Stellaris

Stellaris

Nomads: The wondering Void Farers 2.6
142 条留言
tredavidson77 2024 年 10 月 27 日 下午 10:33 
Anyone thinking of making a successor?
FirePrince 2022 年 3 月 14 日 下午 1:47 
Anyone who can contribute something is welcome, the mod is simply too complex for a single modder.
FirePrince 2022 年 3 月 14 日 下午 12:48 
Lover_Ov_Bears 2022 年 1 月 26 日 下午 3:45 
why aren't the nomadic civics compatible with fanatical purifier?
FirePrince 2022 年 1 月 11 日 上午 12:34 
The beta version is now mentioned on discord...
FirePrince 2021 年 12 月 20 日 上午 4:15 
3.2 will be released soon - need some test plays.
Fetfrumos96 2021 年 12 月 16 日 上午 1:20 
Please update your mods, the launcher swears a lot and the game crashes when I load your mods. Please, can you fix your mod, the mod does not want to work correctly in the new version 3.2
Fetfrumos96 2021 年 12 月 8 日 下午 1:28 
Please, is it possible to update, the mod does not want to work correctly in the new version 3.2
✧Starshadow Melody✧ 2021 年 8 月 28 日 上午 11:28 
Maybe so you can mix and match? I hated having my ability to do that taken away from me, after all.
Necrorifter 2021 年 8 月 28 日 上午 10:46 
Curious question but why is there origin and civic? Are we meant to get both of them at same times is this for someone who like other origin but want this or like other civic but not origin so they pick this as origin?
Rai-ah 2021 年 8 月 25 日 上午 6:13 
Thank you! I'll work on a shipset for it!
FirePrince 2021 年 8 月 22 日 上午 2:45 
I will be working on a new release for 3.1.
spectre199 2021 年 7 月 31 日 上午 7:58 
I'm guessing that this mod is now dead?
Italy HWS 2021 年 6 月 10 日 上午 9:09 
im going to guess this mod is not being worked on anymore no?
Nozuki 2021 年 4 月 21 日 上午 6:36 
Update?
Dazed 2021 年 4 月 6 日 下午 12:07 
plz update
A Mental Mammal 2020 年 11 月 30 日 上午 7:17 
Doesn't work with 2.8. Even with no other mods enabled, neither the origins or the civics appear.
spectre199 2020 年 11 月 14 日 下午 12:58 
will this work with the newest update
Wuzi 2020 年 9 月 18 日 下午 3:19 
im new to the mod but it seems like that the ancient drones do not have the mining & energy ships at all
Wreck 2020 年 7 月 30 日 上午 5:49 
does the mod work on newest version [if not when update?]
hbg31 2020 年 7 月 29 日 下午 7:15 
dont use civic use origin. you dont have pop so you cant build colony ships, make a void dweller habitats, although im not sure if drones can make those
Darkgills 2020 年 7 月 13 日 下午 1:13 
Also I can’t build colony ships
Darkgills 2020 年 7 月 13 日 下午 12:22 
I tried using the scavenger bot civic and it said I would get a size 25 habitat but I didn’t
Bloodman123726 2020 年 6 月 30 日 上午 9:45 
The Ark Ship and Void Dwelling ships have no models even with vanilla shipsets, how do you fix this?
ุReshy 2020 年 6 月 29 日 下午 9:16 
Noticed some quirks with the mod: The mining and Eco-based ships have incredibly high alloy costs, in addition to having mineral costs. I'm guessing this is because the mod was originally made before alloys were implemented. This however, does make using the ships prohibitably expensive due to their large-sized armor components which take over 40 alloys each. The factory ship is actually cheaper in this regard, as it has less armor component slots, and thus it requires far less alloys than the much smaller mining ship.
✧Starshadow Melody✧ 2020 年 6 月 23 日 下午 11:04 
The Civics are due for removal. Do not use them.
rayden_solo 2020 年 6 月 23 日 上午 8:40 
there's origins and civis, do I need both? or only one of them?
CaptainKampfkeks 2020 年 6 月 22 日 下午 3:38 
