Jump Drive: 4 (526 km range)

Storage:
- 27x small containers
- 4x Oxygen tanks
- 5x Hydrogen tanks


Power supply:
- 6x Small reactors (No uranium on board)
- 3x Large reactors (No uranium on board)
- 10x Batteries


Connectors:
- 2X Refueling pole
- 2X Uranium refuel


Dimensions:
Weight (empty): 18900 t
Lenght: 190 m
Height : 32,5 m
Width: 60 m


WEAPONS (Battle Station Mode):

- 20x Missile turrets
- 10x Gatlling turrets
- 2X Interior turrets
- 2x Legacy Mk II Gravity Torpedoes
- 26x Reloadable Decoys


COMMANDS:
Main cockpit:
1 - Launch Torpedo L
2 - Launch Torpedo R
3 - Front Camera
4 - Gravity acceleration Assist
5 - Gravity break Assist
6 - Battle Station Mode (Weapons Activation)
7 - Normal Mode
8 - Drop Decoys
9 - Jump Drive (526km empty)

Toolbar2 (CTRL+2)
1 - Open Hangar
2 - Close Hangar
3 - Second Front Camera
4 - Airlocks Automatic/manual
5 - Spot lights
6 - Hangar Camera
7 - Engines Room Camera
8 - Extend Refueling pole L
9 - Extend Refueling pole R

Others cockpits:
1 - Launch Torpedo L
2 - Launch Torpedo R
3 - Front Camera
4 - Second Front Camera
5 - Open Hangar
6 - Close Hangar
7 - -
8 - Airlocks Automatic/manual
9 - Jump Drive

Toolbar2 (CTRL+2)
1 - Extend Refueling pole L
2 - Extend Refueling pole R
3 - -
4 - Spot lights
5 - -
6 - Hangar Camera
7 - Engines Camera


Thanks in advance for your feedbacks !


24 条留言
♠ Zahltag ♠ 2020 年 7 月 1 日 上午 10:58 
the ship is very well built :Khappy:
CoolFox  [作者] 2020 年 5 月 29 日 下午 2:10 
@MightyWeasel: Now that should work
@LansStarsider: Done ;)
CoolFox  [作者] 2020 年 5 月 28 日 上午 2:16 
@MightyWeasel Thanks for your feedback! I don't quite understand where the problem comes from but I will look into it and try to fix it in a future update.
CoolFox  [作者] 2020 年 5 月 28 日 上午 2:11 
@LansStarsider thanks for your feedback! I'm going to split the sequence to make sure the hangar door is fully open before the platform rises, and vice versa when it closes.
MightyWeasel 2020 年 5 月 27 日 下午 10:10 
Very nice work, this is a gorgeous build. Doesn't look like there's any way to load cargo other than ice for the hydrogen system and uranium for the reactors though. And, since the hydrogen system is separate, no ice gets to the o2/h2 generators that are supposed to be making oxygen.
LansStarsider 2020 年 5 月 27 日 下午 2:56 
Might want to adjust the hangar sequence with either a delay before the platform starts rising or make the platform a separate sequence. As it is, anything more than a few blocks high gets smashed into the doors before they're finished opening. Same issue with the reverse too.
Mantha 2020 年 5 月 25 日 上午 9:15 
This is a VERY good ship by the way, I love it a lot! Practical inside and outside, and still beautiful!
Mantha 2020 年 5 月 25 日 上午 9:10 
Why no interior lights?
CoolFox  [作者] 2020 年 5 月 25 日 上午 3:52 
I was in the Swiss army, and I know that it is very important to have enough toilets if the food in the mess is bad ;) And we can accommodate a VIP (there are 5 rooms too)
Tannervsworld 2020 年 5 月 24 日 下午 5:09 
Why is there 5 toilets when theres a max crew of 4?