Stellaris

Stellaris

SR: Terraforming
24 条留言
Fetfrumos96 2021 年 12 月 16 日 上午 12:37 
Please update your mods, the launcher swears a lot and the game crashes when I load your mods. Please, can you fix your mod, the mod does not want to work correctly in the new version 3.2
Fetfrumos96 2021 年 12 月 12 日 下午 1:03 
The super mod is very useful when there are not enough ordinary planets or there are no suitable planets in the star system. And you can teraform unusable planets into the needed ones. Please, is it possible to fix your mod, the mod does not want to work correctly in the new version 3.2
Bronson 2021 年 5 月 5 日 下午 3:21 
Mod no longer works in the new 3.0 update. Please update mod when you can.
Killagenius 2020 年 11 月 6 日 下午 2:58 
will this be updated to 2.8?
keppermiem 2020 年 10 月 25 日 下午 12:53 
Пара компьютерных империй стартовала с родным миром "Влажный".
Лет через 100 после начала игры они так и остались сидеть на одной планете, хотя на карте рядом с их родными мирами сгенерировало по паре важных планет.

Вот такие домоседы получились в эру межзвездных путешествий.
Bronson 2020 年 6 月 16 日 上午 7:50 
@Lemm if you want to reproduce the bug, you simply need to build a terraforming station over an uninhabitable world (I used a molten world), then upgrade one time so the planet becomes a nascent world. After that, upgrade the station once again into one of the three options (wet, dry or cold) and the bug will present itself.
Bronson 2020 年 6 月 15 日 下午 9:07 
@Lemm I just tried using your mod with all of my other mods turned off but the first bug I reported still exist (modifying the planet to the next stage [wet, dry or frozen] only partially works). If it makes any difference, I was using the instant_build console command (though I don't believe this is the issue as this was still happening when I was waiting out the duration normally back when I was testing this using all of my mods). Is it possible to have the terraforming station use a different energy upkeep when building on an already inhabitable planet? It seems very strange to build a terraforming station on a normal planet (jungle planet for example) and immediately the station needs -60 energy to operate before you have begun terraforming it.
Bronson 2020 年 6 月 15 日 下午 8:50 
@Lemm If you aren't able to reproduce the bug then it is probably some mods I use causing the issue I will correct it on my end. Sorry for the confusion. As for the terraforming station being permanent, I think it is the right decision. I understand the decision both in terms of game balance and the logic of the planet reverting back to its original state if the station were to no longer exist. The energy upkeep values seem good as well (compared to other expensive megastructures like the matter decompressor, science nexus and sentry array, the values are very similar to the original game balance).
Lemm  [作者] 2020 年 6 月 15 日 下午 12:03 
@lolic_lol, не обкалываюсь сильно модами, увы, особенно на разнообразие планет и т.д. Код открытый, в принципе написать патч совместимости будет несложно, мб и сам доберусь когда-нибудь, но пока приоритеты с ванилью разобраться
Lemm  [作者] 2020 年 6 月 15 日 上午 11:59 
@Bronson, I've decided that it's quite obvious that once the planet is terraformed station should be on it's place to make sure the planet won't get back to it's origins. Perhaps maintenance cost is too big, this is yet to be defined, regarding a nascent - cold\dry\wet bug you found, I'll try to replicate, no luck for now. If you can share a savefile that would be really great. As for a common terraforming button and a way to terraform to the gaia world - I'm going to remove terraforming button at all once I'm sure all the cases are covered. For now, I'm working on providing a possibility to terraform to hive & machine worlds, release is going to be out late this week or early next week
lolic_lol 2020 年 6 月 11 日 上午 4:22 
Выглядит интересно, куда интересней чем прочие терраформинги в один клик, но есть вопрос - как оно будет работать с модами типа Real Space и Planet Diversity, с их подмодами. С голым космосом уже мало кто в стелларис катает.