That's just not true since several of the 2.* patches had several game- and code-changing patches. It really depends on what aspect a mod touches and what has been changed since the last update.
Pancakes and Syrup 2020 年 6 月 21 日 下午 6:39 
To all of y'all saying 'update!' 2.* mods work with all current versions, though it would be a good Idea to just use mods back 2.4, as any further the mods might be a bit unstable through lack of support.
✧Starshadow Melody✧ 2020 年 6 月 16 日 下午 1:08 
when the purifiers are sufficiently murdered
Wreck 2020 年 6 月 16 日 上午 2:37 
when update?
Deanthelis 2020 年 5 月 31 日 下午 6:49 
updaaaaate
creatorcharlie 2020 年 5 月 28 日 下午 5:20 
This mod prevents research cooperatives from finishing their joint project, since nomads dont have a capital planet or system, their anomaly does not spawn. Since their anomaly does not spawn, they can not complete their project. If they dont complete their project, neither can any of the other faction members.
spectre199 2020 年 5 月 26 日 下午 3:52 
update to 2.7 please
Below 2020 年 5 月 22 日 下午 8:10 
update
Lost Fox 2020 年 5 月 22 日 上午 8:14 
drums of war and wild hunt dont seem to work. wild hunt doesnt show up if you have the reaver origen and drums of war does not allow satrap wars there grayed out. would be good if there was a wondering hive since i realy wanna purge all planets and are the colosies disabled i can do the event but there no weapon pop up and i cant build them. love the mod my favorite by far keep up the good work
Uppin' 2020 年 5 月 20 日 上午 9:13 
2.7 update?
✧Starshadow Melody✧ 2020 年 5 月 18 日 下午 1:58 
Downdate!
Willi Sänger 2020 年 5 月 17 日 上午 8:28 
Update?
Crusader_Allie 2020 年 5 月 12 日 下午 1:56 
Update please
Quiiliitiila 2020 年 5 月 7 日 下午 5:42 
Is there any way to downscale the ridiculously huge factory ship? I build one and it completely covers the entire fleet, it's pretty silly. Swap it with a different model or something?
Claymore 2020 年 5 月 5 日 下午 3:08 
what are the purposes of the mining and energy ships?
Sunconure11 2020 年 5 月 3 日 上午 12:03 
Does this mod have issues with starbase slots?
core_nxt 2020 年 5 月 1 日 下午 6:58 
so the galactic nomads gorvernment civic says you are supposed to get a size 25 habitat station, but it seems like the origin removes it?
✧Starshadow Melody✧ 2020 年 5 月 1 日 下午 6:05 
comment_melody.33351.beans
CaptainKampfkeks 2020 年 4 月 30 日 上午 9:30 
@MilanoMiliz Aside from overwriting the Vanilla mechanics, perhaps, none that I know of.
MilanoMiliz 2020 年 4 月 30 日 上午 9:26 
@CaptainKampfkeks is there a command or workaround to fix this Problem?
CaptainKampfkeks 2020 年 4 月 30 日 上午 9:01 
@MilanoMiliz It's less of a bug and more of the way the game works. Vanilla Stellaris has these country flags like type_Default, type_Fallen etc, and some mechanics check for the country type. If this mod is set up having a different flag, those mechanics won't work.
That same thing is observable in the Zenith mods; once you ascend you can't use certain things, because you're no longer a default country.

I have no info's from the mod author regarding than you, though.
MilanoMiliz 2020 年 4 月 30 日 上午 8:14 
@CaptainKampfkeks Is there any News about the Mod Author fixing this default_country Bug? Because this seems to be the reason vor multiple other Bugs.
CaptainKampfkeks 2020 年 4 月 30 日 上午 7:36 
@MilanoMiliz I'd wager a guess and say that's a function that only works for default_country types, wich the nomads probably aren't.
Definitely not sure, tho, just a guess.