边缘世界 RimWorld

边缘世界 RimWorld

Metal Don't Burn
101 条留言
MrProgrammer 7 月 31 日 上午 6:29 
А на 1.6 работает?
Archilyte 2024 年 3 月 28 日 上午 4:50 
bro this mod is abandoned why tf people still commenting here in 2024 lmao heres the updated version https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2557145474
zefyras999 2024 年 3 月 24 日 上午 10:22 
i cuold not find a 1.3 wersion does it even exist?
Ethan 2023 年 12 月 13 日 上午 7:08 
FUCKKKK NOT UPDATED, GET A JOB
Kelukra 2023 年 10 月 18 日 下午 1:10 
Bruh why do you even clicked on the modpage? Just to complain? Man u sure have a sad life.
[PTH] Nikodga 2023 年 7 月 23 日 下午 7:00 
Most metals do not burn, they melt, only at high temperatures.
NONE of the metals in rimworld burn. dick
PlagueRaven 2023 年 7 月 2 日 下午 4:44 
Someone skipped chemistry.
And English grammar.
莫名某某 2022 年 11 月 14 日 上午 4:25 
Why not officially integrate this mod into the game, who can stand such a violation of common sense burning. So please update it. I'm sorry to ask the author to do the task that should be completed by the official, but we really need it.
That Defensive Guy 2022 年 11 月 6 日 上午 3:21 
Heeeeeelp we really need this. I just can't stand burning steel :(
RexEverything 2022 年 10 月 25 日 上午 8:34 
Heeelp usss, we need an update for 1.4
VeeOt_Dragon 2022 年 10 月 25 日 上午 7:45 
will this still work with 1.4?
phenyxasher 2022 年 9 月 15 日 上午 2:34 
update please?
IonStorm 2022 年 5 月 4 日 下午 8:46 
@super_jqp well actually, while your answer is also correct you could have just said: Actually ALL metals are capable of burning. Metal fires are actually VERY dangerous since they are very hot and are hard to put out. try burning magnesium and then throwing it in water. it doesn't go out. Even titanium burns and it is actually a huge hazard for titanium refineries since titanium tends to EXPLODE.
LettyBird 2022 年 4 月 16 日 上午 6:50 
When update to 1.3?
Zeng Xiao 2022 年 2 月 27 日 上午 7:22 
i wish this mod had not changed steel walls lol i would've used it
SubsAndSoda 2022 年 2 月 20 日 上午 12:19 
@super_jqp you build your walls out of thermite?
super_jqp 2022 年 2 月 15 日 上午 12:53 
I'm sorry you are wrong. Sincerely yours: Thermite.
tigertank909-YT 2022 年 2 月 4 日 上午 11:17 
does this apply to walls and any else made of metal
pineapple 2021 年 8 月 20 日 上午 5:42 
1.3vpls
Lucas.T.M 2021 年 8 月 14 日 上午 11:10 
Up 1.3 ?
smitty_the_smith 2021 年 8 月 13 日 上午 11:27 
What about vents?
InsanitySimulator 2021 年 7 月 28 日 下午 3:22 
I hear it works in 1.3 but I haven't tested it, personally this is one of my favorite mods when it comes to utility so i'll miss the lack of updates
VonArens 2021 年 7 月 28 日 下午 12:26 
@qwertyww that's due to the durability going from 300 - 600, so your original walls will still be at 300 (if they were undamaged) but have their max increased to 600.
QWERTYww 2021 年 7 月 28 日 上午 10:19 
As a heads-up, this will lower all items made of metal to 50% health when installing. Not sure why.
Bashar al-Assad 2021 年 7 月 23 日 上午 8:27 
Mlie please
Good Soup 2021 年 7 月 22 日 上午 11:14 
help my metal burned
Hambone 2021 年 7 月 20 日 下午 10:06 
Apparently this author is not maintaining their mods anymore, according to their post on a different mod.
InsanitySimulator 2021 年 7 月 20 日 下午 6:57 
Hey i'm sorry for asking as I imagine you're going to be getting this a lot but do you plan to update this mod to 1.3?
Melodic Oak 2021 年 7 月 20 日 下午 4:34 
Any plans to officially update this mod to 1.3?
VulpineVandal 2021 年 7 月 19 日 上午 12:05 
works fine in 1.3 as far as i know ;)
smitty_the_smith 2021 年 7 月 18 日 下午 10:19 
Does this work in 1.3?
Myst Leissa 2021 年 3 月 31 日 下午 7:41 
I'm guessing this patches right? I mean, that's the biggest problem I have with mods in general, alot "overwrite" defintions, instead of "Patching Files" - and as a coder myself I know the difference: A "overwrite" REPLACES the vanilla values /permanently/. a "patch" will be something that can be added/removed between sessions, and uninstalls rather cleanly (as long as you don't do it mid-game)
꧁<̴Iитєrnєт KIllєd Тнє TV Ѕтαr☆ 2021 年 2 月 8 日 下午 12:01 
what about steel vents? does this mod keep them from burning? Im trying to set up a steam based heating system.
PheonixArchive 2021 年 2 月 6 日 上午 6:46 
Well maybe the raiders using jet fuel.
Zen 2021 年 2 月 2 日 上午 6:14 
Air conditioning pipes sadly aren't stuffed and will still burn at a 100%...
Zen 2021 年 2 月 2 日 上午 6:06 
@ELLIOTTCABLE - Rimatomics pipes etc. don't burn (0% Flammability) by default. Rimefeller sort of makes sense, since it's an oil pipe (100% Flammability). The stuffed pipes by Dubs Bad Hygiene simply use the values of the material it is made from, meaning wood will be 100% Flammability and steel 40%. With this mod, this changes to 0% Flammability, so that's not an issue and doesn't need to be patched.
Wulfaskr 2021 年 1 月 30 日 下午 8:03 
I wonder if its possible to enhance this to generically cover all 'metals'? Is that a material tag the game uses?