Bronson 2020 年 6 月 9 日 下午 9:17 
I have another bug/oversight to report. If you terraform a planet into one of the 9 default planet types (continental, ocean, jungle, tundra and so on) using the terraforming station, you can then terraform the planet into a gaia world (assuming you have the world shaper ascension perk) by using the default method of selecting the planet and using the default terraforming mode (spend energy and wait for the terraforming to finish). If this is done, it overrides the terraforming station. The station will be listed as the planet type it was before terraforming it and the energy upkeep will remain -60 instead of using the terraforming station (gaia) upkeep of -90.
Bronson 2020 年 6 月 9 日 下午 8:39 
I have a bug to report. Once you have built the terraforming station over a barren planet (the planet becomes a nascent world), modifying the planet to the next stage (wet, dry or frozen) only partially works. The planet will still be shown as a nascent world with nascent world habitability of 0% and the planetary features will remain the same as well. However, the planet will lose the "planet prototype" feature and instead gain the new feature of the planet type you chose. Also the description of the planet will change to the new description of the planet type you chose including the description of the terraforming station in orbit. Also the terraforming station's energy upkeep will be -40 (wet, dry or frozen planet upkeep) instead of -20 (nascent upkeep). Terraforming again seems to correct all these issues.
Bronson 2020 年 6 月 9 日 下午 7:51 
oh wow you overhauled the mod perfectly to what it should be. Acts as a proper megastructure now and you removed the out of place energy build cost. Looks like all the translation stuff is not necessary now as well since most of the spelling mistakes and grammatical errors were tied to the various buildings that were built on the terraforming colony. Excellent work. I just had one question: how do I remove the terraforming station once I have the desired planet type? It it meant to be a permanent structure or is this an oversight?
Bronson 2020 年 6 月 9 日 下午 5:18 
thanks for updating your mod, it's one of the best mechanics related mods available. I wanted to chat with you about some aspects of your mod but ill try out the new version first. Also I was working on a google document going over spelling mistakes and grammatical errors that are in the english version of your mod. Would you be willing to read through and make corrections if I provide a link (i'm not finished yet but I'm roughly 50% done)?
Lemm  [作者] 2020 年 6 月 9 日 下午 12:14 
Mod updated to 2.0.0 version. Total overhaul, any feedback and ratings would be really appreciated
Lemm  [作者] 2020 年 6 月 1 日 上午 12:15 
Mod updated to 1.3.0 version. AI support has been added
Lemm  [作者] 2020 年 5 月 31 日 上午 4:35 
Mod updated to version 1.2.0. Now it is possible to terraform barren, cold barren, frozen, toxic or molten planet into vanilla habitable classes. If you have ascension perk 'World Shaping' you will also be able to terraform into gaia world.
Lemm  [作者] 2020 年 5 月 19 日 上午 9:14 
@keppermiem Конечно, можешь писать в телеграм @lemmleto
keppermiem 2020 年 5 月 16 日 上午 11:42 
Идеи рассматриваются?

Я тут накатал про водный баланс. Но в комментариях можно только не больше 1000 символов оказывается.
Так что решил пока тут не флудить.
Roman Cat 2020 年 5 月 14 日 上午 6:47 
Спасибо, за труды ждем)
Lemm  [作者] 2020 年 5 月 12 日 下午 3:25 
@keppermiem да, прямо сейчас работаю над следующим этапом, который позволит терраформировать планеты дальше. Ближе к концу недели будет апдейт
keppermiem 2020 年 5 月 11 日 上午 7:02 
Задумано ли тераформирование типа планеты "Зарождающийся мир" в стандартные(океанический и тд.)?

Сейчас говорит что "Нет допустимого типа для тераформирования в него".
Стандартные планеты могу теформировать.
Поставил на существующий сейв.

♤ |_Pandora_| ♤ 2020 年 5 月 11 日 上午 4:53 
Хорошая работа.