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Have found that when I switch the Gremlin Heal to a free action ("GREMLINHEAL_FREEACTION=True"), it still consumes a action. This is what happens whether or not there's a 1 turn cooldown ("GREMLINHEAL_COOLDOWN=1" or "GREMLINHEAL_COOLDOWN=0").
Cheers!
Thank you!
but a cooldown option could be better for me, my medikit costs 1ap too. :)
I did add a few entries to the ini, so if you had any local edits, I believe you'll have to redo them.
I'll take a look this afternoon.
Feel free to delete the 'content' folder.
but now i still want the one turn cooldown for cherub. ;)
and a two turn cooldown for patchworks gremlinvolt attack.