I'm referring to how some recipes make use of 'any wood' or 'any stone'.

If the mod covered 'any metal' it would implicitly be compatible with any other mods that add new metal types without requiring patches (assuming the said mod didn't already make their metals non-flammable.
Karmapowered 2021 年 1 月 14 日 上午 5:16 
@Sebastian Cigar I'm obviously not the mod author, but in the description of this mod it says :

> "steel is more durable because... it's steel" (with screenshot below it)

So when you switched to this mod, basically all your steel structures doubled their HP, which explains why you needed to "repair" them. That wouldn't have happened if you had started a new game, for example.

Also I can confirm that "X-path patching" is better practice than overwriting vanilla "Def" structures.
Sebastian Cigar 2021 年 1 月 14 日 上午 5:10 
hi!
been using "Metal Doesn't* Burn" (*sic) and found Metal Don't Burn. after downloading the latter, I remembered I already had the former installed, so I replaced Doesn't mod with Don't mod (urs), loaded a colony
all stuffed objects made of metal (plasteel chandelier, all Hygiene pipes, all steel walls, all vanilla wires too iirc) were now at 50%HP and had to be repaired. needless to say, this'd take days bc I have 25 FPS on a good, vegetation-less day so I dropped the idea of keeping ur mod for now even tho it has better graphics on its workshop page (ergo, it's cooler)
so, don't wanna come off as an a-hole but still, my questions are: was this supposed to happen? and what actually makes these two mods different? I've read in Doesnt mod's comment section it overrides diffs instead of patching them or w/e, Idk, I'm not a coder. I'm assuming, that's bad and ur mod doesn't do that?
thanks in advance, sorry for writing such a confusing message, I don't even speak English
Karmapowered 2021 年 1 月 11 日 下午 12:59 
+1 for ELLIOTTCABLE's request please.
PunicLunatic 2020 年 11 月 6 日 下午 8:01 
I agree with the comment below!
ELLIOTTCABLE on Discord 2020 年 10 月 22 日 下午 7:05 
May be out-of-scope — but any chance you could also patch, if installed, the metal pipes from Rimefeller / Rimatomics / Vanilla Furniture Expanded (Power) to also be non-flammable?
ZicWaarg 2020 年 9 月 11 日 下午 7:29 
Good day!
Question incoming:
If a character is wearing armor (normal or power armor), is the chance of this character on fire reduced? There is a great GlitterTech mod that has an equally great Commandos faction. The bastards of this faction are armed with rifles, with a high level of arson of characters. I am looking for a way to overcome this injustice, maybe your mod will help. Sorry, I don't speak English well.
Rainoa 2020 年 9 月 5 日 下午 4:55 
this include the steel doors?
SpaceQuokka 2020 年 8 月 29 日 下午 10:41 
What about another version included stone blocks.
NECEROS  [作者] 2020 年 8 月 18 日 下午 9:06 
:pureloveheart:
Fenny 2020 年 8 月 18 日 下午 7:30 
Dear NECEROS,

Thank you.

Signed: The entire fucken rimworld community