Garry's Mod

Garry's Mod

[TFA] Destiny 2 - Divinity
40 条留言
vezuza 2024 年 2 月 18 日 下午 5:28 
[[TFA] Destiny 2 - Divinity] lua/weapons/destiny_divinity/shared.lua:212: attempt to call field 'SetupDataTables' (a nil value)
1. unknown - lua/weapons/destiny_divinity/shared.lua:212
2. Give - [C]:-1
3. unknown - gamemodes/sandbox/gamemode/commands.lua:862
4. unknown - lua/includes/modules/concommand.lua:54
[[TFA] Destiny 2 - Divinity] lua/weapons/destiny_divinity/shared.lua:212: attempt to call field 'SetupDataTables' (a nil value)
1. unknown - lua/weapons/destiny_divinity/shared.lua:212
vezuza 2024 年 2 月 18 日 下午 5:27 
not working
dylan_sragen 2023 年 4 月 13 日 上午 4:52 
this thing is AMAZING!
Game Face 2023 年 3 月 6 日 下午 2:53 
Finally, I can be Div Bitch in Gmod
Gnilomord 2023 年 2 月 18 日 下午 9:31 
I have the rays of any tracer rifle ricochet on the surface (do not cause damage), is this an effects bug?
[77th] 💀Reaper of Circuits💀 2022 年 10 月 10 日 上午 6:04 
needs a nerf
SylentSynner 2022 年 9 月 14 日 下午 5:10 
Yep, it is indeed working now. Thanks for the help my guy, and have a good rest of your day!
Delta  [作者] 2022 年 9 月 14 日 下午 5:00 
Ok should be fixed now
SylentSynner 2022 年 9 月 14 日 下午 4:52 
This is what the command you gave me returned:

[TFA] Destiny 2 Resources' - D:\SteamLibrary\steamapps\workshop\content\4000\2492067524/[tfa]_destiny_resources.gma
SylentSynner 2022 年 9 月 14 日 下午 4:52 
Alright. I also got this error whilst launching a multiplayer game, if it helps:

[[TFA] Destiny 2 Resources] lua/weapons/destiny_trace_rifle_base.lua:323: '<eof>' expected near 'end'
Delta  [作者] 2022 年 9 月 14 日 下午 4:50 
put
"whereis lua/weapons/destiny_trace_rifle_base.lua"
in the console, no quotes
SylentSynner 2022 年 9 月 14 日 下午 4:42 
I launched the game again, double checking to make sure I indeed did have the resources installed before launching into a map (in which they are). Upon bringing it out once more, the same error occurred. Other Trace Rifles you've uploaded, like Coldheart, Prometheus, etc. work fine, just not Divinity. (Reasoning for testing the others is that I had assumed they use the same base, but that doesn't quite seem to be the case, at least from what little knowledge I have).
Delta  [作者] 2022 年 9 月 14 日 下午 3:58 
make sure you have the destiny resources addon, i forgot to add it to the requirements
SylentSynner 2022 年 9 月 14 日 下午 3:41 
Whenever I grab the weapon from the spawnmenu, this error occurs:

ERROR: Trying to derive weapon destiny_divinity from non existant SWEP destiny_trace_rifle_base!

[[TFA] Destiny 2 - Divinity] lua/weapons/destiny_divinity/shared.lua:212: attempt to call field 'SetupDataTables' (a nil value)
1. unknown - lua/weapons/destiny_divinity/shared.lua:212

The weapon model renders in firstperson, but does nothing and has no ammo and no customization menu. (Note that this occured after the rework, just to specify).
octoqueen 2020 年 5 月 26 日 下午 4:15 
what is TFA?
PizPiq 2020 年 4 月 13 日 下午 4:24 
For Some reason the gun doesn't show up in the Destiny 2 Guns area, any help?
Jeevishane 2020 年 4 月 13 日 上午 9:56 
For some reason, all these Destiny guns do not work in multiplayer, is there a reason for that or is it just my Garry's Mod acting up?
Jack Reaper 2020 年 4 月 11 日 上午 8:27 
imagine adding an option to the gun where if you shoot a enemy near a player it crashes their game. I mean its a great meme idea for Divinity.
の√乇尺MΛXПЦŞ0̶3̶ 2020 年 4 月 11 日 上午 2:18 
you actually added a divinity effect how
Absent Pulse 2020 年 4 月 10 日 上午 11:54 
Hi Delta can you tell me what map you use for screenshots
Delta  [作者] 2020 年 4 月 10 日 上午 8:50 
Do you have 3D scope enabled in your tfa settings?
Espresso 2020 年 4 月 10 日 上午 12:59 
some sights also either appear blury or for some i cant see any at all
Espresso 2020 年 4 月 10 日 上午 12:55 
Hey this is all great work and these weapons are awesome, but i have a problem all the scopes are generic sniper textures and i see no error. Does anyone have a solution it might be on my end?
Simone 2020 年 4 月 9 日 上午 9:44 
smh can't belive they also changed the art style for the plasma repeater from halo. bungie what u doin
Venator 2020 年 4 月 8 日 上午 11:16 
Why does the divinity look more like a laser cannon than a trace rifle? Isn't that big in D2
Obama 2020 年 4 月 8 日 上午 1:45 
This is very well done. Beautiful work. Though, I can't explain why, but the beam effect seems to be emitted from the user's face instead of the actual weapon. Is there something I can do to fix this?
Delta  [作者] 2020 年 4 月 7 日 上午 9:39 
I already made Prometheus but yeah this beats it by a mile, as for coldheart i might still make it since its a nice looking weapon
Delta  [作者] 2020 年 4 月 6 日 下午 9:12 
ah, since its not using the Dissolve damage type they wont dissolve, but i can probably find another way to do that
[Shepard] 2020 年 4 月 6 日 下午 8:58 
yes
Delta  [作者] 2020 年 4 月 6 日 下午 8:54 
you mean they dont disintegrate/dissolve?
[Shepard] 2020 年 4 月 6 日 下午 8:44 
in case of switching from DMG_DISSOLVE to DMG_BULLET the killed NPCs are not disentangled(
Delta  [作者] 2020 年 4 月 6 日 下午 8:30 
the weapon uses dmg_dissolve, not plasma*
Delta  [作者] 2020 年 4 月 6 日 下午 8:26 
Ah alright, it just seems like that those type dont take damage from dmg_plasma (the damage type of the weapon) but switching it to dmg_bullet (normal bullet damage) it took damage
[Shepard] 2020 年 4 月 6 日 下午 7:41 
have him what the semblance of armor, as and have some other the NPCs. They just don't take damage from this weapon. Sorry for the bad English
[Shepard] 2020 年 4 月 6 日 下午 7:40 
Delta  [作者] 2020 年 4 月 6 日 下午 7:34 
Which NPCs?
[Shepard] 2020 年 4 月 6 日 下午 7:33 
for some reason it does not cause damage to some NPCs(
STierLuck.YouTube 2020 年 4 月 6 日 下午 4:41 
2nd
Matsilagi 2020 年 4 月 6 日 下午 1:39 
FIRSTED.
Nice work.