Viscera Cleanup Detail

Viscera Cleanup Detail

(OLD) Bad Hair Day
28 条留言
Pumpkin King 250 2020 年 7 月 25 日 上午 11:16 
Hey! Nice Maps!
tweedlebea 2020 年 7 月 1 日 上午 5:46 
Awesome :portiallama:
S.D.U AUS 2020 年 5 月 16 日 下午 12:20 
ah yes a collab
QJA 2020 年 5 月 15 日 上午 6:32 
wow it`s amazing
Asolorius  [作者] 2020 年 5 月 15 日 上午 1:53 
Atleast your happy now robargarthan
itsrobsw0rld 2020 年 5 月 15 日 上午 1:05 
really digging the updated map. the bedroom was a little small but workable, and I had a lot of issues picking up items in the toilet stall. whenever i'd try to pick something up in there, it would just trigger the toilet flushing. i had to ghost the floor a couple of times to get in a spot where i could successfully grab items. otherwise great level!
A Monster 2020 年 5 月 12 日 下午 1:39 
I helped a bit with this one but I want you to get all the credit for it. The idea is unique n now ya have a really cool salon that could also be a fantastic template to make many other types of shops out of it. If only VCD had a hair dryer and scissors n hair clippers:)
Keep at that level guide and look at all the maps files from every level to see how everything is setup n how it works to make it way easier when it comes to making map number 3/4/5 n 6 etc
Might take a month or two but you'll get the hang of the level editor.
Most important thing is to take your sweet time n have fun.
Every time ya start the editor you invent something new you never thought would work n it's lots of fun:)
Asolorius  [作者] 2020 年 5 月 12 日 下午 1:26 
A JANITOR Is Now An Official Contributor
A Monster 2020 年 5 月 12 日 下午 1:26 
Awesome:albedothumbsup:
A Monster 2020 年 5 月 11 日 下午 1:42 
looks like its just the killz set it to-1000
anyway i will test it to make sure map is ok n will let ya know whats happening/how to fix it up etc
A Monster 2020 年 5 月 11 日 下午 1:24 
i didn't want to fix everything in this level as sabotage can use the comments to find n fix what i missed or left intentionally
even my maps bug out in some pretty strange ways n takes a while to fix it=the usual new map has teething problems=even the devs maps when a new one happens us janitors always find a way to break the game lol
A Monster 2020 年 5 月 11 日 下午 1:20 
I hate the horror metal bin XD
funny enough i like em better than the yellow bins
perhaps bigger metal bins will help
illgib 2020 年 5 月 11 日 下午 1:05 
One more, but still a personal preference.
I hate the horror metal bin XD

Sometimes when you walk slow or carring something, there's like a step entering the elevator from the ground floor, it stop you or get caught in the "ultra speed mini jump" glitch XD

Maybe there's a mini gap or a leftover of a mesh in the elevator door area.

Yeah i'm a nitpicker, sorry XD
illgib 2020 年 5 月 11 日 下午 1:01 
Most of the acid scorch were wealdeable, but i had something non mess in the middle of the room, the sniffer went crazy in that spot but there was nothing, i thought something glitched trought the floor, but i died immediatly as i ghosted trought the floor.
I went with killnearestnonmess and killnearestmess but i deleted the welder XD
i ended up demoted with 80% completion :steamhappy:
A Monster 2020 年 5 月 11 日 下午 12:33 
the grinder is same as one in the bank map=try not to grab at it with empty hands or your hands get caught in it=empty hands will teleport you inside it if nothing to pickup=if its too much of a problem move the green trigger into the wall/hood abit
(TF) Sabotage can use the stuff and settings in this level to help it be easier when making another level=anyone can start making maps if look at blackeagles level guide but to start on a 1st/2nd map can be rather difficult to get ya head around the guide as well as using the editor as well as a little stressful when ya put it on workshop!
not to worry just look at every map in the level editor to see how everything works n soon ya will get the hang of it=never give up:albedothumbsup:
A Monster 2020 年 5 月 11 日 下午 12:33 
The zkill it's at floor level, when i ghosted i die as i pass trought the floor, consider to move it way down.
to fix that=world properties put kill in search bar n put something like -2000 in killz propeties=at least 1000 less than the number it has before you change it
I had several invisible nonmess signal in the main saloon, probably some acid scorch glitched into the floor.=killz could be causing that=if smash acid on the floor test that welder can fix the acid burns on the salon floor


Asolorius  [作者] 2020 年 5 月 11 日 上午 6:09 
Ok the grinder was done by a janitor and he made the joke that you would get sucked into it!
and ill update the screenshots now
illgib 2020 年 5 月 11 日 上午 5:32 
I forgot, i seen the same "error" in your other map.

Check the "WakeOnSpawn" flag in the corpse and objects in your map, so they don't float in air but they physic react as you start the game, lying correctly on the ground or else.

Obviously if you don't need particular poses, like i had with a couple of corpses in my maps.
illgib 2020 年 5 月 11 日 上午 5:29 
Ok i played and the map it's pretty nice, i like smaller maps, but i had some problems.

The grinder had the "dispose" trigger maybe too big, as i got sucked in when i approached it.

I had several invisible nonmess signal in the main saloon, probably some acid scorch glitched into the floor.

The zkill it's at floor level, when i ghosted i die as i pass trought the floor, consider to move it way down.

I don't really like the bottels and vials leaving acid pool, but it's a personal matter after all.

Other than that it's a good map!

And refresh the workshop screenshots, as they are compeltely different from the actual map, that's much better than the images shown here!
A Monster 2020 年 5 月 6 日 下午 3:10 
interesting
tip of the year=concentrate on fine tuning in your two maps before ya end up with 8 maps to fine tune=wax on wax off=more polishing
helps in the long run
use your other map as a reference to the mymap info setup=saves time and reduces mistakes=
less updates n hot fixes
i take a look see:albedothumbsup:
Mayer 2020 年 5 月 6 日 上午 11:55 
i really liked ur map
Asolorius  [作者] 2020 年 5 月 6 日 上午 6:58 
Sorry about that man next time i will check the problem!
itsrobsw0rld 2020 年 5 月 5 日 下午 8:15 
okay well i subscribed to the mod and it wasn't in my list, so i found it in the wrong folder. never had that happen before. idk what to tell you, collision was messed up for me.
Asolorius  [作者] 2020 年 5 月 5 日 下午 3:52 
thats odd the collision was fine for me also i did install it in the right place
itsrobsw0rld 2020 年 5 月 5 日 下午 3:03 
nice map. the collision for the second floor seems to be higher than the actual floor because players, buckets, and other items float above it as seen here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2086258696

because of this, it wasn't possible to pick up some of the heads on that floor. i was able to destroy them with the lightsaber i brought into the level, but otherwise would not have been able to get rid of them. other than that issue, map was fine.
itsrobsw0rld 2020 年 5 月 5 日 下午 2:17 
this wasn't on my list of levels originally because it was installed to the wrong place. it was installed at Viscera\Content\Mods, while it should be installed to Viscera\UDKGame\Content\Mods.