XCOM: Chimera Squad

XCOM: Chimera Squad

New Armor Mod Item: Kinetic Plating
15 条留言
Montressor 2023 年 11 月 19 日 上午 5:01 
Thanks for the tip!
Dragon_S 2022 年 7 月 14 日 下午 5:37 
[FastreanKineticPlatingShield X2AbilityTemplate] -> [FastreanKineticPlating X2AbilityTemplate]

\workshop\content\882100\2092905983\Localization\XComGame.int
Brain_is_Back 2022 年 1 月 1 日 下午 7:13 
ok. i fixed it MY SELF.

[FastreanKineticPlatingShield X2AbilityTemplate]
LocFriendlyName="Kinetic Screen"
LocHelpText="Prevent all damage of the next attack."
LocLongDescription="Prevent all damage of the next attack."
LocFlyOverText="Kinetic Screen"

THIS IS ORIGINAL.

[FastreanKineticPlating X2AbilityTemplate]
LocFriendlyName="Kinetic Screen"
LocHelpText="Prevent all damage of the next attack."
LocLongDescription="Prevent all damage of the next attack."
LocFlyOverText="Kinetic Screen"

THIS IS WHAT I FIXED.

[FastreanKineticPlatingShield X2AbilityTemplate] -> [FastreanKineticPlating X2AbilityTemplate]

THIS IS RIGHT. so, please fix this.
Brain_is_Back 2022 年 1 月 1 日 下午 6:55 
this is NOT KOREAN Localization's Problem. it is mod itself's problem.
Brain_is_Back 2022 年 1 月 1 日 下午 6:35 
i will test this mod without KOREAN Localization.
Brain_is_Back 2022 年 1 月 1 日 下午 6:31 
Missing
'LocLongDescription' for FastreanKinetucPlating'...
Brain_is_Back 2022 年 1 月 1 日 下午 6:30 
hellow. i found that there is UI problem in this mod.
{链接已删除}

i wonder why but there is UI isssue.
Brain_is_Back 2021 年 12 月 24 日 上午 6:56 
Hey, i just translated this mod into Korean. I want you to add this file to the mod.(V2)

{链接已删除}
DePhoegon 2021 年 4 月 6 日 下午 7:05 
sheesh... talk about insanely powerful... x.x I mean i'd love to have seen it ya know grow armor charges upto like 2-3, and flake away with hits down to 1, but honestly a whole free invulnerability is way to strong... even against cranky overballenced summon Orbs that summon zombies every turn.

this is entirely unbalanced & ruins harder playthroughs, and makes easier ones entire jokes
CarlosCostaCox 2020 年 8 月 19 日 上午 1:31 
It would great to have a version of this generating a single point of shielding (max) on Cherub (and no free kinetic screen) each turn, to simulate his shield, instead of giving an armor point like the other mod does.
shukuen 2020 年 5 月 16 日 下午 8:46 
@Fastrean Just thought you should know, there's a UI bug with this mod in the Armory.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2099328417

Other than that, it seems to work fine.
Zepod 2020 年 5 月 11 日 下午 1:18 
this is op
LordLancelot 2020 年 5 月 11 日 上午 11:07 
I was thinking this was like ceramic plating in xcom 2, each shield hp block 1 damage than goes away.

Blocking all damage, and increase charge on miss is crazy strong.
Ixidron 2020 年 5 月 11 日 上午 11:03 
op as fuck, don't you think? It's an item that makes you invulnerable to the first shot each turn and generates shields on top of that.

I would be all for an item that simply gives you 1 shield point per turn up to 3.
LordLancelot 2020 年 5 月 11 日 上午 10:09 
IF I have a kinetic plating with 1 hp.
5 damage come in what will happen ?

IF I have a kinetic plating with 2 hp.
5 damage come in what will happen ?