RimWorld

RimWorld

Auto links
57 kommentarer
infected07 9. aug. kl. 21:00 
@Dee allows you to see what items are used for by adding hyperlinks. Should you find an obscure item from a mod you're unsure of what it does, this mod adds links to things that use it
Toby 29. juli kl. 2:09 
@Dee automatically adds hyperlinks to descriptions :v
Dee 28. juli kl. 20:38 
what does this do exactly?
Hebrux 13. juli kl. 10:57 
is there a performance hit?
Paolini 9. juli kl. 10:42 
One of if not the best mod for new players :SF_Star: :SF_Star: :SF_Star: :SF_Star: :SF_Star:
lol 10. maj 2024 kl. 10:28 
Mentioned in Best Mods • Vanilla UI collection.
Homi555 16. apr. 2024 kl. 4:04 
would it be possible to add mod Settings to exclude certain mods/dlc from creating the links?
As it spoilers stuff for things like Anomaly but it would be nice to still be able to use it for everything else
Winter 21. mar. 2024 kl. 17:31 
Still works for 1.5. No need for 'update when!?' comments.
Mr. F 1. nov. 2023 kl. 2:29 
Great mod! May I ask if it would be feasable for you to make it possible, to have the items categorized in some way? For example, when you look at the infocard for steel, there are hundreds of entries when you have a lot of mods active. So sorting this stuff like weapons, armor, etc. would be nice, if possible. Thank you again for this mod!
Dreseaoba 7. aug. 2023 kl. 22:23 
cant imagine what to do without this mod
bikinavisho 20. juni 2023 kl. 19:57 
This mod is soooo useful! Thank you so much for this!!
Rynox 24. apr. 2023 kl. 14:13 
@Erilaz there is a mod for that called "AI art" that uses stable diffusion to generate images in-game
Erilaz 4. feb. 2023 kl. 12:04 
Wouldn't it be great to have Rimwold communicating with Stabe Diffusion via WebUI API and automatically generate character portraits and art pieces? Awww!
sk¡t 15. jan. 2023 kl. 1:49 
Hey, just wondering but is this compatible with the mod BetterInfoCard, thanks for the mod
Maet_ 3. dec. 2022 kl. 3:07 
thank you!
6jun 21. nov. 2022 kl. 7:27 
Welcome back!
Ancalagon 20. nov. 2022 kl. 15:06 
You are a machine! Thank you!
lol 20. nov. 2022 kl. 12:25 
Thank you for the update!
Ancalagon 12. nov. 2022 kl. 18:35 
@AUTOMATIC Hey, just recognized your github repo. Not surprised to see you enjoy modding one of the best games of the decade!
HAZRAD 10. nov. 2022 kl. 16:20 
Edited the about.xml to 1.4 and this works just fine for me
ThatCozyBear 8. nov. 2022 kl. 6:49 
works fine on 14
Timou 2. nov. 2022 kl. 6:18 
Please update to 1.4
Smaug 28. okt. 2022 kl. 10:29 
Hey, you are that cool guy who makes the stable-diffusion-webui.
FranCSGO Gameplays y Tutoriales 26. okt. 2022 kl. 20:51 
1.4?
dividere 21. okt. 2022 kl. 14:07 
works perfectly in 1.4, all new items seem to have links
Evono 21. okt. 2022 kl. 9:36 
1.4 planned?
miku567 10. okt. 2021 kl. 12:13 
What about the load order?
Revolus 21. juli 2021 kl. 17:17 
Please omit 0harmony.dll from the assemblies. It can cause problem.
Janeway 8. juli 2021 kl. 9:55 
Seems to work perfectly fine with 1.3 as far as I'm aware
Zical 11. sep. 2020 kl. 14:52 
Hey can you make so if you click in a fertilizaded egg you can auto link to the correspondent animal?
zradack12 13. aug. 2020 kl. 13:44 
@Andreas it is 1.2 updated
Andreas 11. aug. 2020 kl. 17:21 
I know it's early, but is there any chance you'll update this for 1.2?
教科书的风格 18. juni 2020 kl. 23:33 
Nice.
SineSwiper 30. maj 2020 kl. 21:06 
Also, Corpse -> PawnKind. Do you have the source code available on GitHub? I could write up a patch.
<'##>< 23. maj 2020 kl. 9:17 
Thank you for this mod! It's been especially useful for descriptions with items that have similar names across different mods.
SineSwiper 10. maj 2020 kl. 10:42 
Another good connection point to add: Fertilized Eggs -> Animal
Anvil Pants 19. apr. 2020 kl. 13:18 
This is the exception causing it: https://pastebin.com/raw/WtVz4Xc8

Drizzly, if you're seeing that in log when you open infocards like the item one and some pawn ones, it is a QoL conflict, but I found the error before Auto Link was released.
Anvil Pants 19. apr. 2020 kl. 13:12 
Ah, that's right. I was looking from memory for that barely-visible wrench icon. So in my case there's some other recent change in my load order that had already overwritten QoL's change to that infocard. I've nothing for that one. :D
AUTOMATIC  [ophavsmand] 19. apr. 2020 kl. 12:32 
Here's how it looks for me with RIMMSQOL enabled and Auto Links disabled: https://imgur.com/HbfY3XP
Anvil Pants 19. apr. 2020 kl. 11:28 
I mean, I have QoL in, and not Auto Links yet, so if the Materials button isn't what Drizzly is missing, then I haven't found it either.
Anvil Pants 19. apr. 2020 kl. 11:21 
@AUTOMATIC, Drizzly probably refers to this: https://i.imgur.com/OHJOLcI.png https://i.imgur.com/fmDgjO4.png
AUTOMATIC  [ophavsmand] 19. apr. 2020 kl. 9:53 
can you show the screenshot of what's removed?
Omnom 19. apr. 2020 kl. 8:17 
yeah, I know, but it removes the links added by RIMMSQOL too
AUTOMATIC  [ophavsmand] 19. apr. 2020 kl. 8:08 
This mod just adds links...
Omnom 19. apr. 2020 kl. 7:23 
sorry, I forgot to add a link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1084452457

It's a minor incompatibility, but RIMMSQOL adds little buttons to the top of each item/pawn window to easily access settings for the thing in question. This mod overwrites that. Not a big deal since RIMMSQOL settings are accessible through the mod settings menu.
AUTOMATIC  [ophavsmand] 19. apr. 2020 kl. 0:18 
Drizzly: for what?
zander.sabbag: I tested my game with this and RimSaves enabled, works without issues.
Omnom 18. apr. 2020 kl. 18:22 
this is great! Thank you!

any chance for a compatibility patch for QOL?
Dakon 16. apr. 2020 kl. 11:51 
Thank you so much for your mods.
dninemfive 14. apr. 2020 kl. 15:39 
It's like it's AUTOMATIC for you :P
NECEROS 13. apr. 2020 kl. 19:17 
Like a boss. Pumpin these things out. Much appreciated