XCOM: Chimera Squad

XCOM: Chimera Squad

Remote Medkit Use for Specialists
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更新于:2020 年 5 月 15 日 下午 3:26

-Improved logic for prevent Gremlin Heal use on units that are bleeding out.

更新于:2020 年 5 月 15 日 上午 9:22

-Fix for ini changes to Gremlin Heal costs not taking effect.

更新于:2020 年 5 月 5 日 上午 1:30

-Gremlin Heal is no longer a free action by default.
-Safeguard text now changes depending on whether the player has the healing enabled or disabled.
-Refactored code for less invasive approach.

更新于:2020 年 5 月 1 日 下午 3:56

-Exposed config options for changing the AP cost of Medikits, other utility items, and grenades, as well as the heal values provided by Medkits and Nanomedkits.

更新于:2020 年 5 月 1 日 下午 12:19

-Units can now use Gremlin Heal while Burning.

更新于:2020 年 5 月 1 日 上午 6:58

-Gremlin Heal no longer appears in the abilities display of the tactical HUD if the unit has no Medkit charges.
-Exposed the cooldown of Safeguard to config due to popular request.

更新于:2020 年 4 月 28 日 上午 11:52

-Fixed an issue where the Nanokit boost to heal value wasn't applying to Gremlin Heal.
-Prevented Gremlin Heal from being able to target units bleeding out.

更新于:2020 年 4 月 27 日 下午 1:20

-Units now say their Medkit Heal line on activating Gremlin Heal.

更新于:2020 年 4 月 27 日 上午 11:31

-Initial upload.