Space Engineers

Space Engineers

Graphical orbit display
30 comentarii
Knsgf  [autor] 4 ian. la 2:41 
Instructions are in the last paragraph in description. Make sure that the text after ScreenBlock= matches cockpit name exactly as it appears in control panel, including spaces and numbers. Then increase number after Screen= until the graphics appears on the desired monitor.
🕊 Peace&Death ⚰ 4 ian. la 0:25 
How to display it in cockpit?
Knsgf  [autor] 13 febr. 2022 la 12:24 
Sounds like a mod conflict. Are you using Real Orbits?
anzellott 13 febr. 2022 la 6:40 
Orbiting Triton Will Make The Display Glitch the hell Out
Knsgf  [autor] 22 nov. 2021 la 10:14 
No.
Cpt BrownBag 22 nov. 2021 la 9:10 
will your orbital scripts work with the new Real Orbits mod or on planets the have gravityfalloff set ^2
Thanks!
Knsgf  [autor] 22 mart. 2021 la 5:37 
There is no easy way to do this at the moment.
performative larpchud 20 mart. 2021 la 23:31 
Is there any possibility of a way to change the color of the display?
Casper 21 febr. 2021 la 4:06 
Where Can I find the script I have added it to my game but I cant find the script anywhere
anzellott 13 febr. 2021 la 8:01 
ok
that'll be good for rendezvous for landers and Space station n stuff
Knsgf  [autor] 20 ian. 2021 la 22:36 
I might, but no promises.
anzellott 20 ian. 2021 la 13:50 
Could You make A Script That Shows Your Ship's Orbital Trajectory Compared To Another's?
starchives23 14 ian. 2021 la 10:22 
Ah, thank you
Knsgf  [autor] 14 ian. 2021 la 10:13 
This is what Ship= in PB's Custom Data is for.
starchives23 14 ian. 2021 la 10:12 
Can I use this to map the orbits of other grids? Ie a station I want to dock with
Leo2log 27 dec. 2020 la 10:42 
nvm i fixed it
Knsgf  [autor] 27 dec. 2020 la 8:29 
The script won't do anything unless the required mod is loaded.
Leo2log 27 dec. 2020 la 8:07 
yeah the script isnt displaying on lcds
Knsgf  [autor] 8 oct. 2020 la 0:50 
Check local gravity in cockpit control panel. If it says "(stock)", then you're too low.
anzellott 7 oct. 2020 la 12:10 
I Did Accomplish A Somewhat Stable Mini-Moon Orbit (3460m Diameter), But The Script Still REfused To Work, Although Somehow Not As Catastrophically As When I Oribted Earth
anzellott 7 oct. 2020 la 12:09 
i used a speed mod with a maximum speed of 20km/s, way overkill for the <300m/s i needed to orbit my planet. the planet i used was a realistic earth that was scaled with SE toolbox to be exactly 1000th of the real earth's size (12,746m Diameter, 6,373m Diameter). I Tried Going In 200m, But The Best I Could Do Is A Good Sub Orbit At atleast 583m, Which Is Coincidentially Just below The Point At Which The Atmosphere Goes From Low O2 And Freeze To None O2 And Freeze, Or Space
Tempus loop 30 aug. 2020 la 23:46 
@anzellott
Dude, I hope you used an increased speed mod. For I was able to enter the orbit of a planet with a radius of 2500 km (with the help of a plug-in I was able to put one). Developed a speed of 3.7 km / s, and quietly circled.

By the way, out of boredom, I even calculated the first space speed, so that it was more accurate. :D
Knsgf  [autor] 30 aug. 2020 la 1:22 
Tested myself, and even with 500 m planet I didn't see anything odd. At which height were you trying to orbit?
anzellott 29 aug. 2020 la 15:10 
it appears to malfunction when used on planets smaller than 19km with a realistic gravity mod. could you make this mod more accomodating for these situations? Especially considering they are most important in these scenarios where i have no choise but orbit when i want to go to space
Tempus loop 17 iul. 2020 la 6:31 
Wow! Thank you so much!
Knsgf  [autor] 17 iul. 2020 la 6:26 
I've updated the script to allow it to work on fixed stations. Make sure to specify the name of your ship on 'Ship=' line in PB's Custom Data.
Tempus loop 17 iul. 2020 la 5:02 
Hello! Is it possible to track objects in orbit while on the planet? Like the observation center at KSP. If so, how to implement it?

Well, the script is * bad word of delight *, even a very * bad word of delight * !!!
BloodyRain2k 9 iul. 2020 la 2:10 
Does SE have orbital mechanics now? Last time I played, planets just had gravity but that's it O_o
nubeees 15 mai 2020 la 12:59 
Fantastic. Thank you for making this script!
Xenon 6 mai 2020 la 13:59 
For anyone unfamiliar with orbital mechanics or confused about how to use this script, I found this website to be very helpful in explaining its concepts: http://www.braeunig.us/space/orbmech.htm