安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






To check the ConVars simply type them into the console without any number to get the active status from them.
For the logs you can simply copy the console output from your server and client or if you really want them from logfiles you can simply add -condebug to the start options from server and to the start options from the game. This will create a logfile inside the garrysmod folder of your installation with the name console.log.
And before the update everything worked fine? (of course without custom music for jester, etc.)
Did you check that the files are in the right place and the ConVar points to them?
If they are, could you please upload the logfiles from the round end (both server- and clientside) to a site like Pastebin or Ghostbin so I can look over them?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2045444087
Please :)
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1688062817
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2062740333
Hierzu muss die selbe Ordnerstruktur, wie im Normalfall vorliegen, allerdings wird hier von dem data/ Ordner zu dem sound/ Ordner, per ConVar ttt_end_random_music_source 1, gewechselt, da diese Dateien auch aus anderen Addons geladen werden können. Für genaueres würde ich dir wie gesagt die Antwort von Cuckoo empfehlen und deine Musik darüber verteilen. Der Download über GMod ist leider schleppend langsam und somit eher keine Option.
Ich hoffe ich konnte dir helfen und wenn du noch Fragen/Probleme hast, melde dich gerne.
If an add-on uses the directory "myAddon/music/end_random_music/innocent/music.wav", then it won't be uploaded to the Workshop, because the 'music.wav' in the "innocent" folder returns an error of [Not allowed by whitelist].
If the add-on instead has "myAddon/sound/end_random_music/innocent/music.wav", then the file is accepted, and the Workshop addon uploads just fine.
I found a bit more info about this requirement here:
https://wiki.facepunch.com/gmod/Workshop_Addon_Creation
'Music' apparently isn't permitted as a folder name by the workshop whitelist. 'Sound' would be, though.
Just to confirm; should a custom add-on that places .wav files at ( music/end_random_music/[role] ) work for loading round end music that this add-on can find?
If you end up managing to further differentiate 'Other' into separate directories for each possible additional TTT2 team wintype (Serial Killer, Necromancer, Jester, Jackal, etc), I will be giddy with joy.