Space Engineers

Space Engineers

Graphical orbit display
30 kommentarer
Knsgf  [ophavsmand] 4. jan. kl. 2:41 
Instructions are in the last paragraph in description. Make sure that the text after ScreenBlock= matches cockpit name exactly as it appears in control panel, including spaces and numbers. Then increase number after Screen= until the graphics appears on the desired monitor.
🕊 Peace&Death ⚰ 4. jan. kl. 0:25 
How to display it in cockpit?
Knsgf  [ophavsmand] 13. feb. 2022 kl. 12:24 
Sounds like a mod conflict. Are you using Real Orbits?
anzellott 13. feb. 2022 kl. 6:40 
Orbiting Triton Will Make The Display Glitch the hell Out
Knsgf  [ophavsmand] 22. nov. 2021 kl. 10:14 
No.
Cpt BrownBag 22. nov. 2021 kl. 9:10 
will your orbital scripts work with the new Real Orbits mod or on planets the have gravityfalloff set ^2
Thanks!
Knsgf  [ophavsmand] 22. mar. 2021 kl. 5:37 
There is no easy way to do this at the moment.
performative larpchud 20. mar. 2021 kl. 23:31 
Is there any possibility of a way to change the color of the display?
Casper 21. feb. 2021 kl. 4:06 
Where Can I find the script I have added it to my game but I cant find the script anywhere
anzellott 13. feb. 2021 kl. 8:01 
ok
that'll be good for rendezvous for landers and Space station n stuff
Knsgf  [ophavsmand] 20. jan. 2021 kl. 22:36 
I might, but no promises.
anzellott 20. jan. 2021 kl. 13:50 
Could You make A Script That Shows Your Ship's Orbital Trajectory Compared To Another's?
starchives23 14. jan. 2021 kl. 10:22 
Ah, thank you
Knsgf  [ophavsmand] 14. jan. 2021 kl. 10:13 
This is what Ship= in PB's Custom Data is for.
starchives23 14. jan. 2021 kl. 10:12 
Can I use this to map the orbits of other grids? Ie a station I want to dock with
Leo2log 27. dec. 2020 kl. 10:42 
nvm i fixed it
Knsgf  [ophavsmand] 27. dec. 2020 kl. 8:29 
The script won't do anything unless the required mod is loaded.
Leo2log 27. dec. 2020 kl. 8:07 
yeah the script isnt displaying on lcds
Knsgf  [ophavsmand] 8. okt. 2020 kl. 0:50 
Check local gravity in cockpit control panel. If it says "(stock)", then you're too low.
anzellott 7. okt. 2020 kl. 12:10 
I Did Accomplish A Somewhat Stable Mini-Moon Orbit (3460m Diameter), But The Script Still REfused To Work, Although Somehow Not As Catastrophically As When I Oribted Earth
anzellott 7. okt. 2020 kl. 12:09 
i used a speed mod with a maximum speed of 20km/s, way overkill for the <300m/s i needed to orbit my planet. the planet i used was a realistic earth that was scaled with SE toolbox to be exactly 1000th of the real earth's size (12,746m Diameter, 6,373m Diameter). I Tried Going In 200m, But The Best I Could Do Is A Good Sub Orbit At atleast 583m, Which Is Coincidentially Just below The Point At Which The Atmosphere Goes From Low O2 And Freeze To None O2 And Freeze, Or Space
Tempus loop 30. aug. 2020 kl. 23:46 
@anzellott
Dude, I hope you used an increased speed mod. For I was able to enter the orbit of a planet with a radius of 2500 km (with the help of a plug-in I was able to put one). Developed a speed of 3.7 km / s, and quietly circled.

By the way, out of boredom, I even calculated the first space speed, so that it was more accurate. :D
Knsgf  [ophavsmand] 30. aug. 2020 kl. 1:22 
Tested myself, and even with 500 m planet I didn't see anything odd. At which height were you trying to orbit?
anzellott 29. aug. 2020 kl. 15:10 
it appears to malfunction when used on planets smaller than 19km with a realistic gravity mod. could you make this mod more accomodating for these situations? Especially considering they are most important in these scenarios where i have no choise but orbit when i want to go to space
Tempus loop 17. juli 2020 kl. 6:31 
Wow! Thank you so much!
Knsgf  [ophavsmand] 17. juli 2020 kl. 6:26 
I've updated the script to allow it to work on fixed stations. Make sure to specify the name of your ship on 'Ship=' line in PB's Custom Data.
Tempus loop 17. juli 2020 kl. 5:02 
Hello! Is it possible to track objects in orbit while on the planet? Like the observation center at KSP. If so, how to implement it?

Well, the script is * bad word of delight *, even a very * bad word of delight * !!!
BloodyRain2k 9. juli 2020 kl. 2:10 
Does SE have orbital mechanics now? Last time I played, planets just had gravity but that's it O_o
nubeees 15. maj 2020 kl. 12:59 
Fantastic. Thank you for making this script!
Xenon 6. maj 2020 kl. 13:59 
For anyone unfamiliar with orbital mechanics or confused about how to use this script, I found this website to be very helpful in explaining its concepts: http://www.braeunig.us/space/orbmech.htm