安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I see, so it's all part of that slowing-down plan, ok. Very cool then. I'll try this out sometime!
First of all, why slow down the game?
Have you played Civilization games? I think it is common to have difficulty and game speed options in many strategical games. (I even named most of the game speeds of this mod after Civilization game speeds. :)) At normal speed many things become obsolete too fast, so have not enough time to enjoy using them. Also, slowing down the game makes the player to do more strategic planning (for example, for the next day you have money only for a new highway exit or for a new elementary school, but not for both - you have to choose).
Secondly, how to slow down the game?
Making everything expensive is the most straightforward and simple way (you have to wait more time to pile up money to construct stuff). Other changes are required to balance things out (except slowing time flow - it's basically for visual effect).
When everything is expensive you need more money just to be able to start the game (to construct your first roads, Coal Power plant, Water Pumping etc.).
Slow time flow is very secondary (and even not necessary). Actually slowing time doesn't change the game mechanics at all (it's just visual effect).
The idea of this mod is to make the milestone progress and city growth slower, when everything unlocks more gradually, so that you can enjoy every stage of the city growth deeply.
Of course, this mod is senseless for people who uses mods such as Unlock All or Unlimited Money.
Didn't try, but should not be problem